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Your DayZ Team
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Everything posted by Elle
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I like it! Occasional ambient fog would be awesome.
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I use morphine when I get a broken arm - happens more than I like to admit and now I need to find more morphine....
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oh umm ok. I don't understand the mentality but whatever dude.
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umm do you carry around a box of it to look at or what? personally I just eat the stuff when I find it and never even consider the name - good energy there but a huge space hog
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so I'm not really sure what difference it makes...
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so is star citizen playable yet? and I mean the whole game not just the hangars. I've been watching it for 2 years now waiting for something playable and so far all I've seen are the silly hangars where you can walk around your unflyable ships. at least for my 30 bucks I can play this now warts and all its still better than nothing. edited for really bad spelling
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yeah I've been wondering about that duct tape thing too - I mean where I come from duct tape can fix a broken universe - I still don't know what its for in the game tho
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yeah you can sneak around them as long as you don't enter their line of sight and you are moving quietly, at night you can pretty much walk right up to their face as long you don't have a light turned on. I tend to sneak into the smaller towns and hope I don't draw agro (they give away your position when they come running at you) but if I do and its just one or two I will kill them quietly with the axe and go about my business, I've also been known to hide behind a bush and just watch them for a few mins in 3rd person to see if I have agro or not. experimental seems to be a bit harder to do all this on and the zeds there are now respawning, a lot of times already with agro so theres that to consider as well.
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retrieve - assist - gather missions (please add your ideas)
Elle replied to Energetics (DayZ)'s topic in Suggestions
OP if you are going to quote me do give full context - the small part you have posted is in relation to your silly mini-game ideas and as far as unsocial behavior in a survival game goes, if zombie apocalypse ever occurs I can guarantee you that I will be the most unsocial person on the planet and I can also guarantee you that will likely kill you just for entering what I might consider my territory - I survive, you don't. I've also noticed that you are still pushing the idea of locking up the loot, I've said it once and I'll say it again, go pound sand. when it comes to more interactive environment, the devs already have that in the works, don't you keep up with development?? pretty sure it was rocket that said it would be fun to be able to get the power station in electro going and that will take parts. I have no problems with that type of interaction but I have a huge problem with your asinine idea to lock up the loot. did you even bother to read through the thread I posted for you earlier?? again that was all player generated, the way it's supposed to be. in the end I will never support your ideas for mini-games that are forced on the player to gain the advantage, learn to be a better player or go play something else. for the record I have been ganked for my loot after the painstaking process of looting NEAF, it's part of the game - get used to it. -
pretty sure you can paint them on experimental now edit: yeah its listed on the changelog for experimental
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point taken I don't really like boys much but if they ever add this maybe I'll apply for the job of "lookout" ;)
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retrieve - assist - gather missions (please add your ideas)
Elle replied to Energetics (DayZ)'s topic in Suggestions
in your very first post you suggest hiding loot behind some locked something or other that requires the player to play some silly mini-game just to get at it - that gives those players the advantage over the majority of us that have no interest in your silly mini-games or do you just not quite get that?? personally I like having my loot on the floor, table, bunk, or some poor sod that got in the way. what you suggest would defiantly make my game experience different than it is now. if you want a quest I suggest you read this post... http://forums.dayzgame.com/index.php?/topic/168707-the-ccsd-chernarian-creepy-stuff-department-needs-investigators-for-the-radio-transmission-mystery/?hl=%20green%20%20mountain%20%20numbers%20%20station no skipping to the end and do be aware that I personally participated and that this is all player driven - the way the devs intended. -
retrieve - assist - gather missions (please add your ideas)
Elle replied to Energetics (DayZ)'s topic in Suggestions
now that there is funny ;) I could use a LRS come to think of it.. -
you're incredibly naïve to think a couple of lookouts will keep the place safe - the only way to guarantee the safety of such a location is from within the game mechanics itself and somehow I don't think there are any plans for such - some modder might do this later on but its certainly not a feature I'd like the dev team to mess with, we have more pressing issues. edit: oh and you are still trusting the people that server as your lookouts to not turn bandit and rob everyone blind - temptation can be hard to resist at times
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campers waiting and watching the entrances/exits to said underground... while i am not opposed to a trade system, in the end its all about trust (of which there is little in DayZ) so far i've had exactly one trade experience and it went pretty good - i was surrounded by heavily armed players (not with me, i play solo) and i managed to trade for a hacksaw with everything going on the ground, i left with my saw and they left with a bag of rice or some such. i think a seperate trade window will simply add more time to the transaction once stable is updated, instant drop is on the way ;)
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will swap mosin with long range scope for sticks!
