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Your DayZ Team
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Everything posted by Weyland Yutani (DayZ)
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Nametags + Reputation System Proof of concept
Weyland Yutani (DayZ) replied to stray cat's topic in Suggestions
Agreed. -
Nothing complex here, just a small fix or so it seems. I know its only a click away; thats not the point, but keeping ones hands up after putting way guns or melee weapons seems a bit ridiculous. Looks like my player is disabled in some way…like the don't hit me dad hands are up or something. Hope this is fixed at some point. EDITED
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Seems like everybody camps Veresnik base though. Maybe if they had better options it might spread those players out more?
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I think your mistaken with the 1.5 years thing. I played the mod starting in 11/2012 and there was a hero outfit then and that's 2.5 years ago. Hackers are always there, its just a question of what point in time you experienced them as certain times were worse than others...as well as what hive. Public vs shared vs private were worlds apart. There is no quick up-to-speed way to transmit to you about everything that's new to SA since you last played. SA is massive compared to the mod and the best thing to do is read the chage-logs the staff provide here...nobody will be able to transmit it faster than looking at those logs. Hackers came back out of the woodwork for a quick minute, Eugen crushed them super fast. This build was pretty crappy...if I was you, I would wait until 0.56 to come back. Hope that helps!
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Authenticity: Time Acceleration vs Night Lights
Weyland Yutani (DayZ) replied to Weyland Yutani (DayZ)'s topic in General Discussion
I put that idea out there like 8 months ago and the community shit all over it. Still wishing we can do something like that. :) -
Authenticity: Time Acceleration vs Night Lights
Weyland Yutani (DayZ) replied to Weyland Yutani (DayZ)'s topic in General Discussion
:thumbsup: -
Authenticity: Time Acceleration vs Night Lights
Weyland Yutani (DayZ) replied to Weyland Yutani (DayZ)'s topic in General Discussion
I don't have a source on hand, but out of the extensive reading I've done, I've come across a few years post-incident several x. Guesswork...probably. Either way my point stands true. Veggies are done in 1-2 weeks. Boat at Rify is laying on its side, dried blood is black in like 2 days max, etc. The time issue is really besides the point and that point is: there are a lot of inconsistencies in SA. -
Authenticity: Time Acceleration vs Night Lights
Weyland Yutani (DayZ) replied to Weyland Yutani (DayZ)'s topic in General Discussion
So what planet are we on that allows for time acceleration? Nibiru? There is so many elements in this game that makes zero sense. Dried blood isn't red, boat at Rify would be on its side, vegetables 5 years later sitting on a table fresh as can be, 5 year old morphine pens that work...the list goes on and on. Caboose, you remind me of a reddit poster, always negative and at 4k posts which is like wow...like where do you find the dedication...inquiring minds want to know! -
Seems all servers are stuck on a 24 hour cycle bug. Has anybody got intel on the issue? Dev twitters and etc doesn't have anything. El frustrato...
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Any info on the 24 hour cycle bug?
Weyland Yutani (DayZ) replied to Weyland Yutani (DayZ)'s topic in General Discussion
They're not, thats the point. Learn to read. Bad press = hurts business. Hicks responded and he's now aware of MPGS not living up to their end of the bargain. They are violating TOS with Bohemia...the end. Like I said, if you read the content we wouldn't even be here so theres that. -
Any info on the 24 hour cycle bug?
Weyland Yutani (DayZ) replied to Weyland Yutani (DayZ)'s topic in General Discussion
Totally. The accelerated time one of my servers is set to 12 to try and keep people on it. Not working really. MPGS needs to refund their subscribers for not having the most basic of features. Haven't they been violating TOS for Bohemia? Originally when private shards were announced there was that pdf that outlined the basic functions and changing time of day was one of them. Here we are 6 months later with nothing. E.G.: they don't have have a ban list built into their ACP. I have to use Dart and Dart hasn't been working the last few days at all. It'll connect but nothing will show in the list. Honestly, Dart hasn't been working right for at least the last 5-6 weeks. I always have to disconnect and reconnect for anything to show up. The MOTD is only a 30 second delay at max and their scheduler.xml keeps resetting itself code wise...no joke. The directions they have for setting it doesn't work at all and I have to have them rewrite the code every other week and they blame me every single time for not writing it right FFS. The scheduler is red and looks like shit. MOTD looks great, but the 30 second delay is far too short and streamers and youtubers that are active on my project hate it, as do I. Their config files are absolutely unlearnable unless you get a ticket in. If you want to turn off the whitelist you have to add an # before the line of code. Like, how am I to know that if there is no instructions on how to use it...magic? When I initially put a ticket in on it they just turned it off instead of telling me how to do it. Took like 3 tickets before they told me how to do it myself. The ACP itself has a side bar with the footer having all the same options. Its confusing to the eye. Whoever designed the ACP must have been high on dust. The rest of the site is just tons of stuff jammed together. Support forums are an atrocity. Ticket system is email lol and they take forever to get back to you. 4-12...ok guy! More like 18-24 if your lucky. -
Any info on the 24 hour cycle bug?
