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Rick1633
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Everything posted by Rick1633
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Just died to a teleporting hacker, haha.
Rick1633 replied to Grimey Rick's topic in General Discussion
So what is the final word on hacking the stand alone at this time in terms of ( do they actually get caught by battle eye and havebto pay for a new copy of the game)? I doubt they are getting caught because i dont think we would see so much cheating if that were true. -
Had some good catches at the construction site in Berezino.
Rick1633 replied to Johnny Depth's topic in General Discussion
If they were dumb enough to allow you to climb the crane and then shoot them, then you should not brag. They were idiots. -
The man makes a good point. Zombies that fly through walls and buildings sucks away all the realism that Dean and all the fan boys salivate over. Why in God's fuck do we have to deal with out characters hunger and thirst, but Dean and company have not bothered to prevent ridiculous zed mechanics. The whole thrill of wondering if the zombie right outside might come through a door or window does not exist while you wait inside. Knowing they might fly through a wall takes away a realistic strategy for survival. All the fan boys who make excuses for this not being fixed before we get sewing kits and spray cans know im right.
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So what is the excuse for the poor performance now?
Rick1633 replied to scaramoosh's topic in General Discussion
People are "screaming" for new items in the game like stupid spray cans and not zombies who don't glitch through walls, deaths by hackers, or horrible controls? You are out of your mind. -
WTF? Are you serious that a third patch that came out earlier today ALSO made the game worse? That's 3 fucking patches in a row that made the game worse. When is everyong going to admit that this is ridiculous and unprofessional?
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This... one hundred fucking times, this. Rocket could make more money in the long run if he let a professional dev. team handle is excellent creation. The guy who invented Kodak paper did not try to make his own kodak paper with his friends.
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Here we go again... Widespread evidence that the patch caused errors but the fan boys are in denial. Last night I killed two fully geared players at Berenzino and sure enough, before I could even kneel down to loot my trophies, their mother fucking bodies disappeared in 30 seconds. In addition to that glitch, I also reappear 10 to 15 feet away from where I logged out. This never happened to me before the patch. I ask again, was the fact that you got ghosted a few times worth this fucking patch? If you are a good enough player, (as all you guys here love to brag about killing bandits), the fact that a few guys ghost should not really destroy your whole game experience. How in Godl's fuck is this new patch not a worse game experience?
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What is your most anticipated feature that is coming in?
Rick1633 replied to Miquinei's topic in General Discussion
How about zeds that dont fucking ghost through walls and buildings at full speed? They are not normally a threat but jesus christ its annoying when it does happen. Why is everyone asking for more shit in the game when there is horrible physics for important things already in the game? -
The new logout system is bad. Very, very bad.
Rick1633 replied to Grimey Rick's topic in General Discussion
So whats your point,fan boy? Is it beyond your grasp that the wow log out method is better? Are you blind to how awful this new ptch is? Its broken. -
Goodbye KoS = Crafting: Cannot chamber/load magazine with ruined ammunition
Rick1633 replied to crazyandlazy's topic in General Discussion
LOL, hit detection? Are you joking? 2 years of zeds flying through walls and entire buildings and you are asking for a working hit detection for ruined items from well placed gun shots? can i get some of that fan boy delusion bottled up and sell that?? -
Shotgun range? I got sprayed from 300-400 meters?
Rick1633 replied to TheSkempi's topic in General Discussion
WTF? I said I didn't care if people combat log. Where the hell did I say I combat log. What is the reading comprehension level of Dayz players here? Anyways, my point is. It's freaking stupid that people are so bent out of shape that people combat log because it 90% actually makes you safer if they leave. Only 1 or two assholes actually ghosted me after 100 hours of playing. So thanks to all the bitching and crying about combat loggers, we now have a glitch where after you kill somebody, their body disappears in 60 seconds. The current game is completely broken in my opinion. At least the entire PVP aspect that all you killers salivate over is now broken until the next patch. If you are a good enough player, combat logging should have almost not effect on you. It never bothered me except for 2 guys that tried to ghost me. -
Shotgun range? I got sprayed from 300-400 meters?
Rick1633 replied to TheSkempi's topic in General Discussion
I don't know what is more puzzling........... the obsession people here have with hating on combat loggers, (If someone that is shooting at me or being shot by me, I'm safer if they leave and combat log so what is the big deal?), or is it more puzzling that so many people here deny that cheating is wide-spread in this game? The guy shooting at him was clearly cheating. -
Congrats to people who hated server hoppers, but was it worth it?
