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Everything posted by SniperwolfMR
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If you have a high end Nvidia card, use shadow play. Fraps will make you loose frames in game while recording.
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I met a bunch of guys and ran with them for a few hours tonight. Can someone tell me if one of them was Mr. Moon? He sounded a lot like him and had an awesome sense of humor. https://www.youtube.com/watch?v=f-u6vP-kTPM&list=UUhIhiweQVrc0epr5FGcUs2g
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https://www.youtube.com/watch?v=Z7aTB2UmHvA https://www.youtube.com/watch?v=9vFVbf8TRwk&list=UUhIhiweQVrc0epr5FGcUs2g
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Zombies are weak, they need to be stronger...
SniperwolfMR replied to battlerhd's topic in General Discussion
Wait a minute....you're actually able to hit zombies with a melee weapon? -
Berezino contains about 45% of all life in Day-Z. I'd say Svet has about 15%. Kras has about 5-10%. So that leaves about 30% of the full server you are on out there "somewhere"....think about how vast "somewhere" is. I hope people are getting real tired of this.
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Where have you found larger backpacks?
SniperwolfMR replied to octarine's topic in General Discussion
lolz. -
Chernarus is starting to look empty
SniperwolfMR replied to King Raptor's topic in General Discussion
Stop acting tough. I'll murder your whole duped out crew. -
Chernarus is starting to look empty
SniperwolfMR replied to King Raptor's topic in General Discussion
This game has become painfully boring. I'm sick and fucking tired of having to go near Berenzino to see anyone. I refuse to. I know I'm going to get killed from somewhere in those 2 apartment buildings. I can't believe people still camp there like its original. -
Chernarus is starting to look empty
SniperwolfMR replied to King Raptor's topic in General Discussion
The bottom line is that there needs to be more slots to each server. 40 is not cutting it anymore. Think of the vast size of the map, then think of 40 people. It should have 70 at the least. -
Log Horizon basicly nailed it on the problem of the current Alpha version of DayZ SA
SniperwolfMR replied to Raoul9753's topic in General Discussion
OMGSH@! You're on the Day-Z cheer squad aren't you?! I'm so glad I finally got to see you post! -
I encounter a dangerous bandit in Rify who was clearly plotting to kill me. Luckily I got the upper hand on him and was able to defuse the situation. https://www.youtube.com/watch?v=Iep6tEu02Tc&list=UUhIhiweQVrc0epr5FGcUs2g
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https://www.youtube.com/watch?v=AlfjeM3Szhc The nicest guy I ever met in DayZ, R.I.P.
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Can someone explain why my character walks at the pace of my grandmother when his gun is pointed? There must be something messed up with my controls or something, why am I not able to do the brisk jog with my gun pointing? I'm certain there is no way the developers made this change or purpose, no one is that incompetent. What is wrong with my game?!
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You're right, I'm a dummy. -_- Pretty much as illiterate as they come, I will remind myself to read with more attention from this moment forward, I promise ;) 50 KG. Okay, so 110 pounds. 110 pounds? I'm assuming you've never lifted weights to make an assumption like "our back packs in DayZ would weigh 50KG in real life!" Most people don't shoot while moving? I suppose if you are shooting at something that isn't aware of your presence. What if you hear rounds going by your head...would you move or stay stationary? If you actually felt rounds zipping past your body, would you walk at a summer afternoon pace with your rifle by your side or would you be moving with a purpose? Oh, you're a forum warrior! You would absolutely take the heat and stay still....RIGHT?! :D
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You're wrong. I was in the Marines for 4 years and we did MANY training exercises where we were moving and firing at the same time. It's a part of combat my friend. I'm shocked to see so many people defending the fact that we are unable to move with a SEMI PURPOSE when the rifle is at the hip. Ridiculous. A 50 pound pack is nothing. Lets all remember that this is a game as well. Can We?
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That little trick no longer works unfortunately. I understand that they probably will change it but we all know that won't be for a long time. Whats annoying is the fact that we now have to deal with this piss poor movement system now until they finally get around to changing it back to normal human movement
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Your signature, it's amazing.
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Kill everyone who doesn't speak English, trust me.
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So happy the random noises are back in full force as well! It's about time we are all put on edge again with completely random reload sounds, ammo shuffling, zombie calls and people crunching on cereal.
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A brisk jog with your gun pointed, this is basic human movement my friend.
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Game breaking, no doubt about it. Hope you guys are ready for a shit storm regarding this foolish change. As if getting over little hills isn't hard enough. Christ, I feel like I have cinder blocks attached to the soles of my shoes.
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ALPHER!!!!!!!!
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New DEV-blog | Questions&thoughts about it | Suggestions
SniperwolfMR replied to irishroy's topic in General Discussion
Omg, they got rid of the "hold G while sprinting to get up hills" glitch! NOOO!!!!! -
New DEV-blog | Questions&thoughts about it | Suggestions
SniperwolfMR replied to irishroy's topic in General Discussion
I wonder if the crash helicopters are spawning again?