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randomspawn

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About randomspawn

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    Bean King

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  1. randomspawn

    So we can't drink from water wells?

    Agreed. We typically dump corpses in ours. ;)
  2. randomspawn

    Best Vests

    True, but the OP is asking about 'in-game' vests, not real life.
  3. randomspawn

    Best Vests

    Not sure of the current status. Last I remember, none of the vests were better in regards to damage-taking ability. The only thing that mattered was storage space. However, this is Alpha, and values can and do get changed every week or so. I'm not sure of the current status.
  4. randomspawn

    whats the plan for optimization?

    I wonder about that as well. It's obvious to many players that those buildings absolutely destroy your FPS. I am not a coder, and don't desire such a job. However, they have tweaked numerous areas in the game to substantially improve the FPS in those areas. Why didn't they apply those same techniques to the new buildings? I can't imagine putting such a FPS hog in the game without those type of improvements.
  5. randomspawn

    Helicrashes in .57

    What Dean Hall originally planned, and what is happening now, are probably two VERY different games. After all, he said he was leaving as this game could never be what he envisioned. How many copies of this game have been sold? How many would have been sold if people hadn't seen all that PVP action in videos and other media. People didn't rush out and buy the game for Survival, as there was no survival in the first year of SA. PVP sells. Period. Survival might sell a few copies, but not nearly as many, probably 5-10% of the total players. I still play, and I am currently back on Stable, though I dabble in exp now and then. I just hope they can start figuring how to get some more zeds back in the game, along with keeping performance moving forward. Ever since they improved the Zed AI, the servers just seem to bog down if they have many Zed.
  6. randomspawn

    Helicrashes in .57

    I'm not saying you are wrong, but I haven't seen these mechanics you speak of. In fact, they have removed mechanics to make it easier. I almost suspect that while the dev's may publicly disdain the hoppers, a business decision has been made and overridden the negative feelings. We know that if PVP were eliminated in this game, the game itself would die. Having mechanics to allow for fairly quick gear-ups for PVP keeps the dollars rolling. I don't truly think it's this bad, but there is probably more evidence to support my thoughts than vice-versa.
  7. randomspawn

    Helicrashes in .57

    If you play on private servers, that is the way it's supposed to be. Not too many loots, as it gets divided amongst your private players. On the pubs, I've managed to get the SVD with 3 mags, a model 70 along with 2 hunting scopes, and I just dropped the kitted MP5 for a kitted AKM with 75rd drum. Also have a FNX with multiple mags just for giggles. My biggest issue is figuring out which mags to carry the most of. I can't see needing all 3 mags for the SVD, but it don't feel right to throw them away. I do like hopping though. After a restart, the tension level at the Heli crashes is intense. That is by far the most exciting part of my gameplay.
  8. randomspawn

    First Aid Kit!?

    I liked that someone said you could put hot items in a protective case, which would keep the items from making you overheat. Good idea, maybe or maybe not very realistic.
  9. randomspawn

    These new bugs are the real game breakers!

    I think, but do not know, that they felt a lot of pressure with .57. Remember, we were supposed to get .56, and it got delayed, then it was so delayed that they just skipped it and went right to .57. After running with that a while, a huge amount of people were asking for it on stable. Since the bugs didn't crash to desktop anymore, they let it into the wild. Then knew it had really bad issues, but they had been way behind for over a month, and were working all the weekends. Moving .57 to stable got them some cushion, and a few weekends at home. It's not perfect, and I do with certain things were fixed. But I also know that we are going to see times of crap game-play while they try to basically overhaul the game. I'm not 100% sure the overhaul will be successful, but I am hopeful. If we all end up on 100 slot servers, with lots of high IQ zeds, smooth animations and FPS, along with some smart static and dynamic loot events, then it's a win. If it exits beta with 15fps, 6 zombies in the while map, on 30 man servers with lootsplosions all over, then it was a net loss.
  10. randomspawn

    whats the plan for optimization?

    I saw an update from Hicks that the next 5 or 6 patches would just be doing 'random stuffs', and then they will have some more patches of 'gun adding'. I suspect that when that is done, they will have a few patches of 'adding vehicles', and then patch .72 is scheduled to be 'refined swimming strokes'. After that, full optimization is scheduled.
  11. randomspawn

    dropped weapons

    I don't think it is 'biting off more than you can chew', it's more like finding a way to change a habit that you have had for years. I hate the new system, as I've lost weapons, but I also understand the idea, and think it might be best in the long-term. I like the idea of being able to move my pistol to my hand, and maybe pick up 4 small items for inventory that I might need later. I would do this if I my inventory was full, but I needed a few cans of peaches or I found a couple magazines for my rifles. It was such a thoughtless issue before, we never even thought about it. I do think adding in an extra cue would help, but I also think I will adapt on my own eventually. I just hope I don't lose my SVD, mod 70 or MP5 before I get it perfectly.
  12. randomspawn

    smersh backpack

    Guard shack in east severograd usually spaws full set. You may have to shuffle the items to find it
  13. Been this way for months. It worked for me, as I got an SVD last night by hitting a chopper on the restart.
  14. Agreed. We saw this week that nails have been added to the spawn cycle. I don't think they were there the first week of .57. @OP: if you are truly able to kill the guys looting the choppers, you will never need another loot spot.
  15. randomspawn

    Airfield Towers.

    I'm not sure. It helps avoid PVP, that is for sure. But, avoiding PVP might not be the best way to continue to build a player base for the future DAYZ. My guess is they will create some specific loot areas for specific items. They will keep some randomness in there, but you should have a higher chance of finding netting on a boat, and less likely to find it in an ATC at the NWAF. I think the Dev's want to keep some PVP in the game, as they keep adding items that are really tailored to PVP style, such as the new SVD, plus all the silencers and such. These items aren't for hunting the random cow or deer.
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