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haven923

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About haven923

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    Survivor

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    Male
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    Probably nowhere near the action.
  1. haven923

    Exp Update: 0.60.+++

    BUG REPORT: When taking a cooked chicken breast off of a stick, my client crashes. This has happened twice now for the same thing. Eating the meat directly off of the stick works fine, but dragging it off of the stick and into your inventory crashes. I would try to repro more tan once, but it's hard enough getting into a server as is...
  2. haven923

    Status Report - 14 Aug 2015

    Okay, it's driving me crazy: What was Hicks talking about there at the end!? Sounded like some juicy information about military zombies, but it got cut off!! :( Was he going to talk about AI differences in behaviors? Was he going to talk about infected having inventories? Was it something different like models and variety? PLEASE, HICKS!! DON'T BE SUCH A TEASE!!!!! :o
  3. haven923

    Exp Update: 0.58 + Hot Fix.

    Current things we noticed as a a group of 4-6 running around from Berezino inland, North, and West. I know a lot of these have been mentioned already, just bear with me. -Matches are stackable now. Medical supplies are, sadly, not stackable still. -New fireplace and stove models. Couldn't interact with them :/ -New damaged models on a few items it seems (epipens and steak knives) -Front handguards are bugged and can't be removed, swapped, or painted. -Both versions of V3S are bugged. Engine has animations, but no sound or functionality. Still a good source of storage. -Tires despawn quickly -RAIN!! -New fog and lighting are interesting and beautiful, only the new lighting makes things really dark and can make you go blind very quickly if you look at a rising/setting sun or a campfire at night. -3PP camera is amazing! The shoulder shift is a great addition. -FOV is pretty intense when zoomed or unzoomed all the way. Maybe a bit far on the zoom, but a good iteration nonetheless. -Persistence (NYESSSS) -Guard house is lootless -Deuce-and-a-half military trucks and HMMWVs are lootless. -Lot of loot spawns in different places, but lootsplosions are still common. Noticably in deer stands, police cars, gun houses, and barracks. Some people pointed out specific buildings earlier like the barracks at N military base and the APC at NE airfield, which I confirmed are overflowing with loot. -Weather seems REALLY hot. Also overheating may be bugged. Me and a buddy (him in raincoat and me in rider's jacket) ran around overheating for a few good hours with no ill effects. No noticable increase in water consumption and no progression to hypothermic. -New level of wet, "Drenched" -Paper from nail boxes and ammo boxes -Nails image in inventory is shifted to the left -Still get an error from firing an Amphibia. some recoil missing notice or something like that. -Xbow kills in 1 hit. Some guy opened up on us after three of us introduced ourselves as friendly. His fully kitted AK was no match for my single bolt that pierced his anti-stab vest and instantly killed him. No pulse, body warm. One more bolt to the face for good measure. -Zombies are often stuck in the world. Seen one in Novo industrial section stuck in the roof-looking thing at the base of some foundations for the many pipes and such. Another was stuck crawling under a park bench in front of the Svet church. -We heard a new zombie idle sound. Buddy described it as a low, hoarse growl. It freaked him out and he killed it before the rest of us could hear it. -Rags only with knives. The beginner rag is now important! I suggest making it into an armband since it wont break in the off-chance that your shirt gets ruined. -Flare gun holster nerfed (¿¿POR QUE??) -Batteries. So many batteries. You can call me king of the batteries. If you don't find any n Southcentral 0-3, it's my fault. I'm not sorry. Batteries. -Some of the animations looked a little cleaner. Noticeably the zombie attack animations, the pistol carrying animation with the magnum, and some of the other use items. -Some items block view in 1PP. Burlap sack in the hand for instance will block your view with hand swing. Friend said a purple polka-dot bandanna face mask blocked her view. Different polka-dot bandanna didn't affect other player. -New crosshairs are... interesting. Seem to differ slightly based on what you are using. -Pots and Frying pans are bugged. Act like canteens it seems. Drop on ground or put in hands to view inventory. -Attempted to view inventory of pan and lost my vicinity window. It completely dissappeared -Nice framerate boost. ~10 frames seems to be the average boost. -Some items spawn in floors or halfway in floors. Noticable