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leitberkley

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About leitberkley

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    Woodland Warrior
  1. leitberkley

    Grenades in DayZ,what you think?

    Explosives of any kind would ne welcome. Imo.
  2. leitberkley

    How long to gear up?

    Good stuff. I like the one about killing a guy with an axe and being geared in 10 mins. This was my first post and i feel i should have been more specific. Ill remake it and well try again.
  3. leitberkley

    How long to gear up?

    Im not really pressing fully geared. More so geared enough to compete. How long after u die untill u can stabilize food/drink and defend ure self. Not necessarily have every thing u want to collect.
  4. leitberkley

    How long to gear up?

    This being: one gun with ammo, food, drink and meds. Just curious to c what u all think.
  5. leitberkley

    Why is hardcore so underpopulated?

    From playing both i think..... Hardcore is more intense. 3pp is more awareness. Its also not an advantage if every one can do it. Its kinda like peripheral vision. Where as fp is like tunnel vision. The ultimate solution, in my opinion? Dayz and oculous rift. Hope to have that combo someday!
  6. leitberkley

    Impossible to be "Friendly" in this game. Resorted to Banditry.

    My opinion.......kos is the easy way. Doing good is always harder than not. U have to take the risk. Ive got about 100 hours on sa, and most people that ive been friendly twords have been friendly back. I had two guys hold me up when i was a freshy. I got shot and they healed me up and i spent the next two hours runing and looting w them. Another time i met four strangers, all fresh except one who was fully geared. One by one they tried to backstab him and he killed them all. Once it was just he and i, he gave me a loaded pistol and we rolled out all night. When u friend up, keep watching ure ass and ull b alright. U may die, but its just more fun to take a risk and possibly not be solo all night. Imo.
  7. leitberkley

    Reloading priority

    My opinion ..... R to reload, and a drink until hydrated option.
  8. leitberkley

    A map but not really a map

    Yeah good one
  9. leitberkley

    Remove Slow Vault Or "step Over".

    I think it needs to be twice as fast when u step over and it might work just as good as the jump, so it wont matter if it isnt what u wanted to do. Its just too slow to step over. Imo
  10. leitberkley

    unconscious timer?

    I think this may fall into a similar category as icons and health bars. Imo...as long as u get the information some how, like a slowly clearing screen/sound fx, u wont need a timer.
  11. leitberkley

    What's that smell?

    The underdog sense for the win. Great idea!
  12. leitberkley

    Information Vs. Immersion

    As long as u make an animation/sound for every value that makes difference in your character's performance, u shouldn't need any icons or bars. Learning the game is part of the fun, like learning how to navigate on your own in the when u first start playing. Imo.
  13. leitberkley

    Safe houses!

    Im in.
  14. leitberkley

    Hiding Bodies Mechanic Is Currently Very Unrealistic

    Moving bodies is better the making them vanish. Imo
  15. leitberkley

    Eat all

    I like options. This a necessary one imo.
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