Weyland Yutani (DayZ) replied to Weyland Yutani (DayZ)'s topic in General Discussion
Fragnet was great honestly. ACP is nice and tickets get answered super fast. The only reason I left them was a few builds back the server was crashing like every 1-2 hours for weeks on end. It put a massive strain on our admins. -
Any info on the 24 hour cycle bug?
Weyland Yutani (DayZ) replied to Weyland Yutani (DayZ)'s topic in General Discussion
I had to put in a ticket with MPGS for the accelerated time to actually function. They have a numerical value next to the function in the ACP that doesn't work until you put in a ticket apparently. MPGS is the only provider I've done business with that doesn't have this feature. I've been with Fragnet as well as Gameservers (Dayz.st if you count the mod). They have a solid 5 day (at the beginning of service) money back policy. Server ran great for the first 5 days then its been one ticket after another since. I've literally had close to 150 tickets with them and man, let me tell you...the ticket system is absolutely horrid. They will not offer a refund. I've been down that road several x with them. They keep crying alpha, thing is...not having features every other GSP has isn't related to the game being in an alpha state. -
Any info on the 24 hour cycle bug?
Weyland Yutani (DayZ) replied to Weyland Yutani (DayZ)'s topic in General Discussion
Naturally, moving is the answer. Problem is, we pay quarterly so we're here for a while. -
Any info on the 24 hour cycle bug?
Weyland Yutani (DayZ) replied to Weyland Yutani (DayZ)'s topic in General Discussion
That is absolutely incorrect! I'm renting with MPGS and they don't have the time of day feature. This was a global feature for all GSP's when private shards came out and nowhere in the TOS did MPGS indicate I wouldn't have this feature. I've got 2,000 people in my community and 650 on our carefully processed whitelist and I can't keep anybody on because of this issue. 50/50 straight to 10/50. Naturally, I would like to be compensated for the lack of services. Completely irate atm. -
Any info on the 24 hour cycle bug?
Weyland Yutani (DayZ) replied to Weyland Yutani (DayZ)'s topic in General Discussion
Delete this post please. -
Any info on the 24 hour cycle bug?
Weyland Yutani (DayZ) replied to Weyland Yutani (DayZ)'s topic in General Discussion
I've just gotten word from my GSP that this is a feature. I'm completely upset with this being a feature I can't turn on/off. Great way to crush a population. :( -
Any info on the 24 hour cycle bug?
Weyland Yutani (DayZ) replied to Weyland Yutani (DayZ)'s topic in General Discussion
20% of servers in the server list are on day time right now. On MPGS the time acceleration 'x' at the end of the time stamp doesn't work as well as time acceleration itself. -
I'd like to introduce our very first Red vs Blue event @ Skalisty Island! We will have 3 camera's streaming live on Twitch as well as capturing for YouTube post-event. Stay tuned for updates.
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[DZC EVENT] Red vs Blue LIVE on 4/18 @ 4PM EST
Weyland Yutani (DayZ) replied to Weyland Yutani (DayZ)'s topic in Gallery
Have fun fellas! Wish you a good time! B) Our event is early in the day so theres that possibility. Haha, thats awesome man! -
DayZ Colony (Whitelisting | PvP + RP + PvE | Advanced Role-Play)
Weyland Yutani (DayZ) replied to Weyland Yutani (DayZ)'s topic in Servers
I'd like to introduce our very first Red vs Blue event @ Skalisty Island! We will have 3 camera's streaming live on Twitch as well as capturing for YouTube post-event. -
DayZ Colony (Whitelisting | PvP + RP + PvE | Advanced Role-Play)
Weyland Yutani (DayZ) replied to Weyland Yutani (DayZ)'s topic in Servers
So with a heavy heart we changed our 1PP server thats based in London to 3PP. Facts are, 1PP is a dinosaur and nobody really plays it. The people that do play it want ready-made communities and building a 1PP venture is something I really don't have the time or the manpower for. -
If yes, send me a PM because I want to get a bunch of renters together and bombard them with posts, emails, etc so we can have the ability to change the time of day. Its absolutely insane that we're subjected to 24/7 day and stuck with 9:00 every restart. Lets work together!
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Anybody here rent servers from MPGS?
Weyland Yutani (DayZ) replied to Weyland Yutani (DayZ)'s topic in General Discussion
There is this thing called quarterly payments... :| -
1. Don't rent MPGS if you want night cycle.