Rick1633 posted a topic in General Discussion
So you guys traded away the possibility to loot bodies, your hard earned trophies, after 60 seconds........ All because you could not stand server hoppers. Now bodies disappear after 60 seconds its been reported. So please do me a favor..... Dont ask for more realism because we actually lost realism big time. -
Congrats to people who hated server hoppers, but was it worth it?
Rick1633 replied to Rick1633's topic in General Discussion
Jesus christ. Im not a server hopper. Listen to what im saying. All of the bitching about a few guys who ghosted has lead to this awful patch that is reported to make anyone you kill disappear in 60 seconds so you cant get your trophies. How the hell do you not see the irony and problem of that? -
Congrats to people who hated server hoppers, but was it worth it?
Rick1633 replied to Rick1633's topic in General Discussion
So you two guys are totally fine with not being able to loot the bandits you kill? I thought Dayz was 95% pvp which 99% of the people here defend, but now there is almost no chance to loot the people you kill....... Rendering the entire pvp component of the game impotent. -
Congrats to people who hated server hoppers, but was it worth it?
Rick1633 replied to Rick1633's topic in General Discussion
But bodies did not disappear before. So if you spent 30 minutes tracking a bandit, finally shoot him from a distance, you will get no loot from him because it takes more than sixty seconds to get to him and clear the area? how are you guys not equally pissed about this as you had raging hard ons because one or two guys ghosted you? I -
Lol. Are you guys fucking serious? So after all the complaints of server hopping, ( which besides the rare times we get ghosted), was never really an issue...... the dev team found an easy way to address server hopping, but now, we cant loot bodies if we cant do it in less than two minutes? How did extending the time we stay on servers shorten the time our dead bodies stay? How was this glitch even possible? So thats two patches in a row that made the game worse. Unfreaking believable.
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Fall damage is now off meaning snipers can now freely jump down from a building
Rick1633 replied to crazyandlazy's topic in General Discussion
So is this on purpose or a glitch? -
Hopefully, that is just a problem on the server...... But my god, the irony if this is widespread from the patch.
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So you have been distracted by the fact that zeds still dont answer to the same planet of physics that our characters do.......
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So because this is Alpha, do not question why the last two updates made the game worse. The second to last update gave us the game pausing "missing file, please hit continue " error every 20 minutes. Completely destroyed the immersion of the game........ this new patch prevents every player from being able to defend themselves when they log off. (instead of using a time count down like every other game in the world). but do not question this..... It's an Alpha. we are such rubes for disregarding these issues as simply "alpha problems" and not underlying inadequacies of the entire project.
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OK, fair enough point. Forgive my ignorance on that. But how are all these additions not going to interfere with the time table of the huge issues? If I put a new front windshield on a 1967 SS chevelle, but I know that the frame is rusted and deteriorated, but I just do it because I don't care that it's going to take me longer to fix it all over again.... I just wasted time, money, and labor, if I have to start all again. I won't be able to drive the car for 5 weeks because once I finally fix the frame, I have to have the windshield people, (the spray cans and guns), start all over again from scratch.
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# Advertising another game in a specific game's forum is IMO showing a lack of respect towards it's developers and players.... I sincerely don't understand why one would do that... It's comparable to e.g. being a Slayer fan and then login to the forum of Justin Bieber and advice people to buy album from Slayer.....(bad comparison I know, since I'm comparing Rust with Slayer and Bieber with Day Z, while it should have been the other way around imo...) Again, these are my personal opinions (End Quote) Your opinion is ironic.......... Disrespect? We think it's disrespectful to us that after 2 years of development, we still have zeds that fly through walls and are not bound to the same physics our characters are even though we play in the same damn game. Giving spray cans and a few new weapons instead of a working physics engine.......... that can be seen as disprectful too..... if you want to prop up opinions.
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See this is what I'm talking about..... I just got crucified on my post that questioned why they would add features and items to a game that has such a serious flaw as the zombies flying full speed throught buildings, walls, God names it....... And here is my point exactly......... by not first fixing a serious game breaking issue like the zeds having zero reality to the same physics our characters are bound to.............. the development team is just wasting time by adding features that might make these other problems worse. I say this again.................... Why add any features, items, or updates to the game, if you don't first fix the game breaking glitches? Don't you stand a good chance of making it harder for the other members of the team resonsible for fixing such an important issue? For everything they add to the game, there is a good chance it's going to be harder to fix the other problems. Or at the very least, you are wasting resources on little things like spray cans.