in police stations and most everywhere else -Pants-in-pants-in-pants is still there -Containers (medkit, ammo box, protector case, etc) still take up same amount as they hold -Water containers and ammo stacks don't immediately register changes in contents or count when changed. -Drop magazines when reloading if there isn't a pre-existing space before reloading, not counting the fresh magazine going into the weapon -Vision turns blurry after a gunshot wound and stays blurry long after it should go away. -Buddy had the login bug in fullscreen where he had a solid red (and green on another instance) screen. Going to configure>Video fixes it just like the old blurry cure. -Spagettification (stretching) of sliding dead bodies. -Occasionally couldn't search inventory of a body that slid -Dropped items appear in odd places. Often behind the player or in different rooms or outside when dropped in some buildings -Thrown weapons with minimum throw power or when thrown at another player can freeze in the air -Some animations that you can do while holding a weapon unequip or drop the weapon -Still get the bug where you can't equip anything when you use a ladder, swim, use a car, or a few other things when you are holding anything. Relog fixes. Also makes it so dropped items can't be picked up. -Still jerks in experimental. -Visual duping is rampant. Not double-clicking on an item and either dragging it into your inventory or rightclick>take seem to mitigate the risk, but not entirely -Worn shirts sometimes appear in the worn model form floating in the ground when a player equips them. -Some ammo and food (to name a few) can't be picked up, but can be eaten, drank, or split -Sporter w/ Hunting Scope is still amazing. Please boost. -Seem to get the same spawn repeatedly. One player got it twice in a row, one player got it four times in a row. May have to do with dying shortly after spawning. Perhaps something to do with how the RNG functions? Spawns seem somehow weighted towards Berezino. -Error from (I think) medical pants texture still. Get it often when entering a town first time after logging in. -Still no barrels :/ -Animals are in, but really rare it seems. I didn't see any, but friend saw a couple cows down South. Might have heard a chicken once. -Zombies are still sparse. They are there, but a lot of towns are empty and some towns only have a half-dozen max. -Didn't mess with landmines or bear traps, but crafted a tripwire. Can't break it down. It becomes impossible to do anything other than view in your inventory. If you drop the clothing/bag that it is in then you can remove it. Can't put in hands, either. -Still can't fix vests, cowboy hats, armbands, raincoats, some shoes. -Random broken legs in police station -Had to raise fists/weapon to go up ladder in firestation -Crossbow makes no sound for anyone nearby. Crossbows are the ultimate in stealth technology. Bolt impacts on players/zombies make no noise either. -Often can't hear gunshots even when close. -Gas canisters in a fireplace still don't explode. Boo. -Seems like most .57 bugs are still present. No new items noticeable. -Couldn't wring out clothing, even after dropping. -Didn't find any car batteries or glow plus :/ -When you drop a weapon from your hands it sometimes makes you do the reload animation (i.e. Blaze, MP133 pistol grip, ETC.) -Can't detatch batteries from MRDS sight (FNX optic) -Guns possibly spawn with attachments. SKS found on top of lockers in barracks with damaged PU scope -Spawn counter can tick off from 70 seconds -Punching noise when swinging a pan and then throwing right away -Occasionally "stutter step" where player is doing the full walking or sprinting animation but is barely moving -Can now drag items from hands to vicinity -No Tactical shirts still I'll add to the list in quotes as I encounter more. I know there was more that we noticed but most of my group is offline currently so it's just me and one guy compiling this list as of now. We didn't go to heli crash sites or anything like that. Did go to the far North convoy. Empty. One more thing is that this is all using the current UI, not the new one. This is all from before the latest update, though. Also, I don't know how to do a spoiler tag on this forum, so sorry :/ Update #3
  4. haven923

    Exp Update: 0.58 + Hot Fix.

    They certainly did something to boost performance. It might have to do with that world renderer or whatever it was that originialy delayed the experimental patch. The new fog and everything is really cool and lighting is certainly different.
  5. haven923

    Exp Update: 0.58 + Hot Fix.

    Exclusively without the new UI. There are some vulnerabilities with the new UI that I am avoiding so all of this is on the legacy AI. I will make sure to clarify this in the next update. I already have four new bugs to add to the list.
  6. haven923

    Exp Update: 0.58 + Hot Fix.

