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leitberkley

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Everything posted by leitberkley

  1. leitberkley

    Grenades in DayZ,what you think?

    Explosives of any kind would ne welcome. Imo.
  2. leitberkley

    How long to gear up?

    This being: one gun with ammo, food, drink and meds. Just curious to c what u all think.
  3. leitberkley

    How long to gear up?

    Good stuff. I like the one about killing a guy with an axe and being geared in 10 mins. This was my first post and i feel i should have been more specific. Ill remake it and well try again.
  4. leitberkley

    How long to gear up?

    Im not really pressing fully geared. More so geared enough to compete. How long after u die untill u can stabilize food/drink and defend ure self. Not necessarily have every thing u want to collect.
  5. leitberkley

    Why is hardcore so underpopulated?

    From playing both i think..... Hardcore is more intense. 3pp is more awareness. Its also not an advantage if every one can do it. Its kinda like peripheral vision. Where as fp is like tunnel vision. The ultimate solution, in my opinion? Dayz and oculous rift. Hope to have that combo someday!
  6. leitberkley

    Impossible to be "Friendly" in this game. Resorted to Banditry.

    My opinion.......kos is the easy way. Doing good is always harder than not. U have to take the risk. Ive got about 100 hours on sa, and most people that ive been friendly twords have been friendly back. I had two guys hold me up when i was a freshy. I got shot and they healed me up and i spent the next two hours runing and looting w them. Another time i met four strangers, all fresh except one who was fully geared. One by one they tried to backstab him and he killed them all. Once it was just he and i, he gave me a loaded pistol and we rolled out all night. When u friend up, keep watching ure ass and ull b alright. U may die, but its just more fun to take a risk and possibly not be solo all night. Imo.
  7. leitberkley

    Reloading priority

    My opinion ..... R to reload, and a drink until hydrated option.
  8. leitberkley

    A map but not really a map

    Yeah good one
  9. leitberkley

    Remove Slow Vault Or "step Over".

    I think it needs to be twice as fast when u step over and it might work just as good as the jump, so it wont matter if it isnt what u wanted to do. Its just too slow to step over. Imo
  10. leitberkley

    unconscious timer?

    I think this may fall into a similar category as icons and health bars. Imo...as long as u get the information some how, like a slowly clearing screen/sound fx, u wont need a timer.
  11. leitberkley

    What's that smell?

    The underdog sense for the win. Great idea!
  12. leitberkley

    Information Vs. Immersion

    As long as u make an animation/sound for every value that makes difference in your character's performance, u shouldn't need any icons or bars. Learning the game is part of the fun, like learning how to navigate on your own in the when u first start playing. Imo.
  13. leitberkley

    Safe houses!

    Im in.
  14. Moving bodies is better the making them vanish. Imo
  15. leitberkley

    Eat all

    I like options. This a necessary one imo.
  16. leitberkley

    Basic Melee

    I think fists should do more myself. U should be able to knock a zombie down in a couple punches. But never really kill them. Imo.
  17. leitberkley

    Server Hosting Without Paying Or Singleplayer/Lan

    I think...... Lan yes. For playing with friends against zombies. Lan also equals single player. Different characters for lan and online obviously. Imo.
  18. Nudity wont make the game better imo. Unnecessary things would happen all the time. Same goes with human waste. Plus i hate having to stop and eat every ten mins. I cant imagine it being fun to stop because i have to pee in game. My opinion.
  19. leitberkley

    DayZ SA is already becoming too damn easy

    Theres no way to really be sure of what would b left for survivors, without knowing how quickly the virus spread. The population and things to find is too big of a variable to be "realistic". Instead make the game challenging. But dont make it take long enogh to get bored, to find things. Imo
  20. leitberkley

    Whole map

    People are using online maps. We need a solution so they use the in game map. Imo.
  21. leitberkley

    Whole map

  22. leitberkley

    2 Things that should be implemented ASAP

    My answer: maps need to be spawned more. No minimaps or anything like that. Using skill to find ure way makes it tough but fun to do. Ive been playing for almost a month and ive never found a map. Teleporting, i think would take from the excitement of finally finding ure allies. And when they die it matters more if they take a while to meet up with again. Maybe choosing east or south coast spawn point would b a good compromise.
  23. leitberkley

    Loot proportional to server population.

    Loot spawns on a timer. More players join the timer goes down faster. Imo.
  24. leitberkley

    Allow Server Configurable Pve Only

    Snipers scare me all the time. Even if there arent any i move as though there r. Pvp is crutial to the tension of this game. As is permadeath. I play to help other players most of the time but its cool not to know if they kos or not. Ive been playing for a couple weeks and most of the time people are willing to communicate at least. Last time i was kosed, i was shouting "im starving" and "friendly". I had a few things but no food. He didnt care and gunned me down without a word. I had a blast through the whole thing. The closest thing to pve this game needs is more zombies in cities, so players are encouraged to work together, not required. Unknown intentions of players is core.
  25. leitberkley

    What are you thinking about the binocular?

    Binoculars are a must. Using a scope in hand would b cool.
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