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Grimey Rick

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Everything posted by Grimey Rick

  1. Grimey Rick

    State of weather - rain.

    Cool idea, bro. 🙄
  2. Grimey Rick

    Community Disconnect

    Played since the mod, don't care anymore. This game is decent at best, and that's all it'll ever be.
  3. Grimey Rick

    Hackers Everywhere

    What do you use to track game time?
  4. Grimey Rick

    Hackers Everywhere

    Steam is not "rubbish" for gathering stats, wtf are you on about m8? And yup, hackers have been around the entire time this game's been in development. They're everywhere these days. Do you PVP... ever? EDIT: To add to this, if you ever run around with high value loot, your chance of encountering a cheaters increases tenfold. Without fail, whenever I get my hands on a FAL or SVD, green ghillie suit, or anything of substantial value, a cheater won't be far. It might take a day, maybe two, but you're going to die to someone zipping around the area, shooting you through walls. On the coast, they're everywhere. Pick a full server and hang around Elektro.
  5. Holy shit. I've actually found someone on this sad excuse for a forum that I actually agree with. TANDWAN FOR PREZ 2020! EDIT: Tandwan deserves special formatting!
  6. Grimey Rick

    Cheater on official DayZ server

    Good luck. Beyond BattlEye catching him, there's not much that can be done on official servers. Cheaters are running rampant and there's nothing being done about it.
  7. Grimey Rick

    DayZ Lore question-

    Honestly dude, tf is wrong with you? Lol.
  8. Grimey Rick

    cooking food

    Make a fire in a shed. As you explore, you'll find more types of buildings that all but completely eliminate light exposure from the outside. Furthermore, when you kill an animal, only take the fat (unless you've just spawned, at which point you should take and eat all of the animal's meat, leaving the fat for last). Baked fat has the highest caloric value in the game and will last you quite a while. I generally run with two pieces of fat and a canteen. I can literally play all week like this. When your food drops to ~75%, let your character chomp on the fat three times, and you'll be back up to 100% almost instantly. Here is a helpful link to guide you to the proper medication for any given malady. Food poisoning (caused by consuming raw meat, drinking Alcoholic Tincture, Disinfectant Spray, or Gasoline) is cured by Charcoal Tablets.
  9. Grimey Rick

    Hacker on official server

    Rick, let me run this idea by you – You ever drink Pepsi? Man, it's good. After enduring a dozen handfuls of Lays chips being shoved into my mouth, the salt is LiTEraLlY killing me. But dude, when I slam back an ice-cold can of Pepsi? HOLY SHIT. How do you think that will affect these cheaters?
  10. Grimey Rick

    What happened to the weapon damage?

    It's definitely fucked. I just had to mag-dump a half-geared player in Kabanino with a FAL. One bullet should've knocked his ass out, but he literally didn't die until the entire magazine was spent. It was probably partially lag, but still, v1.07 folks.
  11. Grimey Rick

    Hacks or new bug?

    I haven't experienced that, but me and a friend met a grenade-spamming cheater in Tisy yesterday. We hid in the double barracks watching the door as he proceeded to move at speeds that would make The Flash jealous whilst throwing (much quicker than a normal player could throw them) dozens of grenades as he circled the building. He eventually fucked off. I guess he figured with two of us laying prone watching the entrance with our FALs that even if he managed to kill one of us the other would drop him. Kind of leaves a sour taste in your mouth, though. But with DayZ, we're used to spitting. DayZ needs to eat some watermelon. EDIT: Words. Tired.
  12. Grimey Rick

    Free Weekend + no servers added = ?

