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Everything posted by OrLoK
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With my gamer hat on, I think the new engine is the quantum leap both DAYZ and Arma etc required, even if some folk feel its a bit too mainstream or "consolised". The old engine simply didn't fully work for a game mode like DAYZ, as was proved by the mod and all its offshoots, no matter how fun they were. BUT the rebuild/creation of the engine being not a fully "customer facing" thing and, I think, that's why folk feel the devs are "slow" or "lazy" as they cant "see" or "feel" these major foundations . once the content starts to pour into the public builds I believe we will see folk feeling less fed up. But, to be truthful, we can never please all the customers 100pc, but thats where modding helps greatly. Most of my free HDD space is filled with Arma mods.
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Lets back a little on topic (?) As wonderful as I am, its not all about me.
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As to the game, don't forget it's not actually "released" yet, rather part of a programme to enable supporters to get their paws on it early. (and I believe test it free on the Xbox for a bit?) regardless, it's far from complete and there's lots of good stuff just around the corner (probably an extra bug or two also!)
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that's where you're wrong ;) Part of my joining the mod team involved me stating that i wanted my own opinion. they chortled and said "fine! everyone does anyhoo!" now, you can believe that or not but it's true. Indeed, search through my post history here and on Steam or the other BI game's forums. Youll see I have my own independent thoughts and feels. ;)
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nope, just facts and logic and realistic reasoning. I'm not blind to the "failings" of the devs, direction decisions etc . (or myself for that matter. we have a good oversight system in place to ensure we stay sane and in line. I'm sure I've made mistakes along the way, but everyone gets a chance or two) Indeed, I've been very critical of some dev decision/actions myself but I've kept my critique *constructive* and not let it get to me personally nor get personal towards them. on the whole development has and is going well. A hiccup here, a change these, a delay here, its all normal in many creative large scale projects. to take Elu's analogy, we're coming up to the service station after a huge 4800mile (not 6000) ride through a desert which has had one or two good stops, but now you're thirsty and hungry again, perhaps a bit grumpy from fatigue. As we draw up to a junction, do you: a)jump out and say "ive had enough! im walking home!" and trudge back in the blazing sun? b)stay seated in the now smoothly running bus which has a clunky armrest and the communal loo doesn't always flush first time and carry on to the destination you know is *just* over the horizon? me? I'm gonna be like Priscilla and stay on that bus and continue fabulously onward. ok, my analogy might not be perfect but like it or not the game is almost here. Just like Arma on release, not jam packed with every conceivable desire but a full, playable game and a solid foundation for the modders who can tweak it to taste. bar an "act of god" it's all gonna be fine. Will it please everyone? nope. Will it please most folk? most probably. just like any game.
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I didnt dismiss anyone :) If I had, I wouldnt have written a long reply.
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Check the SR's. :)
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PC guy here :) Im as cool as a cucumber about development.
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Exactly, you're frustrated. But whose fault is that? The warnings on Steam and when you play were there from the start. I bought into Interstellar Marines ages ago. Its development is now glacial as there's only 1 dev now working on it and some volunteers. Do I get angry? No. do I get frustrated? No. Am I a bit *sad* that i wasted 20 odd quid (or however much it was)? No, because I *knew* that this was a possibility. Mildly disappointed? Yes. Angry? No. As to the N.A. thing, well that's nonsense. We've an International team here, were all pretty much on the same page when it come to dealing with Joe/Jantet Average. Believe it or not the customer isn't always right. As to middle age? i'm not far off 50. I don't see things your way. The devs have communicated what's going on throughout development (at times better than others) but in recent years have given us the Trello, the SR's as well as tweets, friendface etc etc etc. All the info is there, we know the end of ALPHA is in sight. Just hold on a little longer, in the next few months the "content" patch will hit.
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It will be finished. Im sorry, but EA is a long old haul and nothing is guaranteed. Tester? No not really but obviously we can gather data from the player base. Supporter? Absolutely. Just as I am. I've also been here a long while and have put a little bit of effort in to the community over the development. I don't expect anything back. I expect development to be finished when it's finished. There are other games I've bought in EA and Ive not touched them for years. As to banning you, if you've had enough, why not go do something else for a bit and come back later? Getting so angry to wish to be banned seems like cutting of your nose to spite your face.
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Early Access games are not for everyone which is why we actively warn folk and even advise them NOT to buy the game regularly. it's for supporters not for casual players imho.
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we're getting a little off topic, guys n gals. we're not going to solve global issues here so let's get back to DAYZ.
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Hello there Keep away from Early Access games. Buy them when they're complete. Rgds LoK
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We are aware of the new xbox area teething problems and plans are underfoot to make things *better* but these things always take a little time to organise and sort out from behind the scenes. Bear with us!
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hey, as long as we *blues* can see it, thats all thats important :)
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odd. i shall ask others to check!
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Ill sort the gif issue today. done
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On the flip side I have had others complain to me that the forums are not as active as they were in their heyday. "A beginning is a very delicate time." Things will find their equilibrium as they did before. Patience is key.
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Bullets not registering hits is a known issue.
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The game is *VERY* incomplete. At this stage expect bugs galore and for things simply not to work. We're only in ALPHA stage at the moment. Patience is key :)
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If you call someone a "dick". Thats not helping the discussion. Now move on, guys an gals, please. Mod actions are not up for public debate. (thread cleaned)
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If you think a user has overstepped their bounds report them, dont engage them. AFAIK, @Bombarding has done nothing wrong apart from advise. Its not up to you to judge, its up to us.
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@CarlTheGooner You've already been warned not to have a go at folk, whether folk are assuming X or Y correctly or not doesnt mean you can have a go. You may not think you have been awkward but from someone reading through this you have come across as the difficult one in general. Have a cup of tea and relax. Take this as friendly advice.
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it's a tough issue to address. the quick answer is because it's the shortest and easiest path to success on the whole. however, it is also the laziest and ultimately least rewarding. as others have said, don't be like the lazy folk, "play your way", it won't be easy and will often frustrate but when it goes right then it's all worth it.
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FYI, guys n gals, the Xbox LFG/Recruitment sub forum (fora?) will be implemented sometime tomorrow, my secret sources tell me.