Jump to content

icehollowpoint

Members
  • Content Count

    2
  • Joined

  • Last visited

Community Reputation

1 Neutral

About icehollowpoint

  • Rank
    On the Coast
  1. icehollowpoint

    Third Person Fix

    things you do not have line of sight to. Not invisible. This is to prevent the widely abused mechanic of people looking around corners and above cover without having to expose themselves. If people were really interested in gameplay, they would support this. TP as it stands encourages camping. All you have to do is wait completely safely behind cover with a perfect situational awareness and wait for the other guy to expose himself. Guys getting pinned down in the ATC just go prone and use the camera to find an enemy they would not have otherwise been able to see. People getting followed can just pan the camera around behind them to check, without physically having to check their rear. One of the frequent arguments by the pro-TP crowd is the FOV vs FP. While I think its a bullshit argument, lets accept it for the moment and assume it does represent a more realistic FOV. Fine, with this method, you still have the preferable FOV. But without the cheating ability to have perfect situational awareness when you really shouldnt. Please don't act like this isnt a widely abused mechanic either, dayz videos on youtube are full of people running up to corners or buildings and using the camera to see whats inside without actually exposing themselves to any danger.
  2. icehollowpoint

    Weapon Sounds -- And a few other things

    I think the team needs to take a look at the work done in the JSRS mods for arma 2 and arma 3 Gunshots should be LOUD. It shouldnt sound like an airgun from 50 meters away. When you're in the next city over you should be able to hear the popping in the distance. When you're in buildings, gunfire should be damn near deafening.
×