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Everything posted by dethsupport
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I dont understand why there is no AUTO RUN KEY!!!
dethsupport replied to Bohannan (DayZ)'s topic in Suggestions
Auto run is like a very slow form of teleporting or botting. You start on your path, leave to make a sangwich/grab a beer/smoke a cig/take a shit and then come back and you're at your destination. I am against the idea but I don't care so much as to give you crap for wanting it, it wouldn't affect my gameplay at all if you used it. -
I did not know this, that solves this topic. You have my beans sir/ma'am.
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No I wouldn't want to loot it, especially not for something like food. I wouldn't want to be wearing the clothes of an infected, eat the food they're carrying or any such thing. My point about looting zombies is it effectively counteracts the reduced loot spawns that we will see in the future, and the lower spawn rates directly tie into the difficulty of the game. This game needs to evolve and become harder, not easier.
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Survival is not just about looting canned food and ak47s
dethsupport replied to Lady Kyrah's topic in General Discussion
Much of what you ask for will probably be implemented down the road, and as the game develops we will likely see a shift in loot spawn tables; however I hope crafting does not become so extensive where it becomes the main focus of the game, if I wanted to spend all day crafting I'd play 7days to die. I am with you on basic things such as a shelter or fire etc. but when we start talking about machining AK parts you lost me. I may be wrong in this but we wash up on shore somewhere in Europe and everyone is the same, as in a basic average human. Machining AK parts requires indepth knowledge, hell any metal fabrication will require a much more specialized skill set then the average human possesses. Personally I would be happy just being able to break sticks off of trees, it seems absurd that the only place you can find sticks are houses and they are somewhat rare, but hopefully this gets addressed down the road. -
I don't like the idea of looting zombies. Zombies should always be a threat and by making them lootable you are removing some of that threat. For example, when ammunition becomes rarer it will encourage more melee combat or straying away from towns. If one in ten zombies dropped 11 rounds I would be gaining supplies and they are no longer a threat to me, in fact it would be quite the opposite and I would search for them knowing I am getting supplies. It would kind of defeat the purpose of making loot rarer, and rarer loot makes this game more challenging. As for dead players becoming zombies, I have mixed feelings about this. It would depend on how the virus is transmitted. If you follow traditional lores it is generally a bite or scratch that delivers the infection into your blood. I believe in the walking dead everyone has the virus and they turn upon death regardless of how it happened. Though I thought I read somewhere that players were immune to the virus for some reason. Regardless, the fact is most players don't die to zombies, they die from a 762 to the skull, a chest full of 556 or the notorious bugs that devour characters, all of which would make for some incredibly debilitated zombies, if they were even able to move at all.
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Unless they plan to change the contents of the first aid kit it wont be that uncommon to have tablets. Not to mention once they work as intended and 12 pills actually means 12 uses then people wont really need to hoard.
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Plus.... the stuff would be irradiated....
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The general consensus is that although the pumps are common the towns will also become much more dangerous with a large increase in zombies, less ammunition, firearms, canned food and supplies etc. Once hunting and hypothermia and such is involved you may find yourself camping inland by one of the many streams or ponds instead of just booking it to the water fountain having to hardly sidestep the three zombies in the entire town.
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-Besides getting your clothes wet it is a generally safe and rather direct way between electro and cherno. -There is not really a reason to increase a negative impact of wading because once hypothermia is in the game wet clothing will likely be more than enough reason to stick to catwalks. -I have mixed feelings about this. Sure it would be interesting but its just a small patch of wetlands/marsh not a full blown swamp. If it took up a large chunk of the region so the map had more diverse biomes then I would be on board, but I think the landscape as a whole may be here to stay as is.
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This doesn't make any sense, loot from an irradiated zone would be... irradiated.
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Yes it will be in game at some point, the normal water points should still remain pure though so most players wont even notice a difference. If you're one of those that has trekked inland, become thirsty and stopped at a nearby stream or pond then you will require tabs as the game progresses. As for how severe it will be, we can only wait and see.
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Improvised weapons like bows are already planned for the game. Give it time.
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I was killed by a guy with the greatest hacks ever.
dethsupport replied to PhillyT's topic in General Discussion
Lol wddafux. Turned a IZH-43 into an AA-12. -
Cheaters must be punished
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Many people don't think of it that way, and its a useful way to explain its function.
