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Everything posted by Nebulae3
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@Hicks_206 (DayZ) and others on the dev. team I hope you consider to rewrite the entire fall damage code from the old legacy system, because it`s too clunky. The game should not stop to calculate 1/2 meter when you jump and freeze your character in the process - I hope you guys look into it in beta. It`s not all about broken ladders, but how the fall damage is calculated and coded on this engine.
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Which server are u guys playing on to try to get on medium server? :) @Lirik will be happy with that he accidently got killed last evening by the office ladder. )) - A minor bug update for this evening test session. Well sometimes u can climb deer stances with a pistol in your hand, but other times it will automatically place it in your backpack if u have space - otherwise it will drop on the ground below it. It`s kind of random result while holding a pistol - a glock 19 to be specific.
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yeah it was an amazing experimental update! I crashed 1 time in the end of my play session - probably a memory leak issue, but it was after 4 hours of playing with a relative old GPU card too Asus gtx 780 at max setting (very high). The color pattern was a lot sharper in comparison to an earlier version, and I hope to see this new update as soon as possible on the stable brach 0.62, and it felt more stable when I was playing with my brief testing time earlier this evening! :) A great overall update to 0.62! - I had to mention one thing about creating a fire place u cant add lumber from your inventory into the fireplace, but you need to drop it to the ground then add fire wood at your fireplace outside of the inventory system - just a minor thing!
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Yeah, construction watchtower and grenade traps is awesome to protect you hard working precious loot! :D I recommend to listen to Hicks interview too - a great informative update and a good quality interview about earlier decisions concerning Dayz SA development and EA since the beginning.
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Perfect - much better sound level at night! :)
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Great, I`ll save an hour this evening to test some basics! :)
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Still too loud at nights near buildings or places of interest - otherwise it`s fine at the moment.
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A guy waited at me 5 min. ago inside the school when I was in the police station at Vybor - we both see each other and I had a shoty with ammo on UK-07 server, but I let him go since he did not had a weapon with ammo! :) Yeah I`ve notice it too @Biohaze- there are some issues with loot table at the moment.
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New patch this friday? I won`t collect items to my home base if we get a new patch this evening! :) It`s a huge advantage to start with a barrel base and it`s more fun to play when u have a spot on the map u call home - it`s not even RP. If u carry ammo and weapons u can`t use place it in a barrel, and u can take more risk as well since if someone spot u and die, u will always have something in your barrel when u start over. Anyway happy weekend, and most importantly find those bugs and report! Lastly, I hope the dev. team want to explore to increase the amount of players on this map to 75/75 again, because u can have 50 guys around cherno and it would still be hard to spot anyone! :)
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Yes, I hope the zombie AI get the ability to damage and possible knock down a door for sure - at least when the base building is implemented. ))
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Is burlap a rare thing now - not seen a bag in like 4 hours of playing! :)
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Well going forward I would like to mention reload animation timer and the time it takes to swap weapons need to improve in beta if you have it on your shoulder and double carry - it takes too long the animation to reload it at the moment. And that is something for the dev. team should consider. I think two shoulder weapons like one assault rifle M4 for example and one Carbine for instant is fine at the moment. We don`t need three shoulder weapons. If you want a shotgun or mosin u can always use the saw and place it in your backpack, and I think the saw option should be available for the sporter as well, I also hope the lower the sound on the sporter & trumpet - it should be more silent when u fire it. :)
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Hm, it looks like an invisible wall - is your ping very high to that server? It has some issue with bullet registration in this 0.62 content update at least the earlier version of this patch - not sure if they look into the desync in this update, but it might be hard to get the combat fluid until we hit beta though.
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- Alright, I`ve a bug update on weapon ready. If you ready any weapons with your right mouse button and then aim with the right mouse button - it will automatically lower it after (5-10) seconds. However if you ready your weapons or binoculars with a hot key like B for example -it should be okey and you can use a scope without interruption, enjoy! :)
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I can cofirm that - the random footstep might be an audio bug. In the first Dayz SA versions we heard random voices too - it might be a similar pattern bug just now we hear footsteps.
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- Chernogorsk barrels. Persistance is working indeed. Yeah it might be some loot issues I read on the steam forum earlier. I also found some loot piles of weapons inside civil buildings at Balota, and far north of some places on the map. I don`t remember exact locations at the moment, but I will investigate it in near future! :)
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Maybe I`m not sure it`s not just a scope, but also when you aim with a weapon at least CR75 as well.
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It can probably happen - build a base somewhere and store some items. The wipe affected characters and not persistance barrels and tents, but I understand the frustration especially those with limited time this weekend.
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And I found a critical bug - don`t log out in high blocks buildings and u will get stuck for sure. I had to suicide and run back to my backpack - I reproduced the same bug with a different character and same stuck result. I was in the second floor.
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- It was a heli crash site just south of it and I`m going to explore it! But I`m cold rain all day and no raincoat or Gorka! I`m really enjoy this game now almost all experimental branch servers have been full this friday - I`m going to find a tent and barrel and build a base in Cherno!! Let`s go!, 2 am at night, but who the fuck cares about sleep - I`ve cold beers, brb! ;) Anyway about a bug anyone noticed something odd with the hunting scope when I zoom in sometimes automatically stop using it until I manually start zooming again with right click?
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It`s intended - the forest is dense so hard to spot anyone deep inside it. So I enjoy the new tree changes - very positive, hiding inside a tree is not a good in-game mechanic in my opinion.
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- Near Balota Airfield at sunset just below the infamous sniper hill.
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I noticed that as well - some servers are really unstable with similar old 0.61 fps drop once in a while so I drop to 1 fps and it crashed to desktop/window as well for me earlier this evening. But I think some servers are better than others at the moment.
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All think they are Mike Tyson in this game, but I end his/her life at the church in Elektro with my P1 pistol a full mag too, but an unfortunate accident happen later that night... ..while I was afk one of my toilet breaks with my 24/7 dayz sessions - a zombie gnawed on me when I was back, and they bite quite hard so I barely had 1200 blood! I was knocked unconncious and I probably woke up as a zombie, that was my first life, but now I`m exploring Cherno found a shotgun and with a new story hopefully soon in this 0.62 journey! :)
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A weapon already! Ya, it`s cold for sure. :)