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Everything posted by Grimey Rick
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Unless you're Dr. Manhattan and can defy physics, I'd have to go with yes.
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I've found two so far and they were both in the fire stations on the shelves near the stairs.
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Your character resets? Or you just lose what's in your inventory and keep what you had physically equipped on your character?
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Zombies should run faster than players
Grimey Rick replied to alleycat's topic in General Discussion
Source: http://zombie.wikia.com/wiki/Rage_virus The Rage virus causes its hosts to permanently enter a primal state of murderous rage and attempt to spread the infection or kill the uninfected above all else, even self-preservation. The Infected are reduced to an animalistic state of permanent hostility and aggression, driving them to attack non-infected with no concern for their own safety and no moral or other inhibitions that could control their actions and behaviour. In this state of permanent and extreme psychosis, the brain is continuously pumping adrenaline into the host's system, giving the Infected huge powers of endurance and super-human strength, but at the same time placing enormous stress on their metabolism, which alongside their disregard for their own safety, leads to eventual death through physical exhaustion, coma and/or starvation. The Infected experience spasms in the extremities, and their irises become blood red. They also vomit copious amounts of infected blood as well as violently gibbering for reasons unknown. In the film 28 Days Later the virus that spreads is called "Rage". DayZ also uses a virus archetype. It could work, and would make it more fun. Stupid, slow, shambling zombies are boring. #releaseyourrage -
klok ti klok tkloketi klok (the sound rifles make when in inventory
Grimey Rick replied to alleycat's topic in General Discussion
You mean this noise? -
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Oh, it doesn't use the name in your Steam settings? Creepy. It used the one I had there, so I just assumed that it had gotten it from my Steam account. // shifty eyes //
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Zombies should run faster than players
Grimey Rick replied to alleycat's topic in General Discussion
Yeah, they're pretty terrible as-is. My favourite zombie archetype is of the 28 Days Later variety. Y'know, sprinting frantically and spitting goo at your face type of thing. Shuffling, foot-dragging zombies are a thing of the past and can stay there. I've had literally a half dozen zombies slowly chasing me around as I searched a city before. You can have a handful of them in the same room as you and they pose no danger as long as you're strafing around. Beans, sir. -
What else is there to do? You can only get so many sets of pristine gear. You can only test new loot for so long (e.g: spray painting my Mosin a half dozen times to find out if there is a set of circumstances that doesn't end in it disappearing from your inventory). You're left with one of two things to do: 1) Help people. 2) Kill people. Both can be fun, and it's natural to expect you'll have both types of players in the game.
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// licks fingers // // shudders in euphoric glee // Sorry. :T
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It was me. Watching the life drain from your body was... electrifying. It was hard to keep a hand off my manhood as you bled out in front of your friends. Their wails of terror emanated throughout the night and filled me with bliss. I... licked... your corpse... after they left. Juicy. Tender. Delicious. I burn with the desire to eat you. What's this? We have the perfect seasoning right before us: TEARS.
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Okay, I kind of feel bad. I was just passing through Balota on my way to NWAF, and while inside one of the prisons a guy spawned right in front of me upstairs in the room with the beds. I didn't even get a chance to think before I blew his head off with my magnum. I checked him over and he was loaded to the gills with ammo, pristine M4 and attachments, and safe boxes. I left them all on the guy because I felt bad and thought maybe he'd make it back before someone else looted his shit, so I cautiously made my way out of the jail and made my way towards the hangars. As I entered the first hangar I was met with a motorcycle helmet clad asshole who opened fire on me with an FNX. I took a shot or two and fell back as my heart attempted to beat its way out of my damn chest. I sprinted back to the jail to the far end where the little alcove is, ducked in, bandaged myself and popped some painkillers. I popped my head around the wall just in time to see bandit Bob making his way out of the hangar to the other side of the jail in what I assumed was an attempt to flank 'n' gank me. I grinned inside all the while my adrenaline went off the charts. (Seriously, I've never gotten such a rush in a video game before I played DayZ:SA and I've competed in CS/CS:S and SC2 tournaments in my area.) As he came around the far corner I popped around my corner and put two .357 rounds in his chest. He didn't have much of anything on him - I think/assume he was the tag along of the guy who spawned on me in the jail. Anyway, as I'm finishing looting him on the back side of the jail near the fence, I hear gun shots towards the military camp across the way. I hauled out my ol' Nagant and peeked the corner only to witness blood spurting out of a guy by the barracks (seriously, so much blood, haha. It looked awesome!) and another guy running over to his corpse. I drop to prone, slap my bipod down and wait to see what he's going to do. Guess what? He starts heading my way. Then something happened. Rick Grimes from S3 in which no fucks were given rushed through me. I suddenly got mad. I went totally batshit insane, post-Lori style. I wasn't gonna give this little fuckstick the chance to screw me like I've been letting people screw me for the past while. I started seeing shit. I thought about that dreaded black screen, that tiny little white text silently screaming at me, "You are dead." And then I put the fucker down. EDIT: #nofucksweregiven
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I know man, I feel your pain. I really do! I changed my thought process after acquiring pristine-in-every-way gear for the tenth or so time, when I asked myself, "Okay, now what?" Now when I play (at least until more stuff is added to the game), I try to just have fun with the game rather than worry about finding the best gear for every slot.
