neobit
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Posts posted by neobit
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Consensus would be that zombies are not "using" blunt weapons but they are attached to their arms because of accidents. E.g. plank with nails that went through zombie`s arm, barbed wire around fist etc. Of course holding a stone is not a big deal, even for animals. Dayz zombies are still humans, their brain is functioning(??).
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(...) its become kind of an obsolete item, as everyone just uses online maps(...).
That is an invalid statement.
Regarding moving spawn point - i guess it depends on the story, if it is not forcing of being on the coast I would be happy for totally random spawn-points i.e. middle of big forest is acceptable.
As for map, I would prefer more to have random (or customized to your civilian role - that was mentioned in some suggestion topic) items than specific ones (what will prevent from particular item inflation).
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Hopefully development speeds up when they realize they have some HARD competition @ SOE H1Z1
Don't fool yourself. It does not work like that anymore after games are started to being sold before they are released(finished!).
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Why the dev team doesn't have an official website?
blogs, reddit, forums, twitters....really?
Why not use dayzgame.com for official news?
WTF
Base on you, choose one:
- Neutral: You are more visible, you sell more products, you can eat more apples.
- Positive: they don`t force you to use specific form of communication but let you choose.
- Negative: they don`t care about being efficient with providing good quality, solid communication but only marketing.
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Good idea.
Probably can be implemented same way as fly periodically flying near to your head.
I would love to see not existing zombies lurking before such player.
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Another simple but great idea.
P.S.
"[sUGGESTION]" in topic, "suggestion" in first sentence, it was posted in suggestions part of forums. That shall be a suggestion then.
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I will download it.
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Cool idea and not very expensive regarding implementation.
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Well, then the handcuffs will loose a lot of their charm.
What about instead of lootable target inventory it would be accessible but you can't take anything until you ask for it, kill the player or handcuff him?
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I'm sorry but how do you have a problem seeing that? Is it that you want it flat facing you, because that wouldn't allow a compass to work?(...)
Exactly! Currently magnetic field will not affect compass' needle properly in such position you requested.
P.S.
However Earth magnetic field is changing, please try to suggest that in couple of years, maybe than it will be more 'immerse'.
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I am not killing for fun. Sometimes you see a guy running towards building where you are hidden. Your fellows are exchanging stuff, one of them is sick with broken bones.
You are not sure does the guy running towards you has weapon, is he alone. In one word, is he a threat. Few seconds of thinking and you shoot.
Bangabang! You are in the jail... <_<
The thing with simulators is that they give you possibility to make different actions. It is up to you how will you play with them. Taking away such thing as ability to KOS will cut cojones of this game. PVE private servers for those who are not seeing point in being killed because of lack of awareness.
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I remember trolling in Ultima Online and how extensive it was. Even back in MUDs, and how dickish people were.
(...)I have played Ultima Online on PVP and PVE servers. PVE were much more boring and pointless. Every sim-world has to has criminals.
(..)
KoSing and griefing has nothing to do with how old you are. Assholes are ageless.
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'griefing' - I agree. This kinda topics are full of griefers. Someone virtually killed your virtual avatar, that doesn't mean he is an asshole.
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(...)with the help of online maps(...)
Maybe that "cheat" is the source of your boredom.
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Nice idea, but with all those ponds and "rivers" not really a necessity.
Water from the rain is much cleaner than water from static reservoirs.
You would skip using purification tablets on water gathered that way.
I`m in! :beans:
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(..)
You can punch a wall quite hard, for quite some time, without getting hurt at all.
(..)
One time, I punched a wall only once and broke my bone. Unlucky.
As for the idea, I do not like it. :facepalm:
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Well done. Nice collection. Realistic and very nice to see in game.
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:beans: for that video. Pretty amusing.
:emptycan: for idea to have it in the game.
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In the way you explained it, that looks like a bug.
In the way I am hearing it, same, it is a bug.This is a bug. Especially in the survival game where it really matters.
EDIT:
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Vehicles and animals
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I like the idea except players shouldn't see each other inventories. Verbal communication will be enough and you still will have some space to negotiate (with your cards hidden).
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Yes for all!
Good job.
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Initially I liked that idea. After the whole day of programming it might be then painful to the wrist while you need to press one button hold continuously.
Then I rethink that, as there might be the risk of player-zombies running around. Using something heavy on your keyboard is a better solution. It is at least creative.
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0.63 Experimental Release Check list
in News & Announcements
Posted
Thank you.
The list was a good idea, and probably should be reused for the following releases as well.