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ImpulZ

DayZ Developer
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Everything posted by ImpulZ

  1. ImpulZ

    DAYZ BUG

    The more exact the reproduction steps are that you can give us for this issue, the better. Our team is looking into it.
  2. ImpulZ

    Experimental Update 1.05

    Thx for seeing it, added the comment
  3. ImpulZ

    Imagine server tools...

    Server admins are supposed to have access to the game logs, which would show you for example when players log in, disconnect, receive damage and die. Positions should be included. In addition we plan to have a whitelist/blacklist feature which can be used in combination with these logs. That is the current plan and there are more things being considered, but there are still some tests that have to be done before we can say how the final version will look like.
  4. ImpulZ

    Experimental Update 1.05

    Yes, you can apply for monetization of this feature, according to our Monetization Guidelines. Those fixes are still in the works, they might not make it for 1.05.
  5. ImpulZ

    Experimental Update 1.05

    That is a console specific issue that will be tackled when this update comes to the consoles. It is now possible to pass through certain windows, but it's still a bit more tricky. Yes, that one is in already for a bit. 🙂 This one is rather tricky, as the player is supposed to have a collision, but this leads to unintended consequences in certain cases. One of them has been resolved, the other two are still in the works. This is a first implementation for climbing, so there's definitely a lot of fine-tuning to do. Depending on the bullet type the projectile loses velocity over time, this loss in velocity is translated into damage reduction. There are still some known issues with this, especially for the already slow starting calibers. The raincoat should keep your items dry already. noted 🙂 While we completely understand the advantages of such a feature, it probably won't happen any more. Yes, it will be enabled for all pants very soon.^^ Looking into this one, the infected still require a lot of work. There are different values applied depending on the caliber, but yeah, all are slowing down in some way, and lowering the damage accordingly. That said, there are still some known issues with smaller projectiles that we are looking into. It is still possible to create custom spawn points.
  6. ImpulZ

    Console Update 1.04

    Hello Survivors! We have the hotfix for the console server browser coming in. Patchnotes NOTES In case of problems, please check the Bohemia Interactive support F.A.Q. or the DayZ F.A.Q. You can help us to further improve the game by posting your feedback on the Feedback Tracker. GAME ADDED Added: Server browser is now displayed in pages. Added: Filter for password-protected servers in the server browser KNOWN ISSUES When filtering for favourite servers, you will encounter blank server pages that you will have to scroll through to find your server (favourites are the only ones displayed).
  7. ImpulZ

    Imagine server tools...

    We are aware that the current tools for private server owners are not ideal for several tasks connected to managing communities. We are currently looking into the next steps on how to expand on the existing system.
  8. ImpulZ

    Roaming NPC traders?

    There are no plans for NPC survivors/trader/bandits in DayZ. Every person you see is supposed to be a real player. 🙂
  9. Hello Survivors, We have a new Experimental Update going live. This one includes solely changes for the Survivor GameZ, so the regular gameplay should not be affected. If you still encounter issues, please, report them here or in our Feedback Tracker. Patchnotes NOTES It is highly recommended to use the Steam client option to verify the integrity of the local game cache to avoid corrupted data and control issues after downloading this update. Consider de-fragmenting your HDD after downloading large updates. In case of problems, please check the Bohemia Interactive support F.A.Q., DayZ F.A.Q., or BattlEye F.A.Q. You can help us to further improve the game by posting your feedback on the Feedback Tracker.
  10. Hello Survivors, We have a new Stable Update going live. This one includes solely changes for the Survivor GameZ, so the regular gameplay should not be affected. If you still encounter issues, please, report them here or in our Feedback Tracker. NOTES It is highly recommended to use the Steam client option to verify the integrity of the local game cache to avoid corrupted data and control issues after downloading this update. Consider de-fragmenting your HDD after downloading large updates. In case of problems, please check the Bohemia Interactive support F.A.Q., DayZ F.A.Q., or BattlEye F.A.Q. You can help us to further improve the game by posting your feedback on the Feedback Tracker.
  11. ImpulZ

    What dictates ko vs death?

    DayZ is a bit more complicated than other games that use a classic "KO"-state. Most games just have one simple health bar and the KO appears always when it runs out. We on the other hand have a separation between overall health, blood and the shock that players are suffering. I don't want to go into too much detail, but weaker players (in terms of blood-loss) go KO easier, and damage against the head does more damage. Some weapons do more shock than others and armour can reduce this kind of damage. At the end of the day this means that it is not luck that defines if someone goes unconscious, but it is also more difficult for the player to actually calculate it. So if in doubt: double tab.
  12. ImpulZ

    Duping still exists.

