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Rick1633
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Everything posted by Rick1633
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Will the late May update fix the broken distance rendering?
Rick1633 replied to Rick1633's topic in General Discussion
Well if an admin wants to merge this with the previous post showing rockets response on reddit.... That would be good. -
Will the late May update fix the broken distance rendering?
Rick1633 replied to Rick1633's topic in General Discussion
Sorry. I saw it a few days ago. Ill try and search. -
Will the late May update fix the broken distance rendering?
Rick1633 replied to Rick1633's topic in General Discussion
Good point. I was too dramatic. Im just really worried that since its a client vs. server issue or some other networking.... They will ignore it and just patch us another gun or spraycan. -
Will the late May update fix the broken distance rendering?
Rick1633 replied to Rick1633's topic in General Discussion
Wow. Thats incredibily convenient for Rocket and the project that if they break parts of the game....... Just leave it out instead of fixing? Also, whats fucking fake about wanting to see the blood spurt that used to show if you hit them over 100m away? They broke that too gibonez, not just bullet impacts on ground or walls. So what a fanboy you sound like instead of joining in our constructive criticism to improve the game. Am I moronic to request that my high velocity rifle round show some blood or impact? How fucking low of standars are dayz fanboys willing to go for Bohemia? -
Will the late May update fix the broken distance rendering?
Rick1633 replied to Rick1633's topic in General Discussion
Yep. Me too. I respect the devs for working hard and just wish they would make a statement about so I know rocket told them in case they dont know about it. -
Will the late May update fix the broken distance rendering?
Rick1633 replied to Rick1633's topic in General Discussion
No problem..... Im talking about how bullets hitting walls or ground use to show a puff of dust well over 1000m. So You could adjust your scope zeroing. But the last patch broke the games ability to do this at all over 100m. It never ever works now. I also found you will never see a spray of blood from your shot if you hit them over 100m away. So the last patch completely broke the game. Why rocket and the devs have avoided discussing this huge game breaking gift from their so called patch is fucking amazing. They got some serious balls. It would be like hiring me to clean your pool.... I show up and clean it.... But make a hole in your pool which drains it.....rendering it useless........ And then when you call me to tell me how I broke your pool.... I ignore you. -
Dude. Its hardly god mode if it only helps with fall damage. All my deaths come lucky bambis who punch me in the back of the head and from bullets. How often do you fall off shit for this to help?
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Will the late May update fix the broken distance rendering?
Rick1633 replied to Rick1633's topic in General Discussion
Yeah... And I dont mean to insult the game, I just seriously want to know if the devs are fixing it for the next update. But if the lead project manager didnt even know until a fan on reddit told him weeks after the last patch.... Im concerned that the new patch has nothing to do with it. -
i m not concerned bout dayz's developement anymore!
Rick1633 replied to brumey's topic in General Discussion
So you believe they can figure out all the things that broke the game in the last update? -
Is is just me or did the hot keys being unresponsive actually get more unresposive? It seems way worse than before the last update. I also am seeing more and more unusable inventory slots in bags. Is this just what happens when they continually add items to the game without changing the core and networking. This game is impossible to test as there is no way you can pull out a pistol during a firefight.
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Good fucking luck pulling the knife out in a timely manner from your hidden inventory while being held up since the hot keys are so fucking unresponsive since this pos patch .44
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Did the unresponsive hot keys actually get worse?
Rick1633 replied to Rick1633's topic in General Discussion
Yeah I guess I answered my own question. Its virtually unplayable now if you need to pull out a pistol during combat on any server with more than 25 people. Can they please stop adding shit to the game? Its getting embarrassing. -
Guess you never had to pull your pistol out during a firefight since the last update. The fucking hot key response on any server with more than 30 people fails 90% of the time. This fucking game is nearly unplayable. We had perfectly responsive controls in games 30 years ago. This Dayz game mechanics and core networking is a piece of shit. So how can you say you can reliably engage in combat?
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Weapons will be reloadable from loose ammo
Rick1633 replied to gibonez's topic in General Discussion
I this what caused the new glitch where empty inventory slots are unusable? This might have something to do with this new bug. -
A bit of story time, had some insane stuff happen to me
Rick1633 replied to Maselko's topic in General Discussion
Yeah. Sorry mate. You must be in a group or never enter towns. My brother and 3 friends only play if all 5 of us can play. We sometimes have nights wHere not one of us dies because we control the situations. If you are a lone wolf you must play 10 times safer than my A-team has to. -
Do Zombies Dream Of A Good Nights Sleep? (Zombie feedback)
Rick1633 replied to SmashT's topic in General Discussion
Pretty cool? Yeah its real cool that just when your are feeling immersed in the apcalyptic open world of DayZ, you are feeling the anxiety of an approaching zed...... You quickly duck into a house..... You guard the door.... You know the exits are covered......... Then the sight of a fucking broken zombie ghosting through a wall rips you right out of the immersive and intense world and further slas you in the face with the shitty and laughable way the zed hits you when its not even facing you.... You think current zombies are cool? Their latest updates actually magnify their shittyness. -
Do Zombies Dream Of A Good Nights Sleep? (Zombie feedback)
Rick1633 replied to SmashT's topic in General Discussion
But core parts of the game have actually gone backwards. So There is zero evidence the game is on track. Nothing important to playability, mechanics, AI, networking, etc... Has improved. -
Can anyone state if firing crossbow aggros zeds like the suppressors?
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Dude. Take it from me whos been banned twice. We have to calm down. We can make better points without cursing and attacking. Which i am guilty of but changing now.
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I guess you have no clue of the kind of talent Bohemia could have hired with part of their 40 million in revenue. So your excuse thats its too hard to add one freaking bike or car in 4 months is laughable.
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Fair enough. You are right. I do love the game in general. I love the concept. I just passionately dislike the progress that brings me to fear the game will never be finished. I hope Im wrong. I hope the game gets hoards of working zombies..... Better controls.....work physics. I love the concept and would pay again for final game.
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No. We get it. Each update has made the game less immersive and playable. Its indisputable.
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He can spell better than Dean and Bohemia can freaking code games, so whats your freaking point?
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Do Zombies Dream Of A Good Nights Sleep? (Zombie feedback)
Rick1633 replied to SmashT's topic in General Discussion
Im sorry. I apologize for the cursing. I will calm down and thanks for not banning me again. I need to criticize without the rudeness. -
Do Zombies Dream Of A Good Nights Sleep? (Zombie feedback)
Rick1633 replied to SmashT's topic in General Discussion
Then why fucking change zombies at all? Why waist time fucking with broken zombies when they should be working on the core and better zombies? By changing the broken ass zombies at all, they are showing the world...... " look, this is the quality of my work, I think this is better". Its fucking ridiculous how bad this makes the Dayz project look. What the fuck is quality control doing over there?