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Rick1633
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Everything posted by Rick1633
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The reason Zombie clipping isn't fixed.
Rick1633 replied to Dontstealmycheese's topic in General Discussion
I cant believe that anyone can defend BI and the creator for broken zombies at this stage and level of success. If my name was on the game as the creator, I would demand that the most broken and visible parts of the game that risk the immersion and ultimate success be addressed immediately and would not allow additional content until core issues are resolved. My uncle owns a remodeling company. If some lady orders a 20 thousand dollar kitchen remake and the new cabinets (the core of the kitchen) that are made to order are taking too long or come in looking like shit....... You better believe your fucking life that he puts every available resource into getting proper cabinets made as quickly as possible. He doesnt start painting the walls ( like adding spray cans or adding new guns in the game)..... No, he is on the fucking phone with some other cabinet supplier that is happy to make 10k cabinets in just 5 days because the first cabinet maker fucked up and couldnt deliver..... BI and Dean need to pick the fucking phone up and call a different supplier for the core. His fucking name is on the game. -
The reason Zombie clipping isn't fixed.
Rick1633 replied to Dontstealmycheese's topic in General Discussion
But tell me how 40 million in revenue can't find talent to rewrite the core mechanics in the months and months that BI and Dean knew the game was going to be successful? You are telling me that if the took just 2 million of that cash and posted a bounty for the bightest and hardest working programming teams in the world, they could not find anyone to fix it? I bet my life, that in 90 days of the most talented and hardest working coders, the core or at least zombies would be near fixed. -
The reason Zombie clipping isn't fixed.
Rick1633 replied to Dontstealmycheese's topic in General Discussion
BI may not be going anywhere, but it appears neither are zombies that ghost through walls, invisible zombies that hit you due to desync, or the fact that we have to hit our weapon hot key 5 times to pull your weapon out once if there are more than 25 people on a server. I only trash talk when someone makes up a ridiculous excuse as to why a 40 million dollar revenue project has not addressed laughable zombie mechanics that is in a game about zombies. -
The reason Zombie clipping isn't fixed.
Rick1633 replied to Dontstealmycheese's topic in General Discussion
Great rebuttal. Way to take apart all my valid points. -
Got Banned for some reason..."I actually wasn't hacking"
Rick1633 replied to TaterSalad's topic in General Discussion
Grimey, thanks for explaining. Now I know more about how it works. -
Dude. Because your on experimental. When this shit goes regular it would crash. Remember the last stable release?
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Oh god. A sensible question..... let me try.... Because bohemia thought it would be cool that if pushing your weapon hot key 5 times on a server of 36 players just to pull your weapon once was cool...... Lets try having to push your hot ket 15 times on a server with 75 players. Hey, when your doing coke off the ass of Hot Ukrainian girls with our 40 million.....this makes sense.
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Got Banned for some reason..."I actually wasn't hacking"
Rick1633 replied to TaterSalad's topic in General Discussion
Tater, did you say if you use cheats for other games? Sorry if you mentioned this already. Maybe you got banned for different game cheats. -
What the fuck, OP? How is the fact that zombies that walk through solid objects and are invisible due to shitty game architecture and server lag.......... Not fucking challenging to you? They also spawn out of thin air if you fire a weapon.
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Got Banned for some reason..."I actually wasn't hacking"
Rick1633 replied to TaterSalad's topic in General Discussion
But at least prove why we know. Does battle eye scan for altered game files or only known script programs or both? Tell him how we know before accusing. Maybe others will stop cheating if they know its impossible to avoid. -
Why does the cross bow do more damage than the m4?
Rick1633 replied to taco86's topic in General Discussion
Does the bow aggro zeds like the broken silencers and Amphibian S? Or is the crossbow actually silent to zeds? -
Got Banned for some reason..."I actually wasn't hacking"
Rick1633 replied to TaterSalad's topic in General Discussion
But doesnt the battle eye look for altered game files? That means the ban can only be from cheating. Or does battle eye scan our whole pc for programs running in background? -
anyone know where bolts spawn besides the tavern?
Rick1633 replied to gannon46's topic in General Discussion
So no one here can confirm if crossbow shots aggro zeds like silencers on guns do and even the amphibian S? -
anyone know where bolts spawn besides the tavern?
Rick1633 replied to gannon46's topic in General Discussion
Are crossbows actually silent to zeds or are they glitched like supressors and amphibian s pistols which still aggro them? -
Oh here we go.......... Oh boy. If you go to other dayz forums, there seems to be more criticism.
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Why I didn't appeal my temporary ban ( and more critique on info)
Rick1633 replied to RustyBlade's topic in General Discussion
Thanks for the tip. Good idea. -
Why I didn't appeal my temporary ban ( and more critique on info)
Rick1633 replied to RustyBlade's topic in General Discussion
You still dont understand me. I bought the game and have almost 200 hours in. I am a huge fan. It is because I love the concept so much that I express my concerns at its failures. I want it to succeed but see real problems that no alpha with over 40 million in revenue should have. -
Ahhhhhhhhhh. That is why 100 works, because its experimental servers. Remember the lag when they put the last stable from experimental to regular?
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Why I didn't appeal my temporary ban ( and more critique on info)
Rick1633 replied to RustyBlade's topic in General Discussion
Oh crap. Proof that this game is managed and developed so unprofessionally? This thread will be locked up tighter than my ass in a prison shower. -
So you mean the lag is not any worse, about the same? That suprises me. Weapon hot keys, ambient sound glitches, items severely lagging when you move them........ This is hugely different on a server with 36 players compared to a server with 8 players. So how is it not worse on a 100 player server?
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This game can run on 100 player servers? You cant even use the hot key for weapons on servers with 35 players. How in God's fuck do your controls work with 100 players?
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To my Berezino friend who went north with me.
Rick1633 replied to DBC (DayZ)'s topic in General Discussion
Jesus. Hacking had increased fucking dramatically over the last 6 days. Why is it so bad now? -
What's the current hacking status like in DayZ:SA?
Rick1633 replied to RadikulRAM's topic in General Discussion
So has anyone realized steam and arma make more money if they allow hacks to work at all, so when wave ban happens, some of them buy new accounts. Does no one else realize that steam and arma benefit by not preventing hacks in first place? -
Wow. You are good at this. Like it.
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What are your biggest concerns and fears regarding the near/far future of the game?
Rick1633 replied to joe_mcentire's topic in General Discussion
The OP has legitimate points. This game is so badly coded. Even the most basic mods of older games did not have such terrible code that pressing a key was just a crapshoot. I played a shitload of mods and games and never recall hitting a weapon hot key and having to worry if it wouldn't work. This is the scary shit that tells me the dayz concept should have been bought by a different label and set of developers.