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Exotic and hard to reach places should spawn loot
dethsupport replied to alleycat's topic in General Discussion
It would certainly be a refreshing deviation to be rewarded for your exploration. Currently people die and usually do one of two things. Run to electro to gear and work their way to balota airfield or run to berezino to gear and work their way to NEAF. If I'm going to take the time to swim all the way out to one of these islands I should get something amazing, like an imported crate of ripened pineapples. Can you imagine how good one of those would taste after a zombie apocalypse? Its the little things that count. -
I seen it I was just commenting
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I wear a payday mask and I'm quite friendly. I may ambush you, tell you to strip naked and wiggle for me, but I'll always let you go in better condition if you comply by giving you beans, taking you to the water points or even making you the improvised backpack when I happen to have all three materials. My fire-team rolls around with one of each payday mask and the last member with a gas mask for identifying each other.
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You shouldn't feel bad honestly, there is currently no content in the game that make military kits even remotely necessary. People go to airfields for two reasons, to kill people, or to gear up to kill people back south(even if its in self defense, you still killed someone)
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Defribs only work in real life within a certain time period because there is still electrical impulses in the body. After a certain period of time it is ineffective, hence why you couldn't walk up to a day old corpse and defrib them back to life. They are used as intended to revive a person not bring back the dead.
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*Semi-long read - TL:DR at the bottom This is now the fourth admin I've encountered that has immediately reset the server as soon as they lost a firefight they began or asked for. The most recent experience was at the Balota airfield: I spawned in by the supermarkets in Chapaevsk, cleared out both markets gorging myself on food and drinks before heading towards the airfield. Upon approaching from the north I heard an M4 go off, but didn't see a muzzle flash so I hit the deck, weapon out scanning the strip. I hear another shot go off and see a zombie drop about 200 meters to my right. I sweep right and ah there you are, running around the strip devoid of any cover or concealment, just running along not a care in the world killing zombies in broad daylight. I check the player count, three of us are on and you have thrown caution to the wind at an airstrip, you are simply asking for trouble. I could easily take this shot right now and have you drop, but hey, maybe you don't deserve it. Maybe you, like me, are regearing your character after yet another buggy experience has left you hungry and alone on the coastline. I decide to give you a chance. I saw you run into the tower and you have shown no signs that you know I am here so I work my way to the far prison building. I fireaxe the one zombie near the doors for a quick and silent kill and proceed into the building making sure to close the door behind me to cover my tracks. I do a quick sweep and find an ammo can, defibrillator and two precious boxes of 762. I make some room in my inventory by dropping some soda cans and unopened cans of food - both to take the bulky 2x2 items and to ensure you don't come in and think "hmmm loot looks a bit scarce, someone picked through it". I am careful to spread them out throughout the main three rooms of the building to make it look as natural as possible. I'm coming out of the second floor room when I hear the sound of some muffled footsteps. You're here, looking for loot and like a greedy little piggy you went straight for the cell instead of taking the time to clear the building of threats. So here I am, leaning slightly sideways to get a clear shot down the stairwell. Then I hear you start to eat. Okay that's fine I can wait. Part of me wants to go down the stairs and come up from behind you while you are eating, but I don't want to risk alerting you with my footsteps or visual clipping through the wall. You're still eating... Okay maybe you didn't have space, you wanted to gorge yourself and the building looked untouched and safe- I can sympathize with that. I stop leaning and ever so slowly shuffle slightly away from the stairs making sure to time my movements with the sounds of your munching. Its like playing red light green light, and each step makes me itch with anticipation. I'm away from the stairwell just enough you can't see me from the first floor when I hear something, or rather I don't hear something. You're not eating... Did you hear me? I freeze, weapon out and wait. Then a flash of full military kit sporting an m4 runs past the bottom of the stairwell to the 2nd room. At least that's what I thought but I don't hear any footsteps. Then... chewing... again... You stopped to eat the food right behind the stairwell, and with the right angle of peeking I can see you through the small space of the railing. I check the player count again, two of us - just you and me here while the large continent remains untouched. Well I have waited this long for a possible interaction with you, I still don't want to simply light you up - I want this to be interesting. So as I hear you start to chew again i decide its time to dance. "GET DOWN ON THE GROUND - PUT YOUR WEAPON ON THE FLOOR" No vocal response, just a reloading sound - you're changing out your mags right