    Several additions to the list now. More rolling in.
  7. haven923

    Exp Update: 0.58 + Hot Fix.

    ~10fps gain without the new UI, too!!
  8. haven923

    Exp Update: 0.58 + Hot Fix.

    This was in the game before, but without weather it took a hiatus. Weather has different levels of intensity and I think thunder is the highest. Not 100% sure, but I think there used to be lightning flashes. We found a couple in a feed shack. All previous feed shacks were empty but this one had two hunting scopes, xbow holosight, RDS for NATO weapons, and other useful items.
  9. haven923

    Exp Update: 0.58 + Hot Fix.

    Current things we noticed as a a group of 4-6 running around from Berezino inland, North, and West. I know a lot of these have been mentioned already, just bear with me. -Matches are stackable now. Medical supplies are, sadly, not stackable still. -New fireplace and stove models. Couldn't interact with them :/ -New damaged models on a few items it seems (epipens and steak knives) -Front handguards are bugged and can't be removed, swapped, or painted. -Both versions of V3S are bugged. Engine has animations, but no sound or functionality. Still a good source of storage. -Tires despawn quickly -RAIN!! -New fog and lighting are interesting and beautiful, only the new lighting makes things really dark and can make you go blind very quickly if you look at a rising/setting sun or a campfire at night. -3PP camera is amazing! The shoulder shift is a great addition. -FOV is pretty intense when zoomed or unzoomed all the way. Maybe a bit far on the zoom, but a good iteration nonetheless. -Persistence (NYESSSS) -Guard house is lootless -Deuce-and-a-half military trucks and HMMWVs are lootless. -Lot of loot spawns in different places, but lootsplosions are still common. Noticably in deer stands, police cars, gun houses, and barracks. Some people pointed out specific buildings earlier like the barracks at N military base and the APC at NE airfield, which I confirmed are overflowing with loot. -Weather seems REALLY hot. Also overheating may be bugged. Me and a buddy (him in raincoat and me in rider's jacket) ran around overheating for a few good hours with no ill effects. No noticable increase in water consumption and no progression to hypothermic. -New level of wet, "Drenched" -Paper from nail boxes and ammo boxes -Nails image in inventory is shifted to the left -Still get an error from firing an Amphibia. some recoil missing notice or something like that. -Xbow kills in 1 hit. Some guy opened up on us after three of us introduced ourselves as friendly. His fully kitted AK was no match for my single bolt that pierced his anti-stab vest and instantly killed him. No pulse, body warm. One more bolt to the face for good measure. -Zombies are often stuck in the world. Seen one in Novo industrial section stuck in the roof-looking thing at the base of some foundations for the many pipes and such. Another was stuck crawling under a park bench in front of the Svet church. -We heard a new zombie idle sound. Buddy described it as a low, hoarse growl. It freaked him out and he killed it before the rest of us could hear it. -Rags only with knives. The beginner rag is now important! I suggest making it into an armband since it wont break in the off-chance that your shirt gets ruined. -Flare gun holster nerfed (¿¿POR QUE??) -Batteries. So many batteries. You can call me king of the batteries. If you don't find any n Southcentral 0-3, it's my fault. I'm not sorry. Batteries. -Some of the animations looked a little cleaner. Noticeably the zombie attack animations, the pistol carrying animation with the magnum, and some of the other use items. -Some items block view in 1PP. Burlap sack in the hand for instance will block your view with hand swing. Friend said a purple polka-dot bandanna face mask blocked her view. Different polka-dot bandanna didn't affect other player. -New crosshairs are... interesting. Seem to differ slightly based on what you are using. -Pots and Frying pans are bugged. Act like canteens it seems. Drop on ground or put in hands to view inventory. -Attempted to view inventory of pan and lost my vicinity window. It completely dissappeared -Nice framerate boost. ~10 frames seems to be the average boost. -Some items spawn in floors or halfway in floors. Noticable in police stations and most everywhere else -Pants-in-pants-in-pants is still there -Containers (medkit, ammo box, protector case, etc) still take up same amount as they hold -Water containers and ammo stacks don't immediately register changes in contents or count when changed. -Drop magazines when reloading if there isn't a pre-existing space before reloading, not counting the fresh magazine going into the weapon -Vision turns