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Everything posted by CJFlint
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Maybe the melee bug does not effect everyone. Not really sure. For me it does. I have played dayz sa for some time now through a few patches. This the 1st time I have seen the melee bug. For me it is so bad I don't even relly on my fire axe any more, it just dosn't work much the time. Its something that is vary important to play dayz. I'm going to not play until I see a hot fix or a patch. But it does look like the devs are aware of it and are working on it. I do not think the zombies are any tougher then they have been. they use path finding now and some which is a game changer in a good way. In I have been able to lock them in rooms. The problem isnt the zombies or how many it is the melee bug. Its like going to combat with a gun that only works 50% of the time, and when it does work it shots were your not aiming. Pretty lame. So once they get the melee bug fixed and fix the crawler zombies (they can go through walls) we will be back in biz. Its Alpha LOL
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Since I have played on the new stable .47 this has happened to me a # of times, I decided to stop playing til its fixed. Its just not fun with that bug in the game.
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From PC Gamer about .47: Known issues: Player can in rare circumstances enter a state in which they cannot attack and must relogCharacter may temporarily enter a frozen state when throwing (resolved a few seconds)Melee targeting is off in some situationsThese are not that rare though lol
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Went AFK to Poop and Character was missing gear when I came back
CJFlint replied to t1337dude's topic in General Discussion
YOU HALF HAZARD ASS HAT!!!!! HAHAHA -
I have to agree with you, certainly there good way to kill zombies in Dayz SA. That's not what the problem is, its a bug. It complete counter productive to fixing a serous game bug that really needs to be fixed.
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Sure when Melee really worked, it was easy. Currently its vary bugged in .47 stable I'm sorry to say. I know this for a fact. Yesterday in fact I was by bolota aim directly for the zombies head, and nothing happened what so ever. In fact sometimes my avatar dosn't even swing. Its vary bugged bro, please don't try to explain how to kill zombies to us..we know. Its not what the problem is. It has nothing to do with player skill and everything to do with game bugs. It needs to be fixed really badly. I never seen this issue before .47 stable, not even on exp. I have played dayz for 100s of hours never seen this bug til now.
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So yesterday I decided to to how well storing items in an a secret area on a the map on a sever in my fav list. So far I found out you can fill back packs and leave the on the ground, then go on a different server, then come back and every thing is still there. At 1st the back pack appeared empty and once I put it on all the items were still in it. How reliable is this? Does the server ever wipe what you place on the ground? Or is it only that your at the mercy of other players finding? What is your exp with it? What kind of bugs are there if any? The reason I ask these questions is because I don't want to waste to much time collecting items just for them to be wiped.
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How well has persistent items worked for you in .47?
CJFlint replied to CJFlint's topic in General Discussion
Weird yesterday I left items laying on the ground and returned to the server a few hours later and they were still there. Maybe the server never restarted. -
Went AFK to Poop and Character was missing gear when I came back
CJFlint replied to t1337dude's topic in General Discussion
Well god dam with guys like you running around in dayz I have nothing worry about....do you do that allot? lol... Can I use you as bait later? Can I borrow some of you blood too?...Just for a min or two.. -
Went AFK to Poop and Character was missing gear when I came back
CJFlint replied to t1337dude's topic in General Discussion
I swam a few times, you can lose your gear although I never swam long enough to lose mine.... I learned something interesting in shallow water......If go in say 2 to 3 feet of water were your still walking, then lie down you go underneath....You can no longer be seen. Prefect way to hide, and do you not lose your gear unless you start swimming......Completely invisible! You can even crawl. -
Went AFK to Poop and Character was missing gear when I came back
CJFlint replied to t1337dude's topic in General Discussion
"Went AFK to Poop and Character was missing gear when I came back"........hahahahahahaha!!! Were you grouped when you pooped? Maybe one of your buds stole your 22? When I to use the can, or grab a beer while I play I never just leave it on auto run LOL were you on a packed server?? -
It does...but its a game and there's mechanics to consider. Black, Green and all out hunters or military camo does work well. Also your profile while laying prone is something to consider too, using an improvised back pack is the best for lowering your profile. Hunter pack is another good one. From what I have seen with day Z mechanics play a big role on how visible you are to other players as well. 1st off if you are moving around or running, you are far more visible. If you completely still your much less visible, and if your hiding by a tree or behind something your profile you are much less visible. Your view distance is huge too. You can only see grass and small shrubs so far. You have to think about that, just because you see grass and think its safe to lay down in it. The guy aiming in on you from 700 meters away does not see it and sees you laying exposed. View distance has to always be considered. In an urban setting, were much of the pvp takes place these days, camo plays less of a role but still does. I think wearing black or grey is best for an urban setting. In DayZ there is real world judgement that helps, but I think you really really have to know the game the game mechanics as well. Its a realistic simulator, but it has its corks and bugs. OFP and ARMA were the exact same way.
