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Loco89

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About Loco89

  • Rank
    On the Coast

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  • Gender
    Male
  • Location
    Rome/London
  1. Loco89

    food? Where is it?

    imo the tv show is nothing compared to the comic or the game
  2. Loco89

    food? Where is it?

    Talking about a zombie apocalypse, canibalism is not as sick as talking about it in another contest... I assume you never played or read the walking dead... Not as sick as forcing a man to eat rotten food and spray vernice until vomit anyway
  3. Loco89

    Drag Dead Bodys

    Also for looting... Yesterday i killed a guy and a friend of him was nearby, so i couldn't loot the body until the other guy was around... I wish i could simply drag the body away and loot him in a safer place
  4. Loco89

    Avoid Combat Logging

    Yeah this 30 seconds thing can work against combat logging, and as Corto was saying server hopping will be simply wiped out by world persistent servers.
  5. Loco89

    bayonets,suppressors, cars, and cooking, what first?

    You know, canibalism as a last resort source of food is not a bad idea, with all the concequences of course (shaky hands, risk of disease). Imagine the creative side of the thing, with cannibalism communities forming, it can add a lot to the atmosphere of the game
  6. Loco89

    Avoid Combat Logging

    It's not only combat, it's also looting. People goes in looting areas, loot, change server, loot again, change server, loot again. This is ridicolous. And maybe you travel half map to get in that place, watching carefully every corner just be shot by a guy that just logged in in the room you were previously in...
  7. Loco89

    Avoid Combat Logging

    Nice to know that... atm combat logging is a pain in the @$$ for fair DayZ players
  8. Loco89

    DayZ is peaceful

    Wassup survivors! Loco here, i'm italian living in London atm, 24 years old, i play SA alone, sometimes with friends, but just for fun, i'm looking for some serious group to tag along with and share my beans. I play on hardcore servers. My Steam ID is strato_caster89, feel free to add me. Cheers!
  9. Loco89

    Avoid Combat Logging

    A few simple ideas to avoid combat logging problem. When you try to log off, you simply can't if there are other players nearby a certain radious (100m, 200m or 500m for example, to be defined) and you have to find a safe place to log off (it's like going to sleep, in a zombie apocalyptic world you choose very carefully where to sleep, certainly you don't go to sleep when there are unknown menaces nearby). Example: I'm in the airfield looting, i'm alone, i hear footsteps, there are players outside my building or room or whatever, they are coming, i get afraid, i don't want to fight and die, i want to log off. I can't because of this feature, so i have to face the situation in whatever way i want, so i can for example: - Hide and wait for this players to go away, then log off if i have to. - Face and fight the player/players - Run for my life away from them, then log off if i have to when i'm alone Very simple and very effective in my opinion. In the same way, when i try to log in to a server, i can't simply log in near other players and kill them. I have to either wait for other players to go away from my "radious" or spawn to a safe zone outside the "hot area" i'm in. Example: i want to log in, but there are players near the position on the server i want to log in. So i can wait for them to go away and spawn (automated from the game) or spawn directly to a safe zone (imagine it as a spawn point outside the airfield, or city, or whatever, with no enemies in the radious, to prevent logging scams). Place this safe zone around the map shouldn't be a problem, especially in the "hot areas" like airfields and big cities. Notice that with the previous feature you are forced to log off out of "hot areas" and in safe places most of the times, so it reduces drastically the log in problem too. Again, simple and effective. Now let's analyze the possible problems of using this feature, and how to resolve it: 1. I'm playing with friends and i want to log off near them. Possible solution: the game can simply have a team system, so he can recognize a player in your team as friendly and don't consider him when trying to log you off. 2. I can use this feature to know if there are other players nearby. Possible solution: You try to log off, you get a confirmation message, then you are logged out. In this way you don't know if you can log out until you really log out. When you log out, you can't log in again in the same server for like 15-20 or 30 minutes (to be defined by the server owners i think). Obviously this is not the case for technical disconnections. 3. I can shut off pc/internet/electricity and log out Possible solution: Really? We are at this level? I suppose so.. Maybe if you disconnect in this way, having other players in your radious, you suffer a disconnection penalty, like temporary ban from the server or such. I know it can happen to anyone (blackouts and such) but think about it. The possibility you disconnect for a problem like this having other players around (remember, not teammates but other players) is minimal in my opinion, and even if it happens a temporary ban is a small price you pay to eliminate combat logging problems from DayZ. You can simply change server or wait a few hours or whatever the ban can be. Also, you get flagged, so players who abuse of this type of disconnection can risk a permanent account ban. Let's discuss it all togheter, also post other possible problems or solutions or variations. Let's wipe out combat logging from DayZ for a better, more rewarding experience!
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