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Dude. Edge of my seat. Lol.
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Glitch: My character is stuck
Grimey Rick replied to The Beast of Chernarus's topic in General Discussion
Haha, glad to have helped. <3 -
Agreed, that is very frustrating. Unfortunately, it's also part of what makes the game fun! At least for me, anyway. You never know what's going to happen. :3
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http://www.merriam-webster.com/thesaurus/improvisational Congrats on being dumb.
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Glitch: My character is stuck
Grimey Rick replied to The Beast of Chernarus's topic in General Discussion
This has worked for me every time I've been stuck: 1) Go to corner of the room you're stuck in. 2) Face corner. 3) Press 'V' to get your character to begin the motion of stepping over something. 4) As soon as you press 'V', log out. 5) Connect to a different server. 6) As soon as you begin to load the level, press 'W' (or whatever your forward key is) repeatedly. This has gotten me out every time on the first shot since I learned how to perfect it. At first it took me a few tries to get it right, so don't get discouraged if it takes more than one attempt. As far as the error message you're getting, I'm getting it too. Something about a certain type of beret not loading correctly. -
One of the scenarios I presented was keeping the military bases stocked with gear. This would generate interest within the gaming community to head to said military bases for said gear. This would, in turn, create PvP in larger forms than just the random occurrence in one of the cities when two people happen to run across one another upon entering/exiting the same building. I just haven't decided for myself whether or not having static PvP areas would be beneficial or detrimental to the game. #deepthoughts
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This. /thread
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I am on the fence with this. I think it could go either way and still be good: 1) Military bases should be stocked full of tactical equipment, weapons and ammunition. It's less realistic, but this would cause players to use the airstrips and military camps as PvP zones. This would keep the game interesting from a PvP perspective, and since this game is more than likely going to follow in its predecessor's footsteps, I'd say that's a good thing. 2) Military bases should be picked through as if countless other survivors were there even before we hit the coast. They should offer the odd overlooked goodies to the thoroughly searching player, however, nothing overwhelming. This would keep the game interesting from a realism/PvE perspective as not as many people would be drawn to them. Also, players who choose to avoid the airstrips (for whatever reason) wouldn't be at too big a disadvantage from the players that visit. I'm literally all torn up inside. I don't know which way I'd like to see the game go! :T EDIT: Weird smiley strikes again!
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How to get a long range scope now that tent spawns have been removed??
Grimey Rick replied to africanhungergames's topic in General Discussion
Just use what you find. That's kind of the entire point of the game. Survive with what's available in your surroundings and stuff. Last I checked, this isn't World of Warcraft. It's not about the gear, it's about the experience. -
The only foolproof way to end kill on sight behaviour? Have gibonez bore the potential murderers with pointless debate about how unrealistic DayZ's current guns and accessories are. Y'know, because zombies are realistic to begin with, right?
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Solid idea. I generally just tell people not to try anything funny. I'm CAL-i, baby! (The Counter-Strike nerds will know what I mean, haha.)
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None of them contain anything as of the patch a few days ago. I've searched at least a dozen of them now after server restarts. It's gotta be a bug.