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I found that out last night. I was able to lock a couple of zombies in a room, a crawler seemed to be able to still go through the walls. I sadly I agree they really need to get them working correctly, they are pretty bad. Which means not going through walls or closed door. I think the biggest problem I have with dayZ is not experimental per say, its what they put out on stable. Experimental I expect to be buggy. Stable I expect to have minor bugs but be functional. This time around for the .47 I really had my hopes up, ,46 stable I played and enjoyed. I was expecting more features, items and cool new tents. But so far .47 I'm not to fond of. I pretty much to the point were I'm thinking of putting the game down and waiting, saving my avatar for a future patch. 90% has to due with the melee bug and the whole broken oped zombie weirdness. I find it really un fun to travel all over the map collecting items, to then be attacked by zombies and have stuff ruined. Not because I did not know deal with them, or play. But because I cant hit them like I normally can. I aim then swing and nothing. Then they hit back, followed by bleeding and gear ruined..Not fun....sorry Im the type of player that prefers game developers get it right the 1st time in regards to stable. If I have to wait wait a while fine. See DayZ SA nature is to be a really unforgiving perma death game. I expect that. But when there's bugs that cause you to die or or screw up your avatar, they are far more notice able then say a game that it more forgiving game. So they have to get that stuff ironed out before its put on stable. This melee crap reminds me of the whole ladder death bug issue dayz sa had a few months back. I am optimistic and know that there are many patches to come....we will see.
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Honestly 90 % the reason I am complaining Is because I exp the melee bug were you aim and swing your axe, and nothing happens. If they could just fix that, I will consider the zombies less annoying and not worth complaining about. Because right now I don't even want to encounter them because I can't always rely on my fire axe. It has zero to do with player skill, its a bug. In the .47 stable patch melee has been really sketchy. It is so bad that I decided to put them game down until I see it fixed it a quick fix or patch.
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Have you played sense .47 stable? They path find now. You can lock them in rooms and I have not seen any run through walls. They shouldn't anyways. Also I have locked them in rooms you can do this now.
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The zombies are abit harder to deal with then before .47. For starters it seems there is some issue were with melee combat were sometimes even if you aim in were you want to hit, no damage happens and no strike. This a known bug that needs to be fixed. I'm sure the devs are aware of it, it will more then likely get fixed....I hope.... The Zombies are smarter and there is no more running up stairs to hide from them or get away from them. They will just come up and attack you there. But they can't run through walls or closed doors. So I'm finding my self having to adjust my methods of dealing with zombies pests. Locking them in rooms is something that is a realistic option, if you don't feel like a pointless zombie brawl, which they really are if you play to survive. Cause each time you fight one it takes a little out of your avatar, they slowly bleed you to death. There is ways of avoiding being hit by them, but its dosn't always work. The reason I say they bleed you to death slowly over time if you don't watch your self. Cause you my think your ok after fighting them. You can get infections from bleeding, you can have you gear slowly wrecked over time, you can suffer the grey screen trauma which means your vary close to death even if you have the green bars. Then when you do go pvp, you die much faster, because your CHR was already on the brink. I'm finding as a long duration survival player zombie attacks can take there toll over time. You have to really watch you CHR health and weather your seeing color or grey, + your gear condition. Real pests!
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What I do is have them chase me in a house or building then run back out quickly closing the door behind me. They can't open doors so they are locked in...This works in some cases. Zombies are so fucking annoying lol Honestly I think the current count of zombies is fine and really don't want to see more of them, unless it is in was once was a populated area for realism sake. Quite frankly I view them as more of an pain in the ass currently then anything, and at times really fucking annoy me. Serous zombies really annoy the shit out of me in DayZ....something about those noises they make! They remind me of retarded inbred meth heads! I quite frankly get nothing out of killing them, no thrill, no challenge, no items....nothing. They can also ruin you gear, by being attacked by them....vary annoying. I try to avoid them I prefer to save my ammo for animals and other players that I get can something from. I know I know its a Zombie game...LOL But it seems with the .47 stable build we got some new cool add on's, buggy malee and more annoying zombies. So DayZ to took one step foward 2 steps back. Its Alpha! I know!
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Well the trolls have arrived....free entertainment. Who is the OP?....
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..................JT111 are you a little bit butt hurt because you died, had to respawn and lost all your shit or something? Did your gun fail you? Why all the DayZ SA hating?
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Exactly. You know its not that he wants more weapons and improved too.....I do too. Its the way he worded it like DayZ SA sucks. DayZ SA is fucking asome concept, made by some the best military simulator developers ever. It's an ALPHA PRE RELEASE!! Were lucky to witness the game be developed like this on such a large scale...serously.
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OK all I will say is I want a good dam proper sniper rifle.....em k. The mosin is ok but its from the fucking 1800s for god sakes. I want to see the SVD, a barrett lol or .300 winchester...some thing along those lines. But I refuse to get into this whole the game guns suck thread to much because it is ALPHA! I know the devs are working hard to bring us more content. Its coming they already hinted at adding the SVD. If its the full release and they still havn't added more improved guns then I will start bitching.
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I have seen worse. When I 1st started playing I fell victim to thee ole bambi bait trick. Some fellow bambi said they helped with food then there buddy shot me in the back. Baiting is something people do in game, and it more then likely is going no were. That's why it don't trust a mofo I meet randomly any more.
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Well geez you need a beacon, those camp fires are visible for miles! ha ha ha These days I'm more paranoid someone is going to see me cooking deer stake then, hitting up barracks for loot. The need to get the gas stoves so they quit burning food:(
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Ha ha ha ha! Set up a camp site with a nice cozy camp fire out front....."oh boy a free-be!" BANG! There are some pretty dense players out there, I do believe you could rack up quite a kill count. Is it the right thing to do...not really, but you could.
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That's what I'm wondering too, these a are good questions and also what happens if your avatar kicks the bucket? Do you get a chance to run back to your tent and collect stuff you collected and put in the tent?