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Everything posted by Ultimoses
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I usually say "Hello Sir!". I hope to remind adults of their adulthood and prevent them from behaving like childish rambos this way. Best answer i got until now was "Hello fine man!", and there i knew that the guy was alright.
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Additionaly, much "experimentalprep" activity over at steamDB *fingers crossed*
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I actually don't think we have already seen everything 0.60 will have to offer, so i'm excited to see what they got. Also, i am sure Hicks will give you an ETA the 129.317th time someone asks, when he didn't give one the other 129.316 times. Keep asking plox.
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I think he meant the old Tactical Vest they ported over from Arma 3, not the Assault vest, when he said that it was too low quality.
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Yes, it may be the same bug that is preventing the M4 and 101 from spawning. As DaveB said, i think it was Brian who answered a question on Twitter a month or so ago. I just tried to search that particular Tweet, but hell, that man is tweeting alot :D Edit: Found it!
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They are currently not spawning, but will be back in 0.60.
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A few thoughts on.. (Difficulty, Modding, etc)
Ultimoses replied to Hicks_206 (DayZ)'s topic in News & Announcements
I want to have to share my spaghetti with my mate, because we would otherwise both die. I want to have to split those 4 rounds of ammo, so we can both defend ourselves, even if it's only 2 bullets each. I want to have to sneak around towns, keeping a low profile, because them infected would kill us otherwise. I want to have to stay vigilant outside of towns, even in the deepest woods, because bears and wolves might turn up. I want to feel some kind of a struggle at all times. Currently, when fully geared, you can hide in a bush and survive a long time, just consuming the food you're carrying. You don't have to worry about diseases (I play since the last week of december 2013, nearly 1000 hours now, and i have never been sick), the weather is nice, it's not too cold and not too warm, there's plenty of ammo and guns, canned food all over the place. I know that many of those factors are still in development and can therefore not be iterated upon until the new engine parts are finished and in place. But 0.55 was the best DayZ experience i've ever had. -
Hey folks, as I'm a big fan of nighttime gameplay with artificial lightsources like flashlights, i wonder wether or not light will still be shining through any wall in 0.60. I am aware that probably no one really knows (besides the devs ofc), but maybe i missed some information about it and someone can help me out?
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Light still shining through walls in 0.60?
Ultimoses replied to Ultimoses's topic in General Discussion
The last time I checked light really went through EVERY wall, not only through some tiny gaps here and there. For example, when standing in front of a wall and pointing a flashlight right at it, the room behind the wall will be illuminated, too, like there is no wall at all. But maybe it's been fixed for ages and i just got to test it out ingame, although I never heard anything about this. I'm basically just hoping that this issue will be adressed by the work on the general lighting for 0.60. -
Has there ever been a black one? Can't think of seeing one
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Always hurts me when I hear about people who can't come up with something more creative than soldier/ killer "roleplay". Those folks don't seem to get what RP is about (there may be exceptions, but in most cases that's a simple excuse for killing on sight).
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Unfortunately, we didn't hear much new info on the so called "audio engine enhancements", as it's stated on DayZ's Trello. But in the most recent status report, Hicks goes over the remaining tasks for the dev team prior to the 1.0 release, and among them is the "Eden Update Audio Tech merge". And jeez, this is huge! You can get a small example of how DayZ might sound once this is in on their official website: https://arma3.com/news/top-10-arma-3-eden-update-audio Oh boy, I'm so excited for the months ahead :D
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You need to hold down the G button. After one second, the maximum power is reached and you can let it go again. Pushing it any longer won't make the item fly any farther.
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Is there any hope left? Please tell there is!
Ultimoses replied to -MadTommy's topic in General Discussion
Watch it, guys! He knows it from the inside! -
Is there any hope left? Please tell there is!
Ultimoses replied to -MadTommy's topic in General Discussion
And this is so wrong. The number one selling point of the games Bohemia develops is: Modding. And as soon as DayZ stands on a robust base and is released to be modded, the sellings will most probably go trough the roof or at least rise significantly when the first really good mods turn up. Never underestimate modding. Not to mention the people who didn't buy DayZ yet because they want to wait for the finished product. -
What a pity it got deleted, but thanks for the summary.
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I just get a "404 Page not found" when I try to open the link. Do you know another source which is still up maybe?
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I bump into other players nearly every time i'm there. Maybe it's just bad luck, but it has proven necessary to set up a watch in the forest and let the other squadmates loot the base, so that they'll be warned when another group/ guy moves in. It just happens so often to us. When we are looking for some PVP, we preferably move to Myshkino tent city now.
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As it seems like the devs are struggling to get a good enough server performance for improvements in both player and infected count (correct me if i'm wrong), what would you more like to have? Would you either have 100 players but only 10 infected in Cherno, or 100 infected in Cherno, but only 40-50 players?
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Kashtan scope seems to work again, but I now experienced a bug I think everyone refers to as the "reloading bug" for the first time. I couldn't reload weapons i picked up, only the ones i had on me when i logged in. A relog fixed it, however. The zombies at the tents of Myshkino are pretty numerous and react to gunfire, which is nice.
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If you can, contact Eugen Harton on Twitter. Provide as much server data as possible, and he will (probably) look into it.
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Just had a 5 hour session. We set the meeting point to Mogilevka, and as the first one of us arrived, he spotted a bus, and guess what, it was fully functional :D As soon as I got there we waited for two other guys and then drove off to Staroye to fetch the last two of our 6 man squad. We then travelled through Guglovo, stopped in Novy and grew some pumpkins there, proceeded to Stary, looted the small tent city there, continued to Kabanino and VMC, then through Pustoshka and Vybor to the NWAF. We had absolutely zero problems with our bus all the way (until it got stuck at the airfield, but we got it free again) and totally had a blast! Of course the bus throttles very slow, but in my opinion, it's okay. It's a heavy vehicle after all. Good job devs!
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Same here...
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I think the current situation with pistols and ammo is fine. I played my current character for about 2 hours now, and I found a P1, 1911, Amphibia S and a Magnum. On the rifle side, I found a Trumpet, a MP-133 shotgun, a CR527 and a Mosin. I have 50 rounds of .22, 20 rounds of the new round for the VSS (SP-6?), 50 rounds 9mm and 40 rounds 7,62x54mmR. In my book, that's a good outcome. The feeling when you collect all sorts of guns and ammo and finally have two matching parts is golden!
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Yes, they are indeed. I got some messages like "Can anybody hear me? Hello?", but it seemed that other people couldn't hear me, I never got a response.