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Everything posted by Nebulae3
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DayZ Frostline Dev Blog Week 34
Nebulae3 replied to lynn.zaw's topic in DayZ Frostline Expansion Dev Blog
Sakhal need some rivers and lakes in my humble opinion when I look at the map😊 -
Download dayz experimental on steam for PC, lets try to get some full servers on 1.26 for stress testing, good luck and lets have fun!🤗
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My experience with an Alder Lake i5 10 cores 16 threads 12600k is really hot no matter what kind of games I am playing in 4k.
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Bots on community servers is a huge issue similar to that CS (counter strike) game which is why I mostly only participate on Dayz official servers. And some community servers are almost empty of players.. However they have bots on it so it look like there is a full server with +15 queue, but you can log in instantly which is just wrong. Those servers feels really empty and that is wrong in my opinion.
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@Kyiara Shelters kits get deleted/removed too early from the official server branch 1st and 3rd person servers and that is a server option. I was on vacation in 2 weeks and both of the camps are just gone. One of the servers is not even busy related to activity and total player amount. In FrostLine in 1.26 patch update please consider to increase duration of camps like Shelters, sport bags which we can dig down with a shovel to at least 1 month before the server delete it kind of policy based of inactivity. It is not unusual to take a break in a game like Dayz in the summer based on vacation and travel. My brief point is: We lose a lot of effort and item progression when a "base related to base building topic" get removed due to inactivity, and some items are very rare to find in a game like Dayz - so it is important to discuss this topic with the developers or server owners who run them in the next patch update in 1.26 version in Q4 with the FrostLine expansion. https://dayz.fandom.com/wiki/Shelter_Kit
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A new character movement suggestion 1. Is it possible to add movement while you break up long sticks similar to load a magazine in future updates?
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Another topic your items go randomly in your inventory - it dont remember its last location. It is kind of tiresome to manually place items especially in dangerous Areas.
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Fire a weapon in Cherno or NW Airfield without a supressor/silencer and they are the main threat and you need move quick. The overall quality with zombie animations is not good enough concerning glitching which is my main point hence Dayz 2 with a new improved approach survival.
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This 1.23 patch was rushed and not good enough to stable. It is not good sign to wait on "Day Before" a new zombie/walker game after spend so many Dayz hours since 2014. Hopefully the item policy change in near future or in next patch update, and try a different method how to implement top tier items and distribute it on an official vanilla server. I also would consider a Dayz 2 or II game with improved stealth animations, and less clunky zombie glitch behaviour, it still glitch hit you which go back to Arma 2 days mod in 2012. And that is simply not good enough in 2024 concerning zombie attacks and clunky movements. Maybe the zombie run too fast and with server lag delay/lag issues dont help about glitching. Perhaps add a zombie jump instead, and a bit different zombie behaviour with less top speed when a player sprint, because a zombie is not suppose to be the "main threat" in a multiplayer game like Dayz.
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The loot table is not good on vanilla at the moment, the official Dayz servers. You seldom find any weapons in normal civil buildings tier 1-4 it does not matter.. The loot is really restricted overall, and I think the main issue is loot piles on most distant locations on the map. I`ve dicovered loot piles in hunting lodges, and NW Carrier plane with little value loot like night vission googles as Wobo said in his troll Youtube video... The whole concept and policy to hide all the best items behind wall of gas is not recommended in a game that 1 bullet could actually finish you in all yellow gas equipment. At least change the gas equipment to be better cammo colour like brown, green, hell black! DayZ is fine to keep some sort of protection against gas grenades, but hide items behind permanent gas locations - I`ve never bother with it in the 5k+ Dayz hours, and I really dislike the decision behind it, because it take hours in-game to hunt down a silly buged heli crash site loot which too seldom drop items like DMR, Lar as in the DayZ 1.23 game files.
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Im curious about other opinions on worn/new weapons and bullets seems to get stuck too often.. I understand the mechanic with damage or worse conditions on weapons, but I would enjoy that worn or new weapons dont have that issues as frequently as worse damage state.
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A new experimental 1.23 bug: Tanker Helmet takes too long to dry and some other items like "stab vest" when the item is in soak/wet state. It might be other items as well which I did not mentioned which should be looked at since rain is very common in Dayz, and you use more energy in the wet status.
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DMR Yes, finally my favourite weapon! 😍
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Great if we can wring combat gloves as well like wool gloves on 1.21 😉
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Not sure if mentioned but experimental branch dont save properly when the servers go down you lose a little progression.
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The zombie did not spawn at Balota I dont know why one of those things. However server performance and less downtime (offline) is really important for player interaction with random players. And still some minor loot piles on the official servers. #1. Another minor bug when you lay down on your stomach with a hunting scope, and when looking in the scope it is not water straight as it should with CR 527 weapon on (experimental) with the new update.
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Yes a valid point I think the food poisoning is still too strong and last too long even without multivitamin; when you throw up couple of times and we should get healthy without vitamin.
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I just like to mention I wasted 12 hours of looting a day ago in 1.19 patch, because I suddenly was naked with only a mosin in my hand all my items just vanished.. Is that still item registration issues? 1.19 stable patch is not ready at all - it had a lot of bugs and ackward character movements when I was close to walls and other objects like trees like stagger. I cant even dig worms close to a tree that bug has been in 1.18 stable branch too, it is just annoying that is not fixed, because I dont report bugs anymore since the 2014 launch. The worst about the latest patch update is the horrific server stability an official Dayz server should at least last minimum 3 hours before it needs a rebot. Anyway at least an improvement in 2022 patch 1.19 compare to the 2014 version of Dayz when items vanished when you place items on the ground. I somehow think the core code has some major issues still related to item registration. Anyway some positives it was great to add additional 1st person servers and soon 5k Dayz hours on my steam account and I enjoy the character speed limitation and new items and actually a sound when I throw my fish away to my cat, cya all in the village of Zvir. Why still no pets in Dayz? 🙂
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A good map suggestion pls. update the DLC map Livonia it get forgotten, but in the next update focus on the DLC map or consider a completely new official map for Dayz. I think it is too much forest at zone 3 and too empty far south, and I hope for new content to explore and visit on the Livonia map which I really like.
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Is it possible to look into eye focus and zoom option and get a better solution, or maybe remove it completely? We have some many different variety of scopes that help as well so in my view the eye zoom is not necessary in Dayz. C9 Shroud also complained about this recently on Twitch with a good reason.
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Yeah a good find. And I believe it has several bugs with out of sync issues related to the official/test servers: Also a connection issues at least on the official servers. I have experience that some private servers are much more stable especially with some sunrise addtional mods and I seldom lose connection based on the out of sync topic.
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@etwas Im not sure what you mean with handslots bugs. You need inventory space to place something in it automatically, or it turn red. It should show green on the item before you place it in your backpack from your hands and you have bag space for it. I almost have 4k hours now in Dayz since 2014. Yeah I guess that is the main reason Heli is not in yet due to car physics issues.
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I started north went to NW Airfield with torches, it works very well and give us warmth which is nice in the beginning with limited clothing.
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I did not read all, but fish on a stick above a fireplace with "frying animation" is not working properly in 1.17 ☺️
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And Only 1 full, 1 high, and 1 medium populated servers out of 6949. 6949 Community server numbers just for Melkart beta map. The idea behind this topic what is the point with all the dead private servers which take (5-10) minutes to load?