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Your DayZ Team
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Everything posted by charliepow
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Wow that music...
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That was actually really entertaining. Nice one finding the sniper.
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It's a demon telling you to stop serverhopping and to play in first person perspective. ;)
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1. Join high-pop server with 2 hour restarts. 2. Gear up as you go. 3. You get to play the game how you want (killing other people) and don't have to spend hours on low-pop servers "gearing up."
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I feel you man, I feel you.
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I do like the idea of a logIN timer, but maybe it could be reduced to 5-10-15 seconds, and have a more obvious login sound so that if you're in a building with friends and you hear the sound (which is currently reloading, which is confusing at times) then you can do a quick scan of the building and take them out. Also the login dummy should be handcuffable/sackable. I think with a shorter login timer as well as not being able to draw zombie aggro, this is an excellent idea.
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Just enjoy looting again. The aim of the game is to survive. That doesn't mean you have to go and shoot every person you see in your super fully geared level 85 character character. Why don't you try something new? I've been playing (and surviving, mind you) with nothing but a handgun and no backpack for the past 10 hours.
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You should be able to bag yourself, but the animation should take much much longer. Maybe even allow you to walk around a bit while you're being healed?
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Ideas and real life factors that could make DayZ more realistic (which could prevent shooting on sight in the long run)
charliepow replied to carbine781 (DayZ)'s topic in Suggestions
You raise a very good point about zombies in large cities, because the majority of KoS deaths occur in hotspots like that. This would make city looting a lot more dangerous and you wouldn't be able to shoot at players because you'd most certainly die. -
You can crouch when you have a broken leg. Find any melee weapon, crouch in front of a zombie, and hit it. This happened to me once, I think it's a bug that some zombies are very unresponsive either to prone or crouched players or it's just specific zombies.
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So let's see... Your parents payed 30 bucks for a game and you only played it for 20 minutes because you suck at it and got unlucky with coast bandits. Good for you :)
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Trimming handguns for free, not scamming.
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Who wants to see more Shotguns than any other weapons
charliepow replied to Pokerguy12's topic in Suggestions
I'd like to see more non-lethal/less-lethal weapons. I'd like to be able to incapacitate someone without killing them. -
I agree hahahaha. You're not going to get your gear back. This isn't an Aplha test, this is an EARLY ACCESS Alpha test. Stop whining about something that has happened to EVERY player, and enjoy playing the game and testing. I lost all my gear in a random wipe when a server reset. Spawned as a freshie in Kamyshovo. Went to the police station, found a mosin with 20 rounds and a magnum, found a cool looking wool coat that high-gear-area-only players like you probably didn't know existed, as well as a backpack and enough food to get me fully energized and hydrated. That happened in 10 minutes. Get back into the game and stop complaining. The goal of the game is to survive, not get the best gear. This isn't EverQuest or World of WarCraft.
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I mean one-handed. One hand on the handlebar one holding the pistol. It would be very hard riding no-handed with a mountain backpack and several weapons on your back.
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Sadly enough I've tried swinging an axe from a bicycle before. Never again. I missed the tree and the axe shaft lodged between the wheel. Pistols, on the other hand, is very plausible, although you should only be able to hip-fire and have reduced accuracy. And not be able to reload.
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Zombies are live infected, they die headshot or not. I also think zombies should have crappy loot on them. Mostly soda cans etc
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If you went unconscious because of blood loss, you'll be down until you either bleed out or someone epi-pens you or bandages you, and you regain enough blood to get past the consciousness threshold. This is why it's always a good idea to be fully hydrated and energized where possible. If your shock level surpasses your blood level, you'll go unconscious (hits to the head seem to do this easily.) Once your shock value is lower than your blood again, you will wake up. Shock decreases relatively quickly. This is how it worked since I last checked but I could be wrong.
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Should be able to have cooler bag containers in your inventory that keeps items cooler for longer. Or have a cooler pack that keeps items cold that are placed adjacent to it in your backpack.
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That's your fault for not approaching him carefully. You should have avoided him and observed him. You wouldn't just walk up to an armed person in real life, would you? I'm Australian and I play on the experimental hardcore servers and honestly 80% of my encounters are friendly. Especially with the placeholder zombie respawning, I've had to team up with random strangers who were being attacked by Zeds which usually ended in swapping ammo and food.
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The game is heading in a great direction, to be honest. It sounds like you are better off just playing the mod.
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Anyone have any info on why Exp servers aren't showing up at the moment?
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I checked the devtracker but I must have skimmed over it accidentally. Thanks dude.
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You don't need any other games to play the standalone, the standalone is a standalone. It is its own game.
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Can you tell the direction which fire is coming from?
charliepow replied to Sebidee's topic in General Discussion
Your headphones are on the wrong way.