Elle replied to afcbw12's topic in General Discussion
perfectly safe right? -
hrm in a real world scenario I can tell you my name is anything and I can use a different name with every person I encounter - of course in a real world scenario I am an individual by appearance so I can be identified by how I look but I can also attempt to wear a disguise and change my look as much as possible with whats available. just a couple of things to consider based on "realism". on a side note it would be nice if there were some identifier that you could allow for the sake of clans and such.
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retrieve - assist - gather missions (please add your ideas)
Elle replied to Energetics (DayZ)'s topic in Suggestions
for starters I am not a guy nor am I young - you can stuff your generalities where the sun don't shine - this is not my first sandbox game, the first sandbox game I really enjoyed began to fail miserably once a questing system was implemented - just go play WoW if you want this kind of crap in a game and stop trying to force it on the rest of us. one would think that after the resounding NO to your suggestion that you would have just dropped it by now and yet you insult us because we don't like your idea. go pound sand buddy. see ya in cherno. -
retrieve - assist - gather missions (please add your ideas)
Elle replied to Energetics (DayZ)'s topic in Suggestions
ok I'll add something useful - you don't like the game leave it. what you are suggesting is a system that will reward some people with better gear for choosing to play the "mini-game" while leaving the rest of us with just the basic gear for not choosing to play the "mini-game". as the game is now the only advantage you might have is... well there isn't any advantage to anyone, that's the point. we are all equal as characters and only manage our survival by using our actual wits, some are better at that than others but that is something the player brings to the game. oh and crafting recipes are not "quests". edit: I've already admitted that I am on my personal scavenger hunt, call it a quest if you like but the game sure didn't dish it out to me - I chose to search for the things I want and for the record I found the green paint and a better compensator..... now if I could only find that scope -
so apparently it's based off some location in the Czech Republic - you might enjoy this post... http://forums.dayzgame.com/index.php?/topic/167224-a-google-street-view-tour-of-chernarus-updated/?hl=chernarus%2Bmap
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retrieve - assist - gather missions (please add your ideas)
Elle replied to Energetics (DayZ)'s topic in Suggestions
huh, I'm currently on my own personal scavenger hunt, I'm looking for a better compensator, LRS, green paint and some more map pieces. some of these items take me to some very dangerous places and some do not. the quest is easy, stay alive, find better gear, kill zombies and/or players. I can see what you are getting at however, but I find some of the appeal of this game is the lack of directed structure. it's my life in the game not some NPC's. -
rock on!
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it was the 1891 with the old soviet marks stamped over the old tsarist marks - its biggest problem was it had been "sporterized" meaning the much of the fore stock had been cut away to make it appear to be a hunting rifle which greatly affects the barrel harmonics (and the collector value sadly). oh and it kicked like a mule, the steel butt plate bruised my shoulder after a mere 5 rounds. the rifle I had been using up to that point was a British .303 carbine but it had all the original furniture intact and fired like a dream. edit: good to know some of the history on the Obrez, thanks :)
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remember children... always be energized, hydrated and healthy before venturing in to harms way.... just sayin.
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yeah stairs are a bitch... I was up on the 6th or 7th floor in one of those tall apartment buildings in dubky once and as I was comin back down the stairs when I came to the place where there is some rubble on the stairs so you have to kinda vault over it to get past, well I guess I was in a hurry cause I ended up vaulting right out the window... nice view goin down tho.