It seems to me that a lot of people really want this game to be Rainbow Bright and the Friendly Carebears of the Cuddly Zombie Apocalypse. This game is about human nature. Human nature says that some people will be utter, utter dicks who will derive more joy from shooting you in the face than anything else in the world. Ruining hours and hours of another persons work is their Nirvana. They will take every opportunity to ruin your day, for the sheer joy of knowing how angry you get. Every post in this thread that rages against KoS'ers is like the finest wine to them. Are they complete asshats? Yes. Yes they are. You know who you are, asshats. You even know that you're asshats, don't you? Are the asshats what makes DayZ one of the most exciting games on the market at the moment? Why yes. Yes they are. It's not the (currently) boring and generic zombies. It's not the (currently) mediocre loot or weapons or eating/drinking mechanics. It's not the beautiful scenery. It's the fact that wherever you go, whatever you do, you're always in real danger of losing everything you've worked hard for. It's the actual human interaction. It's the feeling of being genuinely grateful when you meet a survivor who is not out to get you. The feeling of despair when someone gets the drop on you and you hear the words, "Hands up asshole!". I don't kill people unless I have to. I'm not a KoS type of guy. I'd rather help someone out or trade a few items and be on my way. But no way in hell do I want the asshats to be removed from the game or penalised in any way for their actions, other than through retribution from other players. That's what DayZ is about. Player interactions. Not having your bloody hand held because you're too lazy to survive. I'm not saying you can't balance the game more by making zombies harder and doing other PvE related stuff, that's all fine. But don't ruin the spirit of DayZ so that console kiddies can get their quick kicks in. You can't have Hero's without Bandits and murderers.