Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
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Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
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Everything posted by ImpulZ
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Not possible, as we don't want to obstruct modders. There are enough servers with only multiplied stamina values out there and making it "normal or infinite only" would interfere with their free choice of experience. However, modders should be able to only set the stamina-consumption for sprinting to zero, meaning at least infinite heavy attacks and the resulting stun locks wouldn't occur.
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Closed, as this is becoming a personal argument.
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What exactly is working for you, what is not?
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If you @ me, I will see it as well. :) On both PC and Xbox, when you restart a server with persistence enabled, all items (both stored and in the open world) and dynamic events remain at the same position (ruined ones are probably an exception). Animals and infected are reset. This is mostly so you don't lose your items on the ground due to a restart and to avoid players jumping at restarted servers to get "fresh loot".
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Hi guys, to quickly catch up on what has been said: Yes, we are aware of this issue. The economy is in fact very complex, because it is not the "CLE", it is just the "Central Economy", managing hundreds of different loot items across many thousands of spawn points across our giant map. Also including infected spawn, animals and dynamic events. Every new item needs to be included and balanced correctly. (we talked more about it in our Status Report from June 2018) If you uncover reliable routes where loot immediately respawns, please report them to our Feedback Tracker. Server IP, time and server pop when joining is also useful information.
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Please report suspected hacks to our Feedback Tracker at feedback.bistudio.com. Include the time and server IP, as well as your Steam64ID. Videos and detailed description of the incident are helpful as well.
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Anyone knows if it´s possible to add headbob and motion blur to the game?
ImpulZ replied to exwoll's topic in General Discussion
Currently we have a technical constraint when it comes to certain camera behaviour. Because of that we cannot have adjustable headbob at the moment (we agree that would be optimal). Without being able to make it adjustable we had the choice between having strong headbob or reduced headbob, one causing motion sickness for some players, the other one slightly impacting the feel of immersion. So currently we have lowered the headbob-effect, to go with the lesser evil so to say. It is not removed, but definitely reduced. We hope we will be able to change that in the future. -
Sneezing/Coughing currently spreads the related disease within a small radius around the sick player. It does not immediately make you sick, but it affects your immune system until you get sick if exposed long enough. So keep your distance to other sick players. Eating from cans/drinking from water bottles when sick will infect the food source for yourself and others tasting from it afterwards (eating from freshly opened food does not make you sicker). This sickness system is still work in progress and subject to change.
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With the current settings you are able to jump 6 times in a row before you run out of stamina (as long as you don't have any stamina restrictions due to equipment). Thus, there is no bunny hopping. However, we are aware of the point that there currently is no influence of injuries on the jumping.
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Items are disappearing from my inventory
ImpulZ replied to BlackieChan12's topic in General Discussion
Not happening any more. When your inventory does not offer space for the item in your hands, you just cannot switch it. To get rid of items in your hands easily, you can drop them now with G. You keep your item in hands while climbing/driving etc. -
14/01/2019 ADDED Added: Kazuar Night Vision Scope Added: Firearm ghost icon Added: Adjusted fire geo lods for masks, vests, tops, shoes, pants, headgear, gloves FIXED Fixed: Mosin 91/30 and BK-133 Shotgun reloaded ammo stuck Fixed: Jammed weapons Fixed: Swapping between hands and back by pressing Y Fixed: Box content to boxed H7 light Fixed: Lifespan facial hair switching Fixed: PSO-1 Scope on K-AM vision is blocked while laying Fixed: Lifespan visual for other players after connect Fixed: Actions performed from quickbar (action end server side) Fixed: Character camera goes into inappropriate height when walking up a slope upon exiting water Fixed: Rolf's hair Fixed: Game freeze upon entering of remote player to client's simul. bubble Fixed: Possible fix for muzzle flash light sources never disappearing in some cases Fixed: The Reset button is non functional in the options menu Fixed: The Disable HUD option is not functional Fixed: Unresponsive state occurs after dismissing the Account Picker Fixed: Added event Simulation_End to death animations so that characters actually terminates the animation state when dying Fixed: Y to take to inventory did not work TWEAKED Tweaked: Possible stack in wolf combat behaviour Tweaked: Kazuar optics parameters
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18/12/2018 ADDED Added: Added metal wire to base building proxies FIXED Fixed: Several server crashes Fixed: Rag icon disappears when moved over to fireplace Fixed: Incorrect filter name in Filters -> Sorting Fixed: No possibility to switch firing mode Fixed: Polytunnel having a white untextured square inside Fixed: Torch no being possible to ignite from a burning Fireplace Fixed: Fixed missing LODs in medium tent camonet proxy Fixed: Roadflare burning sound not playing Fixed: Wheels might be shaking/twitching Fixed: Missing material/textures Fixed: A seat can be moved while a player is sitting on it Fixed: Faulty firegeometry components TWEAKED Tweaked: Plants take only ~30 minutes to grow now. Tweaked: HUD icons and UI updates Tweaked: Damage system for vehicles Tweaked: Weather Tweaked: System messages Tweaked: Metabolism and regeneration Tweaked: Stamina and quantity progress bars Tweaked: HUD icons REMOVED Removed: Feathers and Small Guts from skinning of chickens
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Please report the issue to our Feedback Tracker at feedback.bistudio.com. Use a Private Bug Report to ensure that the reproduction steps cannot be seen from other users.
