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Everything posted by TokumeiSennin
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I don't think 3rd view need balance... like you mention, its need fix bugs,
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Dead player's bodies can get back up as zeds
TokumeiSennin replied to Tricky_Vic's topic in Suggestions
Again, you wrong see fiction case. How looks/life/do fiction create in this case zombie depends only from author. If author said thats zombie have two heads then in his story or in this case game, zombies will have two heads and da end, no need look for logical explain. At least author may try expain on his "story way". Here zombies wasn't cleared explained, just few info about them. Look for any logic in fiction is useless. You can suggest to add some logical explain but not accuse about lack of logic in fiction-fantasy story. -
Health and blood regeneration after last patch
TokumeiSennin replied to brazorf's topic in General Discussion
No sir. dark green energized mean slow blood regeneration its 1 blood point per second, as max is 5000 its mean full regeneration time is 1 hour and 23 min. If you lost a lot blood then its may take over hour. Its impossible to lost blood without lost health, i think even if you blood dotation then healthy gone. If you don't have status healthy then you lost some health. -
Hello I tried find my ideas about anti-jumper system in search function but i didn't, so i post them here. 1. Nerf logout timer -Was suggested many times and i agree with it - If you are under 30 min on server then after logout and trying enter to server you need wait 5 min. Sux. How to change it: If player is under 15 min on server then its count. Not work for same server. I know its was suggested and i just saying that to define my opinion on this topic. I think its good system to nerf ONLY combat loggers which change postion on other server and back to original to kill someone. Kay, new ideas are, can be used both or separately.: 2. If player are under 30 min on server and try logout then server check his login postion and atm logout postion, if distance if less than .. let's say 1km then player get happy bonus delay time if try enter to another server. Its not work on same server. I found sometiming similar was suggested here but i had others conditions perspective. 3. If player is under... let's say 30 min on server and change server then at another server he can't pick up loot (or specific loot) for 15 min. Loot droped by other players don't count. Again, don't work on same server. Opinions?
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So now is question do you ready for such limits. You can do wahtever you want ingame without looting in first 15 min, IF you changed server too fast. I said i am personally ready for it. I see you are not and i respect your choice. System would mainly hit in server jumpers, less in players and wee see scale of jumping, so i am ready for it or maybe someone look for more effective system which do less impact to good players. I hope its would be better idea than private hive. EDIT: 15 min from login, if you are not in spawn loot point then before you will run to some spawn and find something... its take some time too. If yes, then you could wait less then 15 min.
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If during 15 min you can't find any food then limits even doesn't matter here. If you find food during 15 min and you still can't pick up then you can wait and don't move, losing energy is really slow. Chance for be enough hungry to die during 15 min and enter to server which with green ping which have lags is very low.
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You not die due starving so easy, 1 canned is enough for around 30 min activtiy, if you find food and wait (not moving) then its you energy lose will slow down till time up. As fresh spawn i keep running a lot more than 30 min and didn't died due starving. I understand your point. I understand you and your right, system hit in small group of players which change server due lags. I know everyday its happens, some players need change server due ping/lags, not only in server jumpers. Personally i am ready for such restrictions to decrease jumpers problem. Its more annoying than restirctions. Yesterday i played 2h on server, was reset, i back and played again, at server start i seen a lot players which enter on server for 5 min, in first hour i didn't spotted single player which was more than 10 min on server, after hour i seen few players which was longer than 30 min. Statistically there was 80% jumpers, rest played longer than 30 min. A lot players agree thats atm system is not enough or did not work.
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Hello I just wanna ask, admin server can kick players for not be on them TS ? I didn't found it in server rules, but i think better ask before i start report that servers.
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Hello I notcied something odd. 2 cases: 1. I had balistic helmet and got head shot by m4 = unconscious, but, my friend nr. 1 seen my as lying on grund, my friend nr. 2 seen me as crouch. I though its lag/bug at friend nr. 2 side and he probably lying at server side. cool. 2. My friend (number nevermind here) had balisitc helmet and got headshot = unconscious, but i seen him as crouch and he shot 2 times... I shot him at his chest 2 times at his crouch stance and killed him. Now born question. If its bug/lag at my side and for server he should lying on ground, then i shouln't hit him. I think at first time its was bug/lag at players side, second time its was bug at server side. How its is ? Maybe someone had similar experience and may explain it.
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Yeah, its helped at lot >_>.
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Yes, and i want to nerf/change that system like i said in 1. point. and add new more effective.
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Well, its was joke.. and original topic about ID is here or at least i believe so.
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No lol, KoS already said reasons..
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Dead player's bodies can get back up as zeds
TokumeiSennin replied to Tricky_Vic's topic in Suggestions
Why do you look for logic in moving dead mans ? Zombies its fiction, zeds born due fiction virus. How zeds "born" we don't know, what was conditions while they was infeced we don't know. Maybe concentration of virus need be high to get infected and was high some time ago and now concentration is too low to infected us, its one of many possible story. Don't look for logic in game basic on fiction story. About idea... its was suggested many times, i think its could be fun. Zeds from players could have some random loot from original. -
Yeah, true... RAGE QUIT !! xD I think its could be thieving habit. When you see someone lying on ground, you com near and one hand check pulse and another hand you checking his/her wallet, ho many money AND see ID... I don't have any others ideas...
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Sporter is pretty weak weapons, thats rights. I heard about buffed .22 in last patch. Now i killing zeds in 1 headshot, not 2 like was before... I think sporter spawn most offten as weapon in military(weapons) point. I think its better than nothing. I recommended headshot if its possible, if not, shot in legs, i never tried but maybe break leg.
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Wait for host / Session lost - after update 0.42.116181
TokumeiSennin replied to slaske255's topic in General Discussion
Check Troubleshooting before post about problems, how many topics about same problem will be made... -
Check before post -> http://forums.dayzgame.com/index.php?/forum/126-troubleshooting/ . A lot players have problem with enter on servers and stuck on "please wait" msg. Even if they enter, they have lags/desync (problem with reciving packs).
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Most players have this problem, if they enter on server...
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I enter on one server and didnt have any problem... yeah but server had no loot, even trash loot and zeds was bugged, running underground and hiting me :/ Bishes :/
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Same here + even if enter to game got offten high desync :/ There is some info https://twitter.com/Hicks_206/statuses/446235437439668224
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Haha, nice one.
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No madness here :p
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you know you played to much DayZ when......
TokumeiSennin replied to War Path's topic in General Discussion
I passed near church and my first though was "If there is any loot?"... [FacePalm]. -
Ya, rare mean chance, normal mean this problem exist is from begin. Simple.