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InTafiir

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About InTafiir

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    On the Coast
  1. InTafiir

    A better way to travel

    I've honestly never heard of rocket say that, but then again, my memory isn't the best. I'm hoping because I'd love it~ :)
  2. InTafiir

    A better way to travel

    First, I'd like to say, I've ALWAYS HATED cars and choppers. Never liked that players would use choppers to fly around and kos everyone and scout out others camps. Ruins the experience. As for cars, I never understood how there would be an infinite fuel supply. Even with it running low when the server runs, abusive admins would restart the servers to refuel them. We all know they would. For bikes, they're fine I guess, no complaints. However, I would like to purpose something. In my recent gameplay for DayZ I've taken a liking to the cowboy hats.. So here's what I'm thinking. Horses: Riding - Find or craft saddles for riding. (Using leather/hide made from cows or horses and rope.) Taming - Laso/lead or feeding it apples? (Laso/lead would take 3 ropes to craft, apples picked from trees, regenerated after restarts.) Speed - (Just an example) If players run about 10mph, a horse could run 30 ~ 50mph. It'd still be a faster way of traveling and add a bit of interactable wildlife. Feeding - Of course, adding more to the gaming, you'd have to feed and let the horse drink to keep it alive. Loot - If you kill it, you could get horse meet for food, hair for rope, and leather/hide for clothes, maybe even use the hide to fix cowboy hats and make saddles. Keeping - You could tie the rope to a tree to prevent it from running away. ------------- Everyone loves vehicles for the extra storage too, I haven't forgotten that. ------------- Donkeys: Riding - Same as horses, basically. Multiple - Make it so you can link the horse and donkey together, so while the donkey carries loot and follows the horse, the horse is controlled. Taming - Same as the horses. Speed- Same as the horses. Feeding - Same as the horses. Loot - I guess same? Keeping - Same as the horses. The saddle would be different, here's what I'm thinking: You get rope and hide from cows/horses, Craft a saddle, upgrade it to a max of 5 times. stage 1 - Plain Riding Saddle. stage 2 - 20 spot bag. stage 3 - 25 spot bag. stage 4 - 30 spot bag. stage 5 - 50 spot bag. Obviously, the more space you'd want the more you'd have to upgrade it. ----------------------- Having THAT many horses could cause lag, right? So I was thinking you could tie it to GUID's, like how the inventories work. This way, they'd travel between servers, and when the player logs off, the animal goes with it. This was just my suggestion. I'd really love to see it around. Especially to keep with the whole survival aspect. Let me know what you think! (And yes. A couple of these ideas are from minecraft.)
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