    If you encounter this kind of exploits or have any reproductions steps on how to do it, please contact us here via PM or with a private report to our feedback tracker at feedback.bistudio.com. We are following up on any type of exploit and will do our best to fix them. Closed.
  13. Hello survivors! It's almost hard to believe, but the day is here - DayZ is finally releasing on PlayStation 4! At the moment of this announcement, DayZ has already launched on PS4 in Australia and will be gradually released globally over the course of the following 24 hours. While you're waiting, soak up the atmosphere of DayZ's post-apocalyptic world of Chernarus in our brand new Live Action trailer - and check out our today's live stream to find our more details about the release, and DayZ in general! Also, before you jump in, we'd like to take you through a few things that may make your first experience with DayZ a little bit better. DayZ is hard and tactical. Get good! First things first: DayZ is an online multiplayer survival game where you have only one goal: to survive by any means necessary. It's aiming to provide a very authentic survival experience, close to what would really happen if the world would come to an apocalypse involving an infection outbreak. The game rewards patience and learning, so to get the best experience out of DayZ, you need to approach the game that way. It can often feel very slow paced and tactical, but we guarantee you: you won't experience more adrenaline in any other game when you first meet another person in the game! Also, it's not always the smartest thing to try and shoot everyone - the best moments in DayZ often involve player interaction! You have many tools to communicate - from hand gestures or voice chat, to personal radios or public address system. Use them and make a good survival story for yourself! How to report feedback on the PlayStation 4 We've spent a long time testing and developing DayZ, but it's a complex game and there will be bugs. We want to know about every issue you have with the game. The best way to report issues is to visit our Feedback Tracker and follow the instructions there. We welcome a discussion on suggestions and improvements on these forums. If you have a specific question or want to report something quickly, the best channels to use are our Twitter account @DayZ
  14. ImpulZ

    Car death....

    There are still some physics/simulation issues with vehicles. Especially when they have wheels missing, we do not recommend to enter them. The issue are known to the team and we hope to resolve them with future updates.
  15. ImpulZ

    A simple pencil...

    Pencil, papers and map markers were part of the game in the alpha stage, but had to be removed with the engine revamp and are still waiting for their re-implementation. We know writing notes and making map markers are highly requested features and we hope to return them to the game eventually.
  16. ImpulZ

    Update delay

    It's not a thing we want to do, as we don't want to punish the honest players for our mistakes or those of their fellow players. So we want to keep wipes to a minimum, namely when the update hits. As mentioned at the start of the discussion in our tweet: The update will not be released this week.
  17. ImpulZ

    Update delay

    We are still doing some internal testing on the new build to verify the fixes and check for regression issues, the submission should happen tomorrow. The accidental update just included some minor fixes for performance, nothing affecting the database. Our new update is bigger and includes changes affecting the database connection, which is why it needs to be released simultaneously.
  18. ImpulZ

    Update delay

    Regarding the question why we do not release the version on Xbox earlier: This is because the two platforms share the same database, meaning updates to it have to be released at the same time. On a positive note, the delay allowed us to add some additional performance and crash fixes into the build.
  19. ImpulZ

    Game won't launch

    Have to you tried to: Reinstall BattlEye, Launched as administrator, Make sure that the file path mentioned in the error message is correct.
  20. ImpulZ

    WHY HAVE THIS 'DAYZ OFFICIAL' FORUM IF ...

    Ok, this descend into madness went on far enough. 🙂 As it was already hinted at, messages that are short and need to reach the entire community, will be posted on twitter. Closing the topic.
  21. ImpulZ

    Update delay

    To give some context to this:
  22. ImpulZ

    7.84gb update

    No update has been deployed on our side today.
  23. ImpulZ

    vac steam help

    DayZ Staff can not and do not have access to BattlEye global or VAC bans, and can not revoke them in any way possible. You MUST contact the BattlEye or Steam support about any bans issued on you. Closing.
  24. ImpulZ

    Unmaner ban on the private server

    Closed, please do not denunciate other players/servers.
  25. No. No, but you will be able to see killed players in the logs. No, that will not be possible. Currently there are no plans for this. Duplication requires in many methods the switching of servers. As private servers are using different characters than other servers, these methods will not work. Further duping exploits will be fixed by us with every update. You will have access to the messages.xml for server messages and certain aspects of the serverDZ.cfg. At the start the server password will be the sole way to keep other players out. But we are looking into possibilities for a Whitelist-setup, which would allow you to define who will be able to join your server. A removal from the whitelist would equal a ban. Making other players admin will not be possible. No, the logs will be monitoring to a certain degree what is happening on the server. However, they will not include individual player-data for privacy reasons. No, not at the moment. EDIT: To clarify a bit on these pretty harsh sounding answers: This is the first implementation of the private servers for console. We will take this slow and monitor how you are using it. In the meantime, we will evaluate the possibilities of enabling further options to customise your servers, and expand on administrative possibilities, such as the whitelisting mentioned above.
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