blurry after a gunshot wound and stays blurry long after it should go away. -Buddy had the login bug in fullscreen where he had a solid red (and green on another instance) screen. Going to configure>Video fixes it just like the old blurry cure. -Spagettification (stretching) of sliding dead bodies. -Occasionally couldn't search inventory of a body that slid -Dropped items appear in odd places. Often behind the player or in different rooms or outside when dropped in some buildings -Thrown weapons with minimum throw power or when thrown at another player can freeze in the air -Some animations that you can do while holding a weapon unequip or drop the weapon -Still get the bug where you can't equip anything when you use a ladder, swim, use a car, or a few other things when you are holding anything. Relog fixes. Also makes it so dropped items can't be picked up. -Still jerks in experimental. -Visual duping is rampant. Not double-clicking on an item and either dragging it into your inventory or rightclick>take seem to mitigate the risk, but not entirely -Worn shirts sometimes appear in the worn model form floating in the ground when a player equips them. -Some ammo and food (to name a few) can't be picked up, but can be eaten, drank, or split -Sporter w/ Hunting Scope is still amazing. Please boost. -Seem to get the same spawn repeatedly. One player got it twice in a row, one player got it four times in a row. May have to do with dying shortly after spawning. Perhaps something to do with how the RNG functions? Spawns seem somehow weighted towards Berezino. -Error from (I think) medical pants texture still. Get it often when entering a town first time after logging in. -Still no barrels :/ -Animals are in, but really rare it seems. I didn't see any, but friend saw a couple cows down South. Might have heard a chicken once. -Zombies are still sparse. They are there, but a lot of towns are empty and some towns only have a half-dozen max. -Didn't mess with landmines or bear traps, but crafted a tripwire. Can't break it down. It becomes impossible to do anything other than view in your inventory. If you drop the clothing/bag that it is in then you can remove it. Can't put in hands, either. -Still can't fix vests, cowboy hats, armbands, raincoats, some shoes. -Random broken legs in police station -Had to raise fists/weapon to go up ladder in firestation -Crossbow makes no sound for anyone nearby. Crossbows are the ultimate in stealth technology. Bolt impacts on players/zombies make no noise either. -Often can't hear gunshots even when close. -Gas canisters in a fireplace still don't explode. Boo. -Seems like most .57 bugs are still present. No new items noticeable. -Couldn't wring out clothing, even after dropping. -Didn't find any car batteries or glow plus :/ -When you drop a weapon from your hands it sometimes makes you do the reload animation (i.e. Blaze, MP133 pistol grip, ETC.) -Can't detatch batteries from MRDS sight (FNX optic) -Guns possibly spawn with attachments. SKS found on top of lockers in barracks with damaged PU scope -Spawn counter can tick off from 70 seconds I'll add to the list in quotes as I encounter more. I know there was more that we noticed but most of my group is offline currently so it's just me and one guy compiling this list as of now. We didn't go to heli crash sites or anything like that. Did go to the far North convoy. Empty. Also, I don't know how to do a spoiler tag on this forum, so sorry :/
  10. haven923

    Exp Update: 0.58 + Hot Fix.

    So what you're saying is that it's a step in the right direction? I agree! See what I did there? ;) .
  11. haven923

    Stable Branch - 0.57 Discussion

    So you're quitting because you had two douchey admins? Dude, find a different server. That easy.
  12. haven923

    Game freezes when joining foreign servers

    Still happens on .57, only now it sometimes happens on local servers...
  13. haven923

    Stable Branch - 0.57 Discussion

    Magazine pouches take up 10 slots and hold 10...
  14. haven923

    Stable Branch - 0.55 Discussion

    Anyone else have their client freeze when they try joining a foreign server? I've validated files three times and uninstalled/reinstalled twice, I also changed my anti-spyware protection program. t didn't do this before .55. I have a report open and a thread in the support forum, but I haven't had any responses for a few days now...
  15. haven923

    Exp Update: 0.57128035*

    I've seen the flare gun glitch, too. Had a bow that I was rockin' for a while and dropped it up at black castle to pick up a flanged mace. Saw a flre gun on the ground with my bow chambered into it. flare gun shooting a bow shooting an arrow? Dibs.
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