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Everything posted by Nebulae3
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My game crashed due to low FPS in the forest - probably related to server performance. Near Green mountain Radio Tower.
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good to know - I need battery, hehe. :s
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It won`t be rollback patches. I only played about 2 hours this evening, but it seems the server performance is not good enough at the moment. And it should not be fps decrease when other players are nearby similar to car fps issue earlier in 0.60.
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@Hicks_206 (DayZ) I wish we had an impact bullet sound when you hit a player, or get hit by other players bullets similar to H1Z1. Because if someone use a silencer from distance - it`s, of course, hard to hear, but u should certainly notice when someone hit you either visual or with a sound.
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yeah _I didn`t notice the download - back to testing *sigh bad version. Any have issue to download the new file from steam? )
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*New bug with paint weapon and SKS. If you`ve loaded your weapon it automatically empty it after you`ve painted with black or green spraypaint - and the bullets are gone or vanish in the process - I tried it twice to reproduce it, and the same bug appears. I only tested this bug with the SKS weapon so far.
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There are some issues with sound and lightning effects like camp fire at greater distance (600-800) meters.
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yeah seasons would be amazing - we have white pants & jaclet in-game at the moment as well.
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Glad that most desync is gone in this patch even though the server performance is a bit lower.
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We are in no hurry @Hicks_206 (DayZ) - you guys will figure it out eventually. I still really enjoy 0.61 compare to earlier versions of Dayz SA. - I don`t know if it`s my memory or pc setup my Asus geforce 780 gpu card, but I usually get memory error message when I exit from the game. I hope I`m not the only one who experience this.
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I was fully gear so I`m happy with no wipe, hehe. I only have a Mousin with PU scope, but I`ve enough 9 mm rounds with a CR75 with pistol silencer for zambies. Actually, I don`t mind to start over as a newspawn with a shotgun, or whatever weapon you happen to find in the area, and just run to NW Airfield - and cross fingers u don`t get sniped on the way, or chased by pack of wolves! ))
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No character wipe @IMT with this new build - It was confirmed 17 min ago on twitter! :)
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@therunningmanz - I`ve been using different type of weapons in competition for years - so I know the snap/crack sound with higher caliber weapons. I was a sniper in the military for like 20 years ago while using modern military assault rifles, and now I`m 40 years old. Maybe it`s hard to implement correctly that particular snap/crack sound without confusing the whole sound picture where the shot was fired from which is important in any combat situation? Maybe that explain why the sound picture had so many issues overall with weapon sounds in 0.60 or earlier versions of Dayz SA. It`s not that easy task to implement in a pc game. And when a bullet hit nearby you it create that crack sound, but it should`t be that loud as in real life. I mentioned it earlier; it scare players including myself in a combat situation in-game with such a snap/crack sound. @Secptic Falcon usually jump in 0.60 when I saw him streaming when getting shot at, and I admit I`ve the same issue as him - my nerves are so bad in real life so for me it was a pleasant surprise the whole sound picture was less intense, because of personal reasons. Although without the snap/crack sound: I had no issue to confirm the bullet impacts nearby me. Also when you shot at the water you can see the bullet impact animation better, and it seems to be improved as well. And I think you will get used to listen where the bullets hits nearby - and to react to the combat situation what your next moves are to escape the whole situation, or fight it out, or get some kind of semi cover behind a tree for instance in a Dayz SA combat encounter scenario.
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And some good steps in the right direction again - Dayz SA dev. team doing a lot of promising content updates for sure. And scope PU & Longrange animation feels more solid on the weapons, and follow the aim smoothly. Persistance is working indeed my oil barrel survived since last experiemental patch update. It was suppose to be a more dangerous weather condition. You need a plan and have proper gear for a long swim for sure. But you regain warmth faster now, and the cold tick a bit slower down when you`re wet - so it`s much better balance related to body temperature, well done! They are probably working on Zombie AI, because you can shot with a rifle at 500 + meter range into a town with zombies, and they won`t aggro the person. And zombies still push other players around in melee, and sometimes lag inside the building or you get knocked outside the building, hehe. Anyway, it will be interesting to get this new patch on stable soon - so the whole team can focus on beta, new animations, base building, and much more with new beautiful forest design in a previous status report 8th of novemeber. Well done Bohemia, it was worth the