now. "DON'T EVEN THINK ABOUT IT, GET ON THE GROUND - PUT YOUR WEAPON ON THE FLOOR" You're spinning around looking - I am so tempted to lodge 10 762 rounds into your skull "LAST CHANCE - GET DOWN ON THE GROUND - PUT YOUR WEAPON ON THE FLOOR" Your response? Hold down the fire button with a double mag loaded and point your barrel in the general direction of my voice. I hear ricochets and an m4 sputtering out. And then? *click* You unloaded a double mag, in a general direction and hit me exactly zero times. You haven't moved from your spot, just stood there shooting at ghosts. As I hear you start to reload I drop 10 rounds into the top of your brain housing group - your brain bucket fails to even slow the rounds down. I feel satisfied as I see you drop knowing that mid reload you heard the thundering roar of a sks before seeing the elegant white text against the black screen. You are dead I reload my weapon, check the player count - still just us and move downstairs to close the front door when the server reset message appears. No response from server for x seconds. You coward - you had no skill with your character or at the game. You rent your own server where death is meaningless because you simply reset the server whenever you die so there is no reason for you to ever get any better. You are supposed to learn from deaths meanwhile all you did was turn back the clock slightly so you never have to learn. You disgust me. You disgust me - so much so that I immediately sort server history by time - there it is 0800, 1/40. Normally I wouldn't do this because I know most admins would be waiting at my location to kill me or will just kick me on spot. This is a rare occasion, you have really annoyed and entertained me at the same time. Lets do this. I log back in - glitched through the floor I am on the first floor in the room by the stairwell. You are... doing the same thing I caught you doing before. Standing there by the staircase eating. The door between us is closed - but I know you heard me load in with all the rifle racket. Weapon up I open the door and there you are - your lovely military gear and pimped out m4 on your back - and ..... can of beans in your hand? You really didn't hear me?? "Remember me?" You turn around - look dead at me and decide to put away the beans. As you're drawing your m4 I put two rounds in your face and you drop. I dump the rest of the ammo into your dead corpse right in the back of your head. I'd have spit on you if I could. I go to reload and whats that? No response from server for x seconds. Really? No.... REALLY?? I decide not to do it again - I'll leave you be there are plenty of more cunning prey out there for me to match wits with. And if I don't sit there and kill you over and over someone else will - I guess at least I still have the 10 rounds from both occasions you reset the server. TL:DR - COWARD
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I'm undressing you with my words :P I do like this idea and the loot respawn issue will eventually fix itself when loot actually respawns naturally instead of with server resets. I agree with half of your statement but disagree with the other. You are right you can never fix human behavior but private servers to me means pushing this crap off the public hive so badmins can farm their gear and plant daisies in the road for all i care. God mode means nothing if you're the only person that plays your server, and who's going to play with a badmin like that except other people that want everything in the game to be handed to them with no risk whatsoever. I say trim the fat, boot those that want dayz to be sunshine and kumbaya off the public hives so the rest of us don't need to witness/deal with/be the victim of this nonsense. Yes and no. These badmins will always abuse every tool at their disposal everything from teleporting to godmoding will happen if you give them a chance. At least there they will be unable to take their gains to other servers for abuse potential since the hives will be separate meaning no character saves/loads between public and private - sure they will abuse their powers on their servers but at least they will be able to lock them, play the game alone with a full pristine kit and police chernarus of zombies who don't care if you abuse powers/exploits. The rest of us will play the game for the emotional roller-coaster it brings. Way back when hardcore Diablo used to give me the thrill of one hit could end everything. Dayz does it so much better in such a sexier way. To summarize this will not fix the problem, at best it will quarantine this crap to servers that do not have access to public hives. At least that is my interpretation. ---EDIT--- I forgot to comment on this post as well. Now that you mention it you are right considering the game will eventually iron out all the buggy deaths as it progresses. Have some beans.
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Once private hives are implemented admins can god mode even more than now - but at least they can't take their ill gotten gains and character over to a different server
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The issue isn't having an admin kick you for killing them. The issue is that they perform a server restart when they died which rolls back approximately 30-60s which is usually enough to where the admin has their character back alive. I have been kicked before for killing an admin - but that is fine, I still killed them and their character is still dead. Rolling back effectively makes them and their precious pristine from head to toe gear immortal and inches dayz onto the path of character baby sitting games in line with hello kitty island adventure. (+1 if you got the reference)