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MarcBilynk

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About MarcBilynk

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  1. Thanks, it's fixed now. It seems like the addons folder was causing this to happen, I reinstalled everything, and the dayz mod manually and now it's ok.
  2. UPDATE: I tried playing on a server that my friend was able to join (I couldn't though, got kicked) and he said that when I got kicked a message appeared on the screen about me "Player (my character name): Wrong signature for file addons/corepatch_a2.pbo" The way I installed the mod was through Steam, but I I kept getting an error+infinite waiting screen, so I copied the Addons folder from the Arma 2 to OA to fix it.
  3. I've been having problems trying to connect to servers, I get kicked after 2-3 seconds after I join any server, is it vanilla or any other mod. It happens if I try to join through the dayzlauncher, withsix or directly from steam, but I can join servers through the "vanilla dayzmod launcher" with no problems, but theres way too little servers in there and I'm wanting to play epoch. It's not the battleye, and I already tried verifying the cache through steam, reinstalling the game, installing dayz through steam, installing through the dayzlauncher all with no results. I don't know what else I could do, last year I used to play through dayzcommander with no problems. Thanks.
  4. MarcBilynk

    My idea against alt f4

    I mean, this implemented with a better version of what we have here could be good in my opinion idk.
  5. MarcBilynk

    My idea against alt f4

    It comes from a mmorpg I used to play years ago, tibia, it is a old game but it had some mechanic that I think would be right here. But it would involve some kind o "login" mechanic to the game. Simply is, to you fully exit the server, you must log out of it by using the menu, and alt f4 ignores it, so "account" is still logged in and the character still in the game as well. A punishment that would make people stop doing it.
  6. MarcBilynk

    Be able to have 2-3 characters...

    I don't like this idea, just imagine killing a guy, instead of respawning and finding weapons for revenge, he just switches to his other character and tries to kill you. Idk I just don't like it.
  7. MarcBilynk

    Bigger city?

    I agree, this game needs cities like this.
  8. MarcBilynk

    "more apocalyptic" towns, maps.

    Okay, I understand the loot part, and that that the last of us is made by a big company, but I'm talking about little immersive stuff, plants growing on walls and such, but also things more "surreal". I mean, it's a zombie game, it needs that "dark" feeling, even if it's simply corpses on houses n stuff,
  9. MarcBilynk

    "more apocalyptic" towns, maps.

    Yea it might be, I guess heh, I recently finished The last of us, and yea, the scenary got me. :D
  10. MarcBilynk

    "more apocalyptic" towns, maps.

    Ok, I played dayz since the mod, but for me, it was always just a pvp game, I never felt the "survivalistic" part of the game, and this became very clear to me after playing some titles that came last year (I don't know if I'm allowed to say other game's names here?). So to improve it, this may be completely esthetic, but would immerse the player way more in this part of the game.I think that the map (the cities, at least) need a more apocalyptic feeling, like time has passed, plants growing on buildings, more trashed cars and buildings.
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