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Everything posted by OrLoK
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Dayz holding Arma 3 back? And vice versa?
OrLoK replied to ProGamerGov's topic in DayZ Mod General Discussion
Hello there I dont think that the devs only had "one" system and had to decide in which game to put it, rather advances in DAYZ may push the A3 devs to use their code and visa versa. I can only see the games complementing eachother rather than hindering eachother. Rdgs LoK -
Dayz holding Arma 3 back? And vice versa?
OrLoK replied to ProGamerGov's topic in DayZ Mod General Discussion
Hello there Note that this Q. came from a topic over at our cousin BiS's forum. Lets show that we can deal with the Arma3 vs Dayz thing with intelligence and sobriety. Rgds LoK -
Item damage in Dayz SA looks dumb...
OrLoK replied to scaramoosh's topic in DayZ Mod General Discussion
Hello there I think it's fine to comment on and question anything and everything thats going on with the development, sometimes folk hear things from incorrect sources or misinterpret correct information. What one needs to do is put one's point across in an intelligent reasoned way otherwise one risks the chance that folk will consider one a bit of a nincompoop and may get flamed by the fanbase. Measure twice, cut once. Rgds LoK -
Oh, yes it can :) The Bohemia forums have such a mechanism in place. Very useful. Rgds LoK
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Hello there i loathe this idea, im afraid :) Boss fights really dont fit into the DAYZ ethos IMHO, plus I am one of many players who hates playing with other people. Im a lone wolf so to speak. Lastly I think any mechanic which forces one down a different playstyle to one's own is not really all that sandboxy. Its good to have ideas, keep em coming. Rdgs LoK
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Hello there He's unlikely to advertise where and when he will be recording to the wider public as he would be targeted by trolls and griefers. Rgds LoK
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A minor, but interesting, firearm suggestion.
OrLoK replied to SalamanderAnder (DayZ)'s topic in DayZ Mod Suggestions
Facts? Here? On the Internet? -
Hello there Theres a cool new A3 climbing/scaling mod underway, I dont think it unreasonable to make something similar for the mod/SA etc. Ill find and link it in a min. Here it is. Rgds LoK
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Hello there They are not AFAIK an authorised reseller of Arma2 etc. I suggest you try the bohemia forums. Rgds LoK (PS dodgy key site name removed)
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DayZ has a serious Reddit problem. Lets fix it
OrLoK replied to pbrunk's topic in DayZ Mod General Discussion
Hello there Surely starting a group on a platform you already think is flawed will just go the same way if popular enough? Rgds LoK -
Hey Dean, here is some attachments for you mate!!
OrLoK replied to BlackDalia's topic in DayZ Mod Suggestions
notice how tired he gets hefting and shooting that thing? -
ways to collect and use empty bullet casings
OrLoK replied to callsignBravo (DayZ)'s topic in DayZ Mod Suggestions
Hello there Let's stop treating info about DAYZ as "Cannon" and "Gospel Truth". The backstory, if any has not been fleshed out yet and could change anytime, so arguing semantic about timelines etc is rather pointless. It would be a very interesting mechanic is bullets were a rare commodity and that crafting them could be achieved. Using home machined ammunition could add a whole rage of uniqueness and randomness to the game. If one's homemade rounds were susceptible to misfires, stovepiping etc or even having incorrect trajectory, reduced velocity etc for me that would make PVP far more unknown, uninteresting with more variables. Yes , in many countries the equipment to reload one's ammo are not common, but perhaps Chernarus' main export is munitions? That would explain the rather more common occurrence of the requisite bits and bobs. Rgds LoK -
Fix the Dang Zombie Damage and AI already
OrLoK replied to Mikeloeven (DayZ)'s topic in DayZ Mod Suggestions
Hello all To add to what Fraggle says, we are well aware of all the issues the mod has. Use that search tool and see if something is known before posting as it will save you unnecessary grief. @everyone else, although the OP has chosen an ancient issue to flag up he/she has at least thought out their argument a little, don't just shoot folk down rather guide them to the correct course of action and inform themm of where their logic fails. Rgds LoK -
Yeah, but i play dressed in a ghillie suit**, therefore i'm right and you two guys are wrong and not leet. I win the thread! L **bunny outfit.
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How do people make DayZ wallpapers? The artsy-looking ones.
OrLoK replied to RoyBloggins's topic in DayZ Mod Gallery
Ask the guys in this thread http://dayzmod.com/forum/index.php?/topic/68142-artist-alley/page-21 -
How do people make DayZ wallpapers? The artsy-looking ones.
OrLoK replied to RoyBloggins's topic in DayZ Mod Gallery
Hello there Depending on the artist, they'll either be drawn from scratch or manipulated existing images. Many pros use a pen, many dont :) Rgds LoK -
Necro, look closely.
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Hello there Im a bit late, but for me its very simple Donations=Fine and dandy. Anything else=Bunch of W**kers. rgds LoK
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Hello there Even though we all realise polls are not the be all and end all, that's not to say that they are not taken into consideration. The dev team *is* aware of what goes on here and on Reddit and other forums. Perhaps I was erring on the side of caution too much. Polls are great, but due to the nature of any particular forum can be somewhat skewed. Poll away! Rgds LoK
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Hello there I've kinda skimmed over the last few pages, so I may have missed some salient comments. What I will say is that the default Mod is evolving into something rather splendid and way beyond what I was expecting. To me the Mod and the SA are just two different but parallel forks of the same idea. I think what the mod will be bringing to the table in the future will trounce many of the existing offshoots. To write off the vanilla mod IMHO is a fools errand. I cannot elucidate more than that, but even when the SA arrives there will still be a fanbase for the mod. We are getting two amazing games on a similar theme. We are very lucky things. Different beasts but both superb. I plan to be a fan of both. Rgds LoK
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Hello there I cant really re iterate my point any more. But a poll here, or on Reddit or a private/public forum etc, whilst an indicator, cannot be relied on to be "total" opinion. I'm sorry if you interpreted my post as invalidating all polls. Rgds LoK
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Hello there This is my point. Whilst polls are useful, they are not the be all and end all of opinion. Rgds LoK
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Hello there Rocket told me its all about the cash and he adores "lying" to the public. What we all need to be is rational. I know thats difficult here on the net. But we can do it. The Alpha will appear when its ready to roll out. Not to hit any steam based marketing deals, just when it's stable and to a degree of completeness that the dev team is happy with. One may have to wait a while, but then again of one has moved on and doesn't want to buy it, then fine. Its a niche game for a niche audience. It just happens that that audience is quite large. There are no lies or conspiracy nor is there incompetence. patience is key. Feedback is also valued, be it here or Reddit etc as long as it's constructive. For those who believe "it's never coming out" then fine. Believe that. Go do something else. I'm very happy testing the "Vapourware" and there'll be a whole bunch of us playing in the future. I'd rather the devs took their time and missed all these "important" release dates. Ive waited years for a new ELITE, I can wait for the SA. Rgds LoK
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but polls are the truth. jesus said so. In my imagination. Polls are good, but only show a small subsection of the opinions of the folk who frequent a particular place. We have to keep that in mind. L
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Hello there Simply rebind the mouse in controls as you would keys. Rgds LoK