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Ultra7

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About Ultra7

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  1. Ultra7

    The concept of killing has changed in SA

    Really? "No body wants to work together because that means taking a chance and developing trust "... what are we supposed to do? -bring food and weapons to the bambi's and then all go skipping off into the sunset, holding hands and singing lullabies to each other? Perhaps we should be forming large communes and spend our time hunting down the simple to kill and almost harmless NPC zombies?! The simple truth is that the zombie threat isn't large enough to warrant 'team work'. Until the dev's create more content what else do you expect a bunch of kids (who are armed to the teeth) to do? Personally I quite enjoy the game the way it is -admittedly its more "Hunger games" than "Day of the Dead", but Im sure that will change in the future? (giving us the option to play as zombies would create a common enemy, and create an 'Us v Them' element to the game). *EDIT* Sorry, have no idea whats going on with my formatting?
  2. Ultra7

    An alternative to the logout timer

    No, I suggested an on-screen logout timer of 30 seconds *sigh*. Teleporting loggers provides an additional deterrent. Not only are they sitting ducks for 30 seconds, they also have a very long trek ahead of them (if they don't have a compass -they have serious problems). Remember this is primarily to counter looters. Im pretty sure you're just trolling now, but in case you're not, please explain how this "isn't thought through"?
  3. Ultra7

    An alternative to the logout timer

    Look Einstein, I realize you're struggling to keep up here so I'll explain real simple for you ok?: If you log off from combat (i.e. while bleeding) -you get teleported to the middle of no where. That means a VERY long walk (10 minutes if not more?), also on busy servers you're likely to get taken out by snipers. Perhaps you can argue that the current system is more of a deterrent, if so -please do....
  4. Ultra7

    An alternative to the logout timer

    Jesus- alright man! -that was just a minor after thought. What about the teleportation idea?!
  5. Instead of the dreaded log-out timer how about this: If a player attempts to logout while within a certain distance of a military facility they receive an onscreen message warning them against doing this again (this might extend to police and firestations?). If they logout again from the same location (on a different server) they receive an on-screen message informing them that they have been "Found guilty of looting military installations" and are teleported to some remote corner of the map as a punishment. They will spawn in one of the (wild-west style) "outhouses" found in the game, which will be located on top of one of a series of specially selected hills (in the middle of no-where and devoid of cover, but with forest surrounding the base of the hill). Over time these locations will become known -resulting in the looter becoming the target of waiting snipers... To prevent combat logging, trying to logout while bleeding will prompt a "If you log out now you will be penalized" warning. If they proceed they will face the same fate as the looters... an outhouse in the wilderness and the possibility of waiting snipers... (also: if you try to logout while bleeding you will remain on the server for 30 seconds -an EVE style countdown that leaves you unable to defend yourself, but able to cancel if you want). Teleportation and a long walk may have been suggested elsewhere, but I thought I'd suggest in case they haven't?
  6. Ultra7

    Why the dayz formula will ultimately fail

    "War Z" was top of Steam sales list for a number of days...
  7. Ultra7

    Update Rev. 0.36.115535 (Experimental branch)

    I might be wrong, but isn't optimization the final stage of a project like this?
  8. Ultra7

    Disable leg break.

    -I like this idea (Im thinking Bambi games), it worth its own thread?
  9. Peoples definition of "Works fine" clearly varies. Im still trying to work out why you can server hop in first place?
  10. Ultra7

    I dont understand why there is no AUTO RUN KEY!!!

    -make a rollie (or a joint?) or just play using my mouse and not have the hastle of having to have my left arm extended and using the keyboard constantly -take your pick...
  11. Ultra7

    AUTO RUN KEY!

    -How is it being "ultra-lazy"?!! that's as insulting as it is insane. Fact: we have to use pennies and what not to hold down the key as it now. Why not save us the trouble of having to do this?!! (its just NPE madness). Its take hours to run from N.E. spawn to the S.W. of map. Why make us hold down the bloody key the whole time -its just insane. This will prove to be a 'put back on shelf' for a lot of folk once it hits general release... there must be some sane folk on the dev team who can see this?
  12. Ultra7

    AUTO RUN KEY!

    The dev's don't want one. -if you can understand their logic you're a better man then I am (I have to use a dice with scissors finely balanced on top to keep it pressed down) -its just madness
  13. Ultra7

    Do helmets actually do anything?

    -Thanks, I tried looking but could only browse your last 5 posts/threads... unless Im missing something? What I really want to know is if theres much difference between the Motorcycle lid and the ballistic one? I know its shallow, but the motorcycle helmet looks pretty cool with the gasmask poking out through the front of it
  14. Ultra7

    I dont understand why there is no AUTO RUN KEY!!!

    *Sigh* Another fanboy. Why are you making excuses for the dev's?!. Not having an autorun key is blatantly ridiculous with a map this big. There's no vehicles yet, so why the hell shouldnt we have one?! I cannot, and will not EVER understand the logic to your thinking. Stop being a sheep and grow some balls. Please devs, for the love of God, give us an autorun key.... For the "its not supposed to have one, its not an arcade game" people: It just to save you having to hold down the key for bloody hours, where's the harm in that for Christsake?!!! -its just a computer game?!
  15. Ultra7

    Magnum loading sound corrupted?

    OK- Ive reported it
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