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Your DayZ Team
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Everything posted by Girth Brooks
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Want to buy the game but not sure If I can run it
Girth Brooks replied to Kye7's topic in New Player Discussion
A SSD is highly recommended. Also because of the console port they will HAVE to optimize EVERYTHING to work on those potatoes. So it may run decently for you once its closer to launch. -
I am on a similar page Gews, the reaction of the bullets on the ground etc and players and also dust trails kicked up on dirt roads by vehicles. Smoke from fires and just general particle stuffs. Most of that is probably just polish for the final game but I'm very curious.
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Lurker butthurt is strong these dayz.
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You get mad whem mommy doesn't immediately make you a sammich when you demand it? Definitely.
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Thinking about buying, but steam reviews
Girth Brooks replied to Oscar_Syx's topic in General Discussion
State of Decay 2 is using Unreal 4 which is already established so I can understand it coming out pretty quickly. Once again DayZ is on a brand new engine, made in house, and you just can't make that happen on a short time frame. It's impossible. -
0.63 Developer Live Stream - 14th March 2018
Girth Brooks replied to Baty Alquawen's topic in News & Announcements
Excellent stream and informative. 7k viewers and I'm sure the youtube vid is racking up views. Animations look good, probably my fav part of the video. I'm trying to think without watching the video again but I don't remember them saying much about player count and server performance. I'm very curious about that. -
0.63 Experimental Release Check list
Girth Brooks replied to Baty Alquawen's topic in News & Announcements
Made a mistake and decided to read through the comments. Not doing that again. -
Status Report - 13 February 2018
Girth Brooks replied to Baty Alquawen's topic in News & Announcements
Once I complete a show ( I work in live sports tv) it usually takes me a month to get paid for said show. I bet that would drive most people here crazy. Also, my name is attached to that work until the end of time, or whenever the internet decides to take a dump forever. I make damn sure I do a great job, all prep work is done, and we all can deliver the best content we can to the customer. Same thing goes for the devs. If the Devs didn't believe this project would be worth it I doubt they would risk their careers over it. All great things take time. I wish they were a bit more transparent of course with what is going on, but apparently it's crunch time now. Also things change, and stuff has to happen on the fly for good or bad. I've been enjoying a ton of great games on Steam lately, plenty of stuff to do while they do their thing. Looking forward to 2018! -
The only thing society today understands is instant gratification.
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That's cool and all that, but serverlogs do not indicate whether or not there was a conversation before someone was killed. It is all hearsay. Maybe if there were 24/7 mods spectating everyone all the time I would believe that could actually happen.
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I have yet to see a private server be able to enforce a no Kos rule. It's impossible. It's basically just words on the header next to the server name and has no meaning.
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Who spent 6 hours growing plants? After you have the material it takes minutes.
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Is Bohemia a good home for DayZ devs ?
Girth Brooks replied to Mantasisg's topic in General Discussion
Dayz team is working on tech that BI plans on using in future arma games. Use the googles. So yes, they have ALL the support. Would be dumb not to. -
For those complaining about the development time of DayZ
Girth Brooks replied to Guy Smiley's topic in General Discussion
Maybe some of the older guys here will remember this, but back when Nintendo Power Magazine was a thing they would hint at games that literally came out two or three years later. Releases for the Super Nintendo and the N64 were regularly delayed sometimes for year if not more. Every game system has faced delays this way including PC because things go wrong. Things change. I remember they're being chips shortages for cartridge games at one point. There they are building things from the ground up, it takes a long time and it's very complicated, not to mention this is a fairly new game type in the grand scheme of things. Lastly, I am a freelance camera operator and I shoot live sports. I have work on espn.com for any college sport you can think of. My name is permanently tied for life to that work. As long as ESPN has website my work will be there in perpetuity. Now I'm damn well sure that I am going to do the best job possible because I want to keep working in this industry and for people to know that I do a fantastic job EVERY time I show up at a venue ready to work. My reputation is on the line every time I go to work. These guys that are doing such a great job on this game, are basically in the same boat as I am. Their names will be forever tied to a game that is either going to fail or be phenomenal. I'm pretty sure that they're going to do everything they can to make sure it's phenomenal. These are young people that care about their career and want to keep doing this instead of working some crap job for some jerk. /endoldmanrant /getoffmylawn -
Good infos!
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My plea regarding modding and the release of server files
Girth Brooks replied to billyangstadt's topic in General Discussion
Most mods in Arma 3 are extremely janky. Every mod I've ever played you float, you drive a car across the bridge and it blows up or you sneeze next to a house and it blows up. I spent more time in Altis life floating around unable to move instead of actually playing the mod. I have a feeling the mods need to be executed much better to avoid all the annoying stuff. It's cool to make a new game type but if it's constantly breaking it's not fun. If the tools are very robust and it gets rid of all the annoying stuff I'll be interested. -
Pretty much everyone has heard of Dayz and probably owns it for PC now. The full price will be mostly for console players. I doubt they're going to get a huge rush of new players for PC when it is finally finished.
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Unless something drastically changes on the back end modding is just going to slow the server down if regular Joes get a hold of it and add 10 billion scripts to it. Ultimately modding just ends up with a janky product. It always gets taken to the extreme and that makes server performance take a shit. Take Arma 3 and the constant floating and exploding that goes on non-stop after things get heavily modded. I think there will be some interesting mods but only a few. The rest will be your normal Epoch easy mode BS.
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Status Report - 26 September 2017
Girth Brooks replied to Baty Alquawen's topic in News & Announcements
Eye zoom has been discussed Ad nauseam in other threads. The player controller looks nice can't wait to try vaulting and jumping over stuff and generally trying to break animation system. I have five hundred some odd pictures from the past years of DayZ standalone of nothing but Goofy glitches and wonkiness :D I can't wait for more. -
Why don't yall fuck and get over it. Basically jacked this guys thread to stroke your egos.
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I feel you there, it irritates me that there is such a broad spectrum of performance across similar PCs.
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You're the one also who ultimately convinced me to use Vsync also. I'm probably getting more than 60 fps, I just never turn vsync off anymore.
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The highest setting. I run everything maxed at 1080p. 16gb of fast ram and a ssd etc etc. Before the new render I stayed in the 30s to 40s. After that patch I stay at 60fps.