    Dude, what the fuck?
  13. Grimey Rick

    DayZ Livonia Server Switch and Server Shutdown

    It's funny that they took down 4-ATL 225 and 4-ATL 274, as these servers were full 80% of the week and always had a queue on Friday and Saturday evenings. GrEAt dECiSiON maKInG.
  14. GORN! ;) Nah, Skyrim-ish combat would be a welcome addition. Perhaps a little more intuitive, though.
  15. No, the list shows when games went into Early Access and when they were released. Arma 3 didn't have an Early Access until most of it was done, so it's an exception to the list. DayZ went into Early Access with a functional, base game ready to play – arguably the most fun version to date. It's not like they began work on the game as soon as it released on Steam. Not all games take forever to develop; OP's list was cherry-picked to prove a "point" that DayZ is "right on schedule". It'll finish when it finishes, however, it's not following Dean Hall's initial estimate. I can't find a link, but I remember him thinking it'd be ready around Christmas 2015. Verdun, as another example, is one I partook in and had a blast in so doing. They did everything right IMHO.
  16. I just don't understand why you're singling out my posts when, unlike the OP, I've actually contributed to his thread. His posts consist of [paraphrasing] "this is how it fucking is, fuck off, it'll be fucking done when it's done, end of conversation". What scintillating conversation! Read literally every response he's sent my way in this thread. It doesn't bother me in the slightest, but if we're calling a spade a spade, let's do it properly. So, to recap: ✔️ I fully understand this is an early access game. After 1,600 hours played, you'd have to be pretty thick not to. However, I don't have to agree with how BI is handling this game. Do I have to play it? Nope. Do I have to comment? Nope. But just like most messes in the world, they're generally caused by the silent majority who just accept everything thrown at them like many people here. BI can do no wrong. ✔️ Just because there have been instances where games have taken ridiculously long periods of time to develop and release does not mean DayZ is "right on track". I provided a larger list of games that have released much, much, faster than the time DayZ has been in development. ✔️ I'm not trying to "give you lip", there's just a very present sense of skewed moderation and passive-aggressiveness on these forums. Certain cliques tend to band together when there's a thread or post that causes any amount of a ripple. Unfortunately, this is still the best place to discuss the game. Reddit and Steam discussion areas are cringeworthy.
  17. What's wrong with the conversation here that would merit a "vacation"? Seems pretty straightforward to me. Okay, so formatting our text with the provided forum tools is now a no-go. Totally makes sense. Using caps/bold/italics to emphasize a point is a pretty general means of communication on not only the internet, but like, books and stuff. I learn so much here on a daily basis.
  18. No, your OP is an attempt to prove that because other games (that weren't Early Access) took a long time to make due to varied circumstances, that it's okay for DayZ to take forever as well. Congratulations. Games take a while to make; some longer than others. Unfortunately, there is another end to that spectrum – Early Access games that were released in a fraction of the time of DayZ. https://en.wikipedia.org/wiki/List_of_Steam_Early_Access_games So yeah, some games take a long time to finish and others don't – that doesn't really validate your thread – we could've posted that DayZ is taking up to four times longer than a lot of other already released Early Access games. And let's be real: if we got some actual progress and regular communication from the guys we invested our money into, nobody would be complaining. This game was pretty fun when updates were regular... even when they broke things. Some of my fondest memories were finding game-breaking bugs after a new patch. I discovered and reported how to crash a server by throwing a splint – I had a lot of fun with that for a few hours, though. Or how to crawl underneath the hangars in NEAF, or how to float between levels in any given building, et cetera. Broken as fuck, but still fun to figure out. Anyway, thanks for telling me that "something doesn't fucking matter" – I'm glad you've decided for the entire gaming world that Early Access development and pre-orders are great for everyone.
  19. What are you even talking about? Lord Jesus. Why is there always one guy who has no other argument for anything except to quote the Early Access disclaimer? It's so played-out, it's irritating. I'm not even addressing the fact that the game is in Early Access, I'm attempting to discuss how the business model is not good for consumers. Like, this transcends DayZ alone. Can you wrap your mind around that? Hmm? And for the record, I, and anyone else who has purchased this game, am allowed to complain about it. I paid money for the right to complain. Bohemia Interactive can post as many disclaimers as they want – that disclaimer is only there to protect their ass in the event this game isn't completed. IT DOESN'T MEAN IT EVER WILL BE. So for the love of God, if you're going to defend the game, by all means do so. Just try a different angle, because you're making yourself out to look very ignorant.
  20. Congratulations on completely dodging my question and statement by changing the topic. I'm fully aware the game is in early access – that isn't up for debate. I'm addressing the fact that neither early access nor pre-ordering benefits the consumer. As far as early access goes, I've logged 1,601 hours in DayZ Standalone, and that was in the first year. I've got almost double that between my two Steam accounts in the Mod. I've played a little here and there every patch or two to see what's up. Barely anything changed for the longest time, so I dropped it entirely in pursuit of other games. In my time here, I've contributed countless bug reports, threads containing valuable/pertinent information (as well as my fair share of shitposts ♥), glitches, item/weapon testing, et cetera. So as far as that is concerned, I'm more than likely much better versed in what DayZ is trying to achieve than you are. All I've seen of you so far is blind fanboyism in every thread you participate in, posting nonsensical information without basis (like claiming to know exactly what game development entails), copy/pasting forum rules, and just general pointlessness. Anyway, I've developed a little bit of a reputation for only posting silly things, mostly because for the past two years I've been bitter as fuck with the seemingly nonexistent progress this game has made, but at the end of the day as pilgrim* so eloquently pointed out, I've gotten thousands of hours of entertainment (even though a lot of it has been frustrating as hell and bug-riddled) from the DayZ Standalone and Mod, so I guess I really can't complain as a whole. ¯\_(ツ)_/¯
  21. Are you a game developer? You seem to throw around a lot of "knowledge" of the industry that seemingly comes from thin air. The fact that developers are cashing in on paid DLCs, Season Passes, and micro-transactions has nothing to do with what this Solopopo guy is talking about. Early Access games aren't the answer to the aforementioned. Developers are cashing in on our stupidity pertaining to both pre-ordering games, and releasing games before they're finished – neither benefits the consumer – we get gypped in either scenario.
  22. If you release a game in alpha status, expect people to complain. The studios you posted pretty much kept everything hush-hush until it was right around release time. I still think the early access model is flawed as fuck – this forum speaks volumes.
  23. Grimey Rick

    How To Win Playerbase Back

    What are you even talking about? I didn't comment on DayZ's Early Access status... lmao. Whether or not DayZ is a fun game to play has nothing to do with its Early Access status. I played the shit out of this game in 2013-2014, back when the only weapons were Magnum/FNX/M4A1/Mosin. Ironically enough, it's first few patches were when these forums were blowing up and tens of thousands of people were playing. Rust and 7 Days to Die have improved in leaps in bounds – more so 7 Days to Die than Rust. DayZ has barely been updated, and when it has, it's been letdown after letdown. Why are there always fanboys who'll defend something until the bitter end? Blows my mind.
  24. Grimey Rick

    How To Win Playerbase Back

    Yeah, because we should all just circlejerk the game that's been doing so well for so long now! Steam Charts speaks for itself, broski. Also, last I checked, I paid for this game. If I think it sucks, I have the right to voice it – the same way you have the right to lather it up in soap and rub it all over yourself.
  25. Grimey Rick

    How To Win Playerbase Back

    I plan on giving it a go when version 1.0 is released too. Until then, though – the game is trash. There's no point in any of us arguing that!
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