Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

n7snk

Members
  • Content Count

    197
  • Joined

  • Last visited

Everything posted by n7snk

  1. n7snk

    MERGED: Different Islands

    +1 and bump
  2. n7snk

    ACRE Support

    then just scrap radio and use acre as direct voice chat.
  3. n7snk

    ACRE Support

    Oktyabr, yeah i read rocket's response about each radio id or someth but i was replying to people who say "omg omg soo diffcluut!" aaanyway. why not to try this feature out at some server as it is? even without radio acre mod works awesome and allow you to speak ingame like direct channel, so you will hear the voice from exact direction person talk, no matter if he got any radio or not. so just for that feature acre can be added right now. and global chat disabled
  4. n7snk

    ACRE Support

    bullshit. person had to be 12 y/o handless retard with extremely curve arms that grow from the butt to find it difficult to install acre for arma. If people managed to install @dayz' date=' what is the dam problem?[/b'] don't want to use teamspeak? get used to. all this shit about omgomgomg this is sooo complicated just remind jokes about blondes. man up ffs. there is nothing complicated at all. if you do want to moan more about how complicate or hard "this" or "this" you should probably realise that dayz is made on base of game that close to milsim. want something simple, easy without focusing on realism? go play l4d. or if you are that stubborn that using ts and adding one more mod in folder is so hard for you - feel free to jump to the first wall you will see on your way.
  5. n7snk

    MERGED: Different Islands

    lingor island? fuck yeah
  6. n7snk

    Dynamic Underground Shelters-Interiors

    great idea. would love to see it implemented. i guess it can work for static not-enterable buildings even better.
  7. n7snk

    Notebook

    sounds interesting. also your signature font is quite disturbing.
  8. errrmm... then.. is that possible just to c/p whole civ models and add a line "allow backpacks" or someth? ;) afterall, i guess no1 mind if the size of mod will be increased
  9. n7snk

    People Are Food Too: A Case for Cannibalism!

    i would love to see this feature in actuall gameplay, and hey, mb australians should have standalone mod without canibalism instead of us? we must have it by default ;p
  10. 100% agree with first suggestion. random civ models will make sense, aswell as chedaki models for bandits. Afterall we are at post soviet country and i never seen anyone in desert camo walking around, nor pmc-alike people on streets ;) 80% agree with 2nd suggestion. sometimes there is no buildings you can enter and thats a huge pain in ass. about 3rd suggestion: well animal zombies mod was the first thing that pop up in my mind after animals were introduced in arma 2 ( used to play zombie mod for arma 1 etc ) but i don't think thats really necessary ;p idk about 4th and i don't support 5th. life is cruel in zombiechernarussia thats my 5 cents ~from Russia with love
×