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Rick1633
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Everything posted by Rick1633
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Rolling Update Rev - 0.43.116251
Rick1633 replied to Hicks_206 (DayZ)'s topic in News & Announcements
Amazing lag, amazing game architecture laziness, amazing incompetence, amazing cluelessness about the core problems, amazing how fast they destroyed the immersion, amazing they released a patch that broke the entire network. Fucking amazing on an epic scale. Dean destroyed his own creation by not insisting on a competent team to work on his concept. -
Everyones loves the lazy way they made zombies more challenging? Lets just spawn the fuck out of broken and glitched zombies out of thin air while crashing the entire fucking network with epic lag? Yeah, great patch. I cant wait to see the next patch. Will weapons spawn out of the sky followed by animals? Just spawn some fucking vehicles out of thin air in front of our characters. I want more of this immersion and realism.
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Im not saying they released a horrible patch on purpose. I am saying this last patches proves my theory that the current development team is not talented enough to fix the core game architecture.......... And even less able to shape the game into the original concepts vision. Sorry guys, we are totally fucked.
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Ok. Seriously. Who the hell here thinks this is normal development that the devs could not have known the patch would be this bad? Seriously, who has the balls to defend the Dayz team?
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Uh oh. Prepare to be blasted for saying the truth. This is fucking alpha. All games increasingly Get worse during development. This is perfectly planned.
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Yeah, because in an apocalypse, in addition to infected people, physics will only work on us but all infected people will walk through solid matter and appear from another dimension in front of you.
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Dear God. This patch, while cool that it is pissing off cod players..... Is also pissing everyone else off. Why didnt they wait till it was better instead of making the game worse?
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Are you seriously saying that the devs had to add a new way for zombies to spawn............ In a way that will never be acceptable in the final game...... while the collision is broken.......... In order to test and for development? Well guess what, They will learn nothing from broken zombies. If they claim they are testing server load, thats ridiculous. Competent gaming engineers should already know how the game and network architecture will handle what they can think of adding into the game. Thats why we have fucking math.
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Rented servers = more cash for hot ukrainian escorts for Dayz owners. It looks like Bohemia and Dean have studied the American business model well.
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Why did they change everything about zombies but the worst problems?
Rick1633 posted a topic in General Discussion
They took the laziest route to make zombies more challenging. Why bother if it destroys the realism? What was the experience cost of adding both the respawning of zombies in a lazy way bothering to change their aim but not their collision? You are happy that broken zombies are glitching through the walls and now with the added bonus of spawning like a shitty japanese House of The Dead arcade game? You are glad the immersion of realism was further destroyed because the devs are too incompetent to fix collision of zombies for trying out a broken ass respawning experiment? Dont get me wrong, I want zeds to be hard, but not at the expense of immersion. Its so fake when they dont use the same physics. -
Ponzi schemes require multiple illusionists. We can kiss this game good bye. Each update had increasingly made the dayz experience less like the experience that was intended. I guess our 30 bucks did give us some fun.
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How are people currently getting around this strange design flaw?
Rick1633 replied to uberfrag's topic in General Discussion
Seriously? Rain ruins gear now but the fucking zombies still walk through walls and spawn into thin air right before your eyes? Are you fucking serious? What is theoint of adding realism to our characters person but having zero realism in our surroundings and npcs? Tell me you are fucking joking? -
You are happy that broken zombies are glitching through the walls and now with the added bonus of spawning like a shitty japanese House of The Dead arcade game? You are glad the immersion of realism was further destroyed because the devs are too incompetent to fix collision of zombies for trying out a broken ass respawning experiment?
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You think its a good thing that a still broken and glitched zombies spawned right out of thin air instead of crawling out of a closed door or started moving from a previously dead body? Thats fake as fuck. The immersion aspect of game just got worse.
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rocket, please reduce spawn rate of motorcycle helmets (or nerf them)
Rick1633 replied to pojo2k8's topic in General Discussion
Jesus christ. How much pvp action do you have a hard on for that motorcyle helmets helping bambis survive is an issue for you? Get off the coast, check out the map. You dont have to murder 10 people a day. -
Where are the updates? **crickets chirping**
Rick1633 replied to Spinnyd223's topic in General Discussion
Walk in the park? Are you playing on servers with 2 people? Try playing servers with more than 20 people on them and head to electra or any airfield. This fucking game is very hard when you engage people. -
Is it a new glitch or have we never been able to loot bodies that recently died from fall? I was fully geared, fell 4 or five feet. Fucking died instantly. And when I returned to my body, you could not get the loot option at all. First person, third, and vicinity showed nothing. How in gods fuck is this happening? How does 4 or 5 feet of fall damage make the body unlootable? If they meant for the body to be unlootable from fall damage, make the fucking body disappear in those cases. Im starting to wonder, how did all the script kiddies get hacks to work on such a fucked up and unpredictable game?
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New glitch or could we never loot bodies that fell?
Rick1633 replied to Rick1633's topic in General Discussion
You missed the part where I said body was still there. But i could not loot it. Also, before the shitty anti combat log timer, bodies never disappeared on me. They broke the fucking game. ( if thats possible). But thanks For idea of mate helping. I was alone. -
New glitch or could we never loot bodies that fell?
Rick1633 replied to Rick1633's topic in General Discussion
Same here. Maybe 10 minutes. But since when did time matter as long as body is still there and all the gear? Just saying that the glitches about looting bodies or them disappearing when they made the shitty anti combat log system. This game is getting more broken. -
What's the current hacking status like in DayZ:SA?
Rick1633 replied to RadikulRAM's topic in General Discussion
I dont know what the fuck you guys are talking about who say all pc games have a big hacking problem. I have played pc games since 1995 and the only two games Ive seen hacking problems that were serious were counter strike and freaking dayz. I may not be hardcore pc player but ive played a large number for all these years. -
Jesus. And i get clowned for playing "safe". You have it down to a science.
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New glitch or could we never loot bodies that fell?
Rick1633 replied to Rick1633's topic in General Discussion
Regular . -
New glitch or could we never loot bodies that fell?
Rick1633 replied to Rick1633's topic in General Discussion
Ok. Thanks mate. I feel better knowing they dont mean for it to happen. -
Remove all long firearms = best kill on sight deterrent.
Rick1633 replied to alleycat's topic in General Discussion
So we would get killed by no reload magnum hackers with aimbot. Whats the fucking difference with this unfinished mess of a game? -
Global Ban for ArmA 2 going to DayZ and ArmA 3?
Rick1633 replied to pecan's topic in General Discussion
Show us a copy of your police report that you had money stolen from your bank account through pay pal. If you dont show us that, you must be lying.