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beshere

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Everything posted by beshere

  1. beshere

    Doors opening direction

    What if doors will open always in direction FROM the player? We open thousands doors and this little improvement will make a great effect!
  2. beshere

    Snipering and reading

    Hello all! I want to suggest that the book when reading overlap just a half of the screen. So we can observe the situation from our sniper position and don't get boring because we can read a good book. P.S. I want a russian copies of russian books, pls.
  3. beshere

    Visible player tags

    Hello all! They said - we need some reputation status to determine what expect from our visavi. Now all we can to protect ourselfs - kill on sight everybody with weapons. But reputation - is too MMO-styled thing. I think developers just can add possibility to view others player's name and name or the player who killed you. Very soon you will know all bad and good guys on your server. The community can make a "black list" and "white list" on this forum and problem is solved.
  4. beshere

    Snipering and reading

    Reading books with scope active must be forbiden, ofcouse.
  5. beshere

    Chat scripts

    Hello all! It will be nice, if we had a chat scripts in the game. I want to say "Yes", "No", "Hello", "Stop" by pressing only one key.
  6. beshere

    Snipering and reading

    It's not boring to take some time and wait for something, but it will be more realistic to read a book, like we do in metro(subway) or at the bus station - we do it here in Russia all the time :)
  7. beshere

    Snipering and reading

    And what if... I don't have second monitor?
  8. beshere

    Doors opening direction

    It's more realisic when they push a character back? Never sought that in real life!
  9. beshere

    Radio Broadcast

    Hello all. I have a suggestion to improve DayZ. What if in all towns there will be a working radiostations that broadcast on one wave? The players can communicate with complete strangers from another parts of the Chernorus. They can exange local news and make trade and alliance agreements. Another idea in that style - make an acoustic broadcast posts in the cities. You can enter a city and make annoncment to all who is near. The novelty is easy to implement, and for abusers we already have a mute function. If the chat will be too hot we always can decrease the number of radiostations (only in large cities or special places like airfields, ships, military bases) or activate a limit of messages in one minute.
  10. beshere

    Radio Broadcast

    You just go to radio station or civil defence system in one on central building and turn it on to listen and talk. If somebody annoy you just press "P", select player and press mute button.
  11. beshere

    Group PvE end game

    Hello, all. I have a suggestion to improve DayZ. We need some sort of end game pve here. For example, what if castles or airfields was occupied by a bands of bot soldiers with a military class weapons? It will be a good target for groups of players, who survived and have some guns. Now they have no target beside a fresh characters on the beach.
  12. beshere

    Holy Ground

    Hi all. A have a suggestion to improve DayZ. I want a "holy grounds" - areas or buildings where the usage of weapons automaticaly punished by heavy penalty, maybe death. It can be an airfield guarded by the miltary force or a church. Here the players can socialize, commune, trade and find some help. Here they can build up a team for acomplish a group PvE content if it will be implemented.
  13. beshere

    Holy Ground

    Guys, stop dreaming about camps and other stuff - the ARMA engine not suitable for this.
  14. beshere

    Group PvE end game

    I just like this game and want it's development proceed far than just adding AK-47 for your pleasure.
  15. beshere

    Group PvE end game

    It's cool that many of you think that the players will endure the interesting game activity by themself for a long time. But I think, that ARMA engine will not allow us to build another EVE-like universe. I think we must take from the engine features it can provide naturally and not dreaming about player bases and instances.
  16. beshere

    Holy Ground

    I'm not a native english-speaker. Sorry for my mistakes and lack of nuance understanding. Campers is a problem... What if "holy ground" will be on an island? Campers can't shoot from the water, and "good guys" can sweam towards the main land in any point.
  17. beshere

    Holy Ground

    If I want a magic, you want utopia.
  18. beshere

    Group PvE end game

    The bases, camps and other stuff in that style is OK. BUT! Can you imagine how dificult to develop such functionality for servers that must restart periodically? And how difficult to design this feature in the game without instance system? What will be with your camp after server restart? Who will defend it when you offline?
  19. beshere

    Group PvE end game

    That not a temporary problem. It's a fundamental and fatal problem of the game for PvE oriented players. I survived, I have food and kvas, I have a gun... what next if I'm not a PvP-player? And this idea is very easy to emplement - the bots in ARMA already know how to shoot.
  20. beshere

    Group PvE end game

    This bad guys bots not an NPC. They are mobs. Like a zombies with guns, that's all. Why not?
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