Jump to content

abrown3

Members
  • Content Count

    15
  • Joined

  • Last visited

Community Reputation

1 Neutral

About abrown3

  • Rank
    Scavenger

Profile Information

  • Gender
    Not Telling
  1. abrown3

    Do bandits really exist on DayZ Standalone?

    When I say "bandit" I mean it in the context of: bandits hold people up, take some gear, and let their victims go. Most bandits in the early days of Dayz weren't killers, they were robbers. People sort of trusted them to honor their word and release their victims after the robbery. So, when being robbed, a lot of people complied since there was less chance of death in complying than running or fighting back. "Bandits" now (not all, but increasingly so,) *act* like they are going to just hold-up someone, but they instead will torture and/or kill their victims. The term "bandit" has come to mean robber and/or killer. Therefore, people don't trust "bandits" to simply rob them. The chance of surviving encounters with "bandits" has now shifted in the favor of running/ fighting back. So that's what people do now: run or fight back. So in short, we agree...but you still managed to troll. Kudos, I think you have found your superpower :)
  2. abrown3

    Do bandits really exist on DayZ Standalone?

    ... ?? That's basically my point. People don't even put up with "banditry" anymore by complying with demands. People now just fight back/ run because they don't trust they won't be killed anyway. More read, less weed... "Weedz" ;)
  3. abrown3

    Do bandits really exist on DayZ Standalone?

    If most bandits were still just 'catch and release' robbers, people would probably put up with it still and play along. Unfortunately, from what I've seen in the game, they yell for you to get down on the ground... and then they kill you anyway.
  4. Sometime during my first couple of hours in Dayz this happened: I was bent down bandaging by the road. I heard a low thumping beat in my left speaker getting louder. By the time I looked up from bandaging, I saw the backside of a guy and 2 girls speeding away down the road. It took me a second to realize what just happened, it sounded just like a car whizzing by with the radio blaring 'Love Shack'. I lol'd IRL.
  5. abrown3

    What has the standalone become ?

    Not enough of the SA has been developed to judge 'what has happened to it'. If anything, people are just bored with it being a sparse sandbox, so they adapt to entertain themselves. The community attitude will change once enough of the game has been developed & they'll find something better to do than be bandits or hunt them. As for the Frankie video, context matters; yeah the guy shot Frankie as soon as Frankie gave him the gun... But bear in mind, Frankie was trying to be shot, and called him over wearing no pants, a clown mask and talking about his family being in the circus. He was baiting this dude on purpose so the guy would distrust and kill him. Not that there aren't ungrateful people in the game, but it's not as bad as it seemed. I've encountered far more decent, even outright helpful people, than 'bandits'. A few bad apples spoil the bunch. Not beating up on you; I think you have a point. Just trying to give you hope that Dayz will become a great game. :) It's already one of my favorites, and it's only just in alpha!
  6. abrown3

    Zombies Ruining Gear in one hit!?!?!?

    It's been happening to me recently as well; getting into situations where zed respawns would cause a small horde attacking. (Not complaining, I love the new zombie threat!) But since my chest pieces will become ruined after needing to bandage a couple of times, I now keep bandages and other higher value items in my pants or backpack.
  7. I don't think the problems are as basic as 'make the zombies harder' and 'remove military loot'. To me, and I love Dayz, the problem is there's no progression of achievement, so boredom sets in. Keep the military loot, make massive zombie hordes, but keep them in certain high-value loot areas. Make some zones so inhospitable that you need certain gear to reach -- then allow bases and high value loot there. Give geared players something to do and strive to keep the game realistic. IRL, someone who can loot their local NG armory, police station, etc. would not just camp in the woods to kill someone for their 1 can of beans or for fun. They'd move on to find more people to group with and start to re-take a town.That needs to be the end-game focus, not just pvp.
  8. abrown3

    My ultimate friendly outfit

    I don't go by looks anymore. My unarmed buddy got shot in the face by someone wearing the exact outfit I had previously deemed a "safe" bet.
  9. abrown3

    Just died of heart attack, incredibly stupid

    You obviously haven't played Rust yet ;)
  10. abrown3

    Im at my breaking point

    When I first started playing, I got stress headaches from the intensity of: 1) zombies chasing me 2) running into ax-wielding players 3) being TOTALLY lost and... 4) my hunger bar slowly turning from orange to red as I ran with cans of beans in my pockets and no way to open them.
  11. abrown3

    Lots of questions.

    Aim for zombies' heads. It takes several hits to get them down with anything but a fireman's ax. Once you find one of those (or even a splitting ax) zombies won't be an issue. Until then, if you have any sort of melee weapon, move in circles and hit them so they can't bite you. Even with your fists you can punch them in the face to knock them down, then double tab "w" to sprint away.
  12. I have found them in hospitals and other public places. And also in industrial parts of towns. I look for military zombies and that's one clue you are near guns and ammo.
  13. abrown3

    Wth... are my legs broken?

    Combine 3 rags with a stick to make a splint. Then apply the splint. Or use a morphine injector. Either will instantly heal a broken leg. I think legs break way too easy now. I always try to keep something on hand just in case.
  14. abrown3

    Least Bandity Apparel?

    Just from my short couple of weeks playing dayz, my opinion on clothing is: 1) While it helps tip the scales in an unexpected social encounter, I don't think it makes much difference to those who hunt/ kill for the thrill. They seem to be all about KOS. 2) Clothing may make a difference in situations where players encountered have strong political beliefs & life-experiences: Some players are more inclined to see a person dressed as a "hippy" and/or "pacifist" as more trustworthy while other players may see a military-geared person as more trustworthy. Not much you can do in that situation other than dress as benign as possible to avoid raising the ire of... anyone. 3) While not inclined to speak in game, I've still found it a lot more effective than my attire in avoiding conflict. Very rarely have I said, "Friendly" to someone and gotten attacked. That said, I do keep my distance and presume they will still try to attack. Especially in spawning zones. I avoid anyone in a coastal area or the airfields, period. I see the following as more inclined to be friendly: -- Someone going about their business without a weapon in-hand. Can still be "armed" just not twitchy/ paranoid-looking. -- Stylishly dressed characters (they probably put thought into how they come across to other players, and therefore avoiding conflict is probably high on their priority list.) -- Someone visually signaling friendly or saying so and not running full speed AT me. And respecting a degree of personal space.
  15. abrown3

    Shooting in the legs

    Yes, getting shot in the leg can break it. It happened to me last night at the airfield. Hubby and I were looting and someone sniped me in the leg while I was going up the stairs to the tower. When I awoke from unconsciousness, I used the splint in my backpack to patch myself up. It was our first pvp experience in Dayz and my first splint --Just so happened to have crafted it a couple hours before. Phew, glad I did!!
×