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DayZ Staff can not and do not have access to BattlEye global or VAC bans, and can not revoke them in any way possible. You MUST contact BattlEye or Steam support about any bans issued on you.
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We are currently testing a fix for this issue on PC, so we hope to solve it on Xbox soon as well. :)
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Please be a bit more specific what issues you have with the inventory.
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For many issues out there there are simple solutions that you can try to resolve some of the reoccurring issues. Some are caused by faulty downloads, some by outdated drivers. Here is a small collection of solutions to some of the recurring issues in DayZ. If your issue is not listed here or measures do not help, feel always free to report to our feedback tracker. Common Solutions BattlEye Error VAC Bans Bad_module_info [Launch Error] "Error Creating Enfusion Engine" Bad Version, server rejected connection Not able to move or do anything My server has been wiped/my base is gone Common Solutions Before trying any other solutions, try to verify your game files via Steam. This is a general check of all DayZ game files that should discover most of the issues caused by a faulty update download, or by manipulated/otherwise corrupt game data. Go to your Steam Library and right-click on DayZ. Go to Properties. Open the Local Files Tab. Click on "Verify Integrity of Game Files" Check the boxes for "User Data" and "Log Files" Make sure to clear all launch parameters. Go to your Steam Library and right-click on DayZ. Go to Properties. In the General Tab, click on "Set Launch Options" Delete all entries and confirm. Reinstall the game. To avoid faulty data, the easiest solution is a clean installation of the game.
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My server has been wiped/my base is gone Server crashes can currently cause a persistence wipe. So especially for server owners, try to work with regular persistence backups and if you encounter server crashes, report with your crash dumps to our Feedback Tracker. If you have any proven reproduction steps for persistence wipes, let us know. The team is working on a long-term solution, which unfortunately will take some time.
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Yes, certain walls and fences can be penetrated by bullets.
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The Offline Mode will no longer be supported from our side, the development focus is on the original online experience. If you want to have a friendlier experience, we can recommend you to either join a Community Server that encourages Player versus Environment gameplay (PVE) or host your own server (the server files have been published), as mentioned by @IMT. The creation of servers and mods that are fulfilling individual preferences is still in its early steps and we are working on documentations/samples to make them more accessible. Bears are currently not a high priority.
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Hello Xbox players, we have a new update for you: Patchnotes ADDED Added: added metal wire to base building proxies FIXED Fixed: Several server crashes Fixed: Rag icon disappears when moved over to fireplace Fixed: Incorrect filter name in Filters -> Sorting Fixed: No possibility to switch firing mode Fixed: Polytunnel having a white untextured square inside Fixed: Torch no being possible to ignite from a burning Fireplace Fixed: Fixed missing LODs in medium tent camonet proxy Fixed: Roadflare burning sound not playing Fixed: Wheels might be shaking/twitching Fixed: Missing material/textures Fixed: A seat can be moved while a player is sitting on it Fixed: Faulty firegeometry components TWEAKED Tweaked: Plants take only ~30 minutes to grow now. Tweaked: HUD icons and UI updates Tweaked: Damage system for vehicles Tweaked: Weather Tweaked: System messages Tweaked: Metabolism and regeneration Tweaked: Stamina and quantity progress bars Tweaked: HUD icons REMOVED Removed: Feathers and SmallGuts from skinning of chickens
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The third roof is the top of the tower and constructed from metal sheets instead of planks. :)
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The despawn time of dead bodies is currently very low, as long as no other player is close-by.
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The issue is known and the team is working to implement the missing unjam action in the Xbox version.
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The reload action for the bullet cycle with internal magazines (currently affecting Mosin/Shotgun) is currently missing on Xbox, the team is working to implement it.