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Everything posted by qww
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What's the current hacking status like in DayZ:SA?
qww replied to RadikulRAM's topic in General Discussion
been playing a few hours on regular for about teh last 5 nights or so in a row, always in berezino, always full server, always die from peoepl hacking. it is impossible to be in berezino without being killed by cheater using "hacks" it really is. i dont care if people say oh its not that bad, the fact is, it is not possible to be in berezino on a full server, and not die from hack, in the last week. i want to pass through svelto and down to berezino on hardcore, but i cant because i knwo i wil die from hacker, its pretty annoying, to not be able to go to an exciting area of the map because it wil end it in an almost guaranteed death from a cheater! -
exactly whats the point in taking someone down with leg shot of they can just suicide. hopefully op realises this is not the best suggestion now anyway.
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i corrected you since you quoted me without even understanding what i had posted.
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my post was against suicide option, duno if you can understand that or not. the second sentence i wrote, which you only quoted, was talking about during the testing stage of dayz standalone, a suicide option instead of tiresome glitch escaping would not be a bad thing.
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lack of suicide options makes sense to me perfectly EDIT althogh during testing i woudlnt mind seeing it as an option for people who are glitched under a building or whatever
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i think medic bag carrying 8 slots would justify continuing to use it instead of a protective case. theres more to my simple suggestion that wanting some easy mode option, my posts on the forums are all about making dayz as difficult as possible. in my experience of playing the game, 8 slots just seems what i think medic bag should be, just for game play reasons, actually keeping it an item of value in comparison to protective case, of course most of the medical items are very small anyway. something to think about i think anyway, cheers.
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absolutely no idea what you are talking about, topic is self explanatory to anyone who knows the game
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having 2 primaries on back instead of primarie and a melee
qww replied to Kellrush (DayZ)'s topic in Suggestions
current system is cool, its just that dropping items is a bit glitched out so they can be lost, as well as the classic server restart just as you drop your maxed out m4. when hopefully server restarts are less common and also hopefully dropping items is more reliable and less risky, i think everything will be balanced fine. i wonder if we will always be able to carry the weapon or item in hands through to the next log in the way we do now? someone i play with occasionally mentioned he thinks its abuse of a glitch, to continuously carry 2 rifles in this way. while i never really thought of it that way myself, i am wonder if this system is really intentional or not, and will we always be doing it this way? -
just posting again here to confirm that i am getting the same frame rates in karmanovka as i do in cherno/electro/svelto. approx 30-39 when looking around the areas.
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Looking for a medic ( or someone with rags)
qww replied to DropBearChick's topic in General Discussion
look for t shirt.. -
run against a wall with youtube videos open in background so you lag more, wait for lag to pop you out, might take a while, but will work, even if it doesnt it will make him die of dehydration faster, he can just open youtube vids, 1080p, with dayz in windowed mode, jam "w" down with something, then watch youtube till you run out the wall.
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i use ladders any any other method of movement, without any worry. i even walk around teh sketcky bits on ship wreck at rify (ok i did slide to my death on it in slow motion once) anyway i died once on a ladder, it happened when i stopped on the ladder to look on a school roof. thats in a lot of hours in game, so i dotn think its high risk, just bad luck . op see this death as a way to enjoy the restart, i duno if you will tho, cuz i guess most people dont play it that way, its just a sprint for the equipment for many? anyway when i die to a bug or whatever , i dont care really. i just hate it when i die cuz of my own carelessness or stupid decisions. death from glitch is nice excuse to start again, its fun, at least in testing
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i go down to about 35, or as low as 30 for a short time, in electro and cherno , but i was in the new town last night, and it didnt feel as slow as it does in electro and cherno. i didnt load fraps, but game felt fine for me, definitely not near 15, probably 40, il check again later anyway.
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sure its possible to glitch-eat, i have no interest in using any kind of glitch to my advantage though. would be nice to see it and other glitches fixed asap, while no one is forced to glitch eat.
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i play hardcore on my own, mess around on regular with mates who play that. on regular, 20 rounds, 6 rags, is all i want. binos/pu scope r a bonus.
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i'll miss you, mysterious village with half buried houses
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how about let the designers make the game they are planning, and stop making out like you know what is best, lots of players do use all the map,
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no they are not talking about the farm building and garages area north of bashnya, i went to that unnamed town a few times . it was village with 2 or 3 wells, and houses, concrete sheds and yards, maybe a junk yard or scrap yard i cant remember. some houses were half sunken into the map, some not able to be entered because couldnt fit through the doors, it was super weird there i liked it and im happy i went there now, since its gone, i was planning to go again soon, im a bit sad now haha
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the main area of karmanovka, the new town is amazing design, sure its difficult, and maybe not too much high value building there, but its just an amazing area, cool streets, cool industrial, loads of buildings with high windows its just a nasty dangerous place, and i wouldnt want it any other way. im currently moving though there on hardcore on my own, i had to approach from the north west on the woods, its so exposed from any other direction as far as i explored anyway.. im not saying its my favourite town, i love all the map really, different areas for different reasons, i wana say lopatino or cherno, but then other places are just as cool, berezino even,
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Are we always going to have two characters? Reg/HC
qww replied to spartacusrex's topic in General Discussion
yeah my comment was not against having separate characters, my comment was saying that if you play a character in a third person server, it should not be allowed in a first person only server. i was ask why the op want to request that character be merged. i woudl not want to see same character used on reg/hardcore. about third person server, to relax, i dont find it relaxing, myself. i find it frustrating and unplayable, due to the way the way its impssible to know who can see you. when you cant see them , etc. i generally avoid it, i do play 3pp with friend sometimes, but i cant enjoy it at all really. -
nything that simplifies the game and makes it easier to get a working weapon is not what i wanted and expected from dayz sa
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Are we always going to have two characters? Reg/HC
qww replied to spartacusrex's topic in General Discussion
i want to play in first person with other players who can also only see in first person. and who have survived from beginning in first person only. i dont understand why op want to merge third person and first person character, if you dont want a character on regular, just dont play regular ??? -
wow why did i read this topic
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http://forums.dayzgame.com/index.php?/forum/6-dayz-mod/ i think this section for forum is just for standalone , link is for mod section of forum
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rule 1, stay alive