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Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
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Everything posted by rocket
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Maybe when I'm rich I can buy an audi, score, and then in future point to the back seat and say "and that's where I got herpies!"
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* [FIXED] Tent placement is completely screwed (now can place anywhere except in building) I could be getting laid right now...
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And I was going to go clubbing tonight too. Fuck you all :P
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I said "crafting" not crafting. It's craft-like. You say crafting and /vg/ will explode with rocket-hate (well more than current :P)
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* [NEW] Initial version of double-barreled shotgun added (by Artyom) * [FIXED] CZ550 spawning far too often in farms * [FIXED] Winchester decreased spawnrate (% given to double barrel shotty) * [NEW] Recombine shotgun rounds between 2 and 8 rounds * [NEW] Recombine 45ACP rounds between M1911 and Revolver rounds
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I was going to release it tonight, but its nearly 2am here. Still possible, I just wanted to cram some of the new content that has been made in.
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No gun will go in last, so testing isn't a complete bitch for me.
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I'm in Czech Republic, and I'm going to be needing to hop over to London shortly I believe anyway.
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Where are you based? I'd love to cameo (even just for a zombie or something!)
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You can have your team join in another slot that wasn't previously played by a person. But yeah, it's a brutal mission. My tip: stick close together, diamond formation. Move slowly, be thorough. Stop when the SHTF, call your targets. Don't panic. Have the point-man a person with a light (G17) and not a firer. All round defense is your only option. Don't rush, take your time, be thorough, and HAVE A PLAN.
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Outstanding. Wow. Just wow. And I loved the zombie acting, I thought they got it just right, especially the shot where they suddenly start running. Anyway, I tweeted it :) If you need help with sound effects, music, or anything else like that let me know.
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I mean the shot he made, into a dude. It was crazy good.
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Yep, that's the dream!
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* [NEW] More infected attack animations * [NEW] More infected feeding animations * [NEW] Replaced monkey infected crawing run animation * [NEW] Heartbeat when cursor on a player with very low humanity (heart beats faster the lower it is) * [NEW] Humanity GUI indicator removed * [NEW] New Infected and Action sound effects (more AWESOME stuff by Michael Manning)
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Did you see that killshot he made near the end? Serious, serious props to the guy. That was at least 400m, on a moving target in foliage, in bad weather. Even with the DMR, that is fucking impressive. One shot kill.
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is dayz becoming over saturated in the media?
rocket replied to thoxon's topic in DayZ Mod General Discussion
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Chernarus Apocalypse is extremely good. If you head over to Armaholic you can find it. You don't need any addons, but make sure you start arma without DayZ enabled. There are three episodes, get your friends together for it - it is extremely chilling.
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Global/Side channels are not available to use in DayZ - only direct.
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is dayz becoming over saturated in the media?
rocket replied to thoxon's topic in DayZ Mod General Discussion
Well, if there is ever the need for evidence that the core concept is alive and well - 1.7.1 will be it. I mean, shit. Starting players aren't going to have a weapon. That is fucking cruel! -
Wow, that's really well done. Love it!
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Concurrent players right now: 12480
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Server: * DayZ Zombie RPG - US (VA) (v1.5.7) dayzmod.com DAYTIME IP: * 72.82.55.58 Reason: * SQL connection activity outside of HIVE application. Timeframe: * Permanent
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is dayz becoming over saturated in the media?
rocket replied to thoxon's topic in DayZ Mod General Discussion
I think it's not so much the size, as the rapid growth (much more than ArmA2 on it's release), and its method of growth, that has surprised everyone. I also think that many people overestimate the quantity of sales that a game usually makes. A very small number of games are responsible for most sales. Having your game sell over 500,000 copies in it's lifetime is a significant achievement for ANY game studio. A large number of the unique ID's are new copies, somewhere in the region of 170,000 or so. And that's been in just about two months. Also, the fact the game is very old (relatively speaking) and is outselling new releases - people want to know why. -
Nobody has been unbanned.
DayZ Hero