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Everything posted by Tatanko
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You know I always will! I just ran out of time tonight. I'll get the rest tomorrow. Can't keep burning the candle at both ends! :p
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...and that's it for now. When I have more time to explore I'll post about Zaprudnoe, Ratnoe, and Polesovo. I also need to see if anything has changed about Lysaya Gora or Grozovy Doly (I'm thinking they were simply added on the map by name finally).
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Even further to the west, near the very top of the map is Stary Yar, which is considerably larger than either of the previous two new towns:
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Farther to the north is the hamlet of Krasnoe:
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Next we have the sprawling village of Kamensk nearby:
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Not to sound like Captain Obvious, but: if you join one of those servers, quit. No one is holding a gun to your head forcing you to stay there and get your character overwritten.
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You've been to the NWAF but you don't know where Veresnik is? :huh:
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I would say more so than the NWAF that Veresnik is a hot spot, at least in my experience. Seems I can't go there without running into someone.
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Famous Quotes That Apply To DayZ..Post Here
Tatanko replied to harteman's topic in General Discussion
"______, it's not safety." - every person on the DayZ sub-Reddit who has ever tried to make a joke -
Which will be gone next month with the Stable branch wipe! :p
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Yeah, presumably more places to plant out in fields and what not. I believe that was the goal all along, it was just easier to start with an existing "thing" in the game with greenhouses.
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Gorgeous! :D
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Peter: Original DayZ Standalone Build on Experimental for Christmas
Tatanko posted a topic in General Discussion
Yes, yes, yes! I absolutely want this to happen for a short while. I think it would be enough nostalgia to make my eyeballs pop out of my head. I can probably think of a few good things to see and do during that window of opportunity as well. DO IT, DEVS, DO IT! :) -
I believe I saw the same thing happen. Simultaneous kills!
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Doesn't even need to be in English for me to understand it. Too funny. Thanks Dontoraneko!
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I've always said we need a dedicated thread (or even sub-forum) for this kind of thing.
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We do a good bit of that on the Colony server. Many (most?) of us in the group tend to be more PvE than PvP, but it's not an exclusively-PvE server by any means. We just had an all-friendly event not too long ago: http://forums.dayzgame.com/index.php?/topic/216465-scamp-family-carnival-private-shard-event-125/
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Peter: Original DayZ Standalone Build on Experimental for Christmas
Tatanko replied to Tatanko's topic in General Discussion
What's wrong with a few days of nostalgia? It's particularly interesting to someone like me who didn't start playing until after a few updates had already been pushed out. No one is being a hipster. Not sure how you're getting that from anything that anyone has said on the matter. Precisely! Just a week or so of old school ridiculousness -- glitches and all. -
L.O.L. There it is.
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I think it's the second quarter I'm most looking forward to. By then, the new renderer will have been implemented and between that and a new physics engine, I'm hoping we'll see some improvements in the weather system.
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Trading posts/NPC (guards) Hear me out. Thoughts?
Tatanko replied to Adams (DayZ)'s topic in Suggestions
So basically you want Epoch from the mod? A lot of what you're suggesting about trade is possible already without the need for NPCs. -
I can't express in words how much I like this video. Bravo to Nassault for a wonderful production! :)
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You know the V3S is already in 0.51 Stable, right? Anyway, happy birthday!
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Bump for an excellent idea that I think deserves more attention.
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Peter: Original DayZ Standalone Build on Experimental for Christmas
Tatanko replied to Tatanko's topic in General Discussion
That's a poor attitude, and view, to have about it. This wouldn't negatively affect you in any way, no need to be sour ;)