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Stay safe out there,
Your DayZ Team
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Everything posted by Girth Brooks
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I'm afraid this game will be on maintenance mode by the end of the year. BI is trying to cram a Arma title onto a console. It runs like garbage and BI's servers are dookie. They've already sold most of the copies of Dayz that they are gonna sell. So focus will be mostly on Arma 4. You can easily tell by looking at the real skybox and nice clouds and actual volumetric fog that is present in Reforger. Dayz STILL doesn't have that basic shit. Or bows. Or vehicles that aren't a joke. Thats why they have been dumping guns on us non stop. Dayz was a tech demo for a tech demo of Arma 4
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“We’re in the process of importing the latest version of vehicle simulation from a newer version of our Enfusion engine. We hope this will bring some much-needed stability to vehicle simulation in DayZ and expect to perform some public testing in the coming weeks.” That post was from February Dayz is done
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We at least can see where the Dayz money went finally. Arma Reforger Pathetic
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My steam account got hacked and, I received a VAC bann or in game bann due to this.
Girth Brooks replied to JoFo LoCz's topic in Troubleshooting
http://www.battleye.com -
Go in for a while today and you'll be ban????
Girth Brooks replied to steam-76561198089436725's topic in Troubleshooting
http://www.battleye.com -
Binoculars take up too many inventory slots.
Girth Brooks replied to BERAKAS's topic in General Discussion
Eye zoom started in A2, its been here loooong before 4k was a thing. It's just a video game way of focusing your eyes. -
Well, there are no mods here anymore so people can say anything basically. There are zero original devs working on this game. They all left because they don't want the stink of DAYZ on their resume. So what we will get will be a watered down version of Deans vision. Game development isn't easy, but when BI doesn't care we the people suffer. Happy 4\20
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When will helicopters be implemented in vanilla ?
Girth Brooks replied to Raptor97's topic in General Discussion
Dayz mod yes -
Cooking items losing durability is absolutely idiotic. Like we need more time sinks in this game. And can't be repaired. You think an average joe can keep a complicated automatic weapon clean and working with a repair kit but we can't figure out how to fix a pot? Smh.
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Obvious there are no mods for this forum anymore. Sad.
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How do you report a corrupt server owner
Girth Brooks replied to SilentOverwatch1's topic in General Discussion
You can't. They paid money to host. They make the rules. You are subject to them if you play on their server. Find a new server. Best and only option. -
Dayz's Flawed Foundations: Movement and Gunplay
Girth Brooks replied to lakevu's topic in Suggestions
New controller is MUCH better. I don't think most of yall remember how janky movement used to be. How you could turn instantly or zig zag while running and basically avoid bullets? Making the player interact correctly with map is insanely difficult. Add in physics etc and shit gets complicated. -
Rust has a DAYZ mod. Just saying.
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We've already got a graphics overhaul for dayz. This will most likely be for a new game. Dayz funded all this new engine stuff we've had for a few years now.
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why is this game still broken?
Girth Brooks replied to Toxicjuggernaut's topic in General Discussion
Bows, spray paint, vehicles, base building, medical systems, working AI, soft skills, carrying bodies... I can go on. -
why is this game still broken?
Girth Brooks replied to Toxicjuggernaut's topic in General Discussion
This a joke or something? Cause if not its a straight up lie. -
On official servers it never gets dark enough to need any light. NVG are a waste of time imo.
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The shat flies get annoying after 15mins
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I just find it odd that they drop hints on something thats not even vetted through experimental yet.
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So this patch isn't gonna hit experimental first ?
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Have a good life
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*eats popcorn and reads all the new guys REEEEES *
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This game will probably not be supported much past next year, so modders and server owners will make the game the best they can with the limited resources. Wipes are inevitable with how the database is set up. It's like your cell phone. If you don't restart the phone periodically it starts acting up. And when there are millions of items/players/bases/vehicles getting moved around etc etc the simulation gets wonky due to a myriad of reasons. Rust wipes once a month. Rust also has a Dayz mod. Let that sink in a bit.
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That and to reset loot economy to whatever changes they have made in 1.13