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Your DayZ Team
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Everything posted by OrLoK
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Hello there Im also playing on a telly I got free, while it's lovely very often when installing a game I will have issues like this. Unless (as in Arma's case) there is a way to manually set the resolution I dont know how one would solve this. Ive been lucky so far :) Rgds LoK
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All about DayZ Standalone in one Thread! Pics,Vids and posts.
OrLoK replied to Aporis's topic in DayZ Mod General Discussion
Hello there If you know any that are missed why not point OP in the right direction? Rdgs LoK -
hello there One can pilfer things from folk without their noticing, but on the whole if someone was removing anything major or deep in the pack, yes you'd definitely notice. I approve (if that means anything :) ) Rgds LoK
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Hello there Rather than being sarcastic, why not point out the flaws in OP's idea in a polite way? @Holeman, Your idea, whilst original, is probably a bit to "macro" for the game. It is an original idea though and I haven't seen many for a while. Good stuff, keep 'em coming! Rgds LoK
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Hello there PLEASE use one of the many existing threads on this. Rgds LoK
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Hopefully it'll be more like VBS2. Who knows? L
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Hello there Personally I would like to be able to play offline, as long as the character is separate to the online entity. Rgds LoK
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Admin abuse(banned for no reason) 184.173.146.62:3221
OrLoK replied to PickleSocks's topic in Mod Servers & Private Hives
Old thread, dont necro (ish) post, please. -
Thats that US soap isnt it? Sounds like SoP to me. Would I find someone to snuggle? Yup, but that's because I personally function better with a partner. It's gonna be down to the individual. Rgds LoK
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Merged threads, we have too many scattered about. Rgds LoK
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Hello there Blaze's weapons mod (used by the GITs Arma community) has lethal and ltl gas grenades they work very well indeed, but do disperse quickly. Rgds LoK
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Your favorite QUIET weapon for zombie control
OrLoK replied to IcyZ's topic in DayZ Mod General Discussion
Hello there The hatchet is my preferred weapon of choice in almost all situations. I tend to use a 1911 for anything requiring range. Rgds LoK -
Should I get ArmA 2: CO for this or wait?
OrLoK replied to OneGunSalute's topic in New Player Discussion
Hello there do a search of the forums. this topic comes up on an almost daily basis. Rgds LoK -
I believe there should be some sort of Classification
OrLoK replied to Jasmer's topic in DayZ Mod General Discussion
Hello there How to achieve the visual cues? Lord knows, lucky i'm not a dev :) I don't mean a visual representation of a character in a cape, top hat and a curly moustache to represent a villain, or looking like Beiber to represent a hero, rather some kind of way of communicating one's intentions to another without mic use. Rgds LoK -
Yup Locking. We are not going to assist you with your self inflicted issue. If you Pirate then this is what can happen. Ask on the Bohemia forums for help. Rgds LoK
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Saved by the bell would take on a new in game meaning!
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Hello there With no power/people to manipulate the bells this would be a little unrealistic, but I love the idea of bells chiming on the quarter, half and hour to attract any zeds to the church and perhaps make them non violent during this time for a brief period. IMHO a sterling idea. To enlarge on it. The timscales that the zeds would also be different for each event. Quarter chimes are usually only one chime so would occupy the zeds for say 1 minute after the initial ring. Half hour chimes are longer but the exact amount depends on the clock so perhaps a two minute lul/cessation of aggro. Full hourly are different in length depending on the time. So the midnight/noon chime would be the best time for looting as it would give the longest cessation of hostilities. But everyone in the vicinity would know that so the town once again becomes deadly but only from players. Perhaps a mechanic could also be put in place whereby user with a toolkit could alter the time, so it would not necessarily match up with game time. Interesting stuff! I like it! Rgds LoK
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I believe there should be some sort of Classification
OrLoK replied to Jasmer's topic in DayZ Mod General Discussion
As SGL and Frag's pointed out visual cues would be helpful for those of us who cant/wont are unable to use a microphone. Yelling "im friendly!" just isnt an option for many of us. I hope the devs take that into consideration. Rgds LoK -
Use the existing thread.
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FYI this poster now has a 2 day suspension and a warning point. We *want* constructive criticism. Rant threads and posts will not be tolerated. This post is a perfect example of what NOT to do. Rgds LoK
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Hello there Try again without the ranting and the thread can stay. But you failed with your first line. Also, personal insults will get you a warning and possibly a ban. You're welcome to have an opinion, just not a rant. Rgds LoK
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=HELL BOUND SOLDIERS=| NEW TEAM| EXPERIENCED LEADERS|
OrLoK replied to drake042's topic in Clan / Group Recruitment
Bump once per day please. No more. -
E3 Expo - June 2013 - Interviews and Gameplay
OrLoK replied to SmashT's topic in Mod Announcements & Info
Elf, you're starting to be insulting to forum members again. Tone it down please. Note your two previous warning points. Rgds LoK -
Hello there TBH I would not worry unduly as nothing like this has ever been reported before and to me seems unlikely a key stealer would be connected to an in game item. I would simply make a report to BE and see what they say. I would also contact the server admins and advise them as to what you think happened. I think it's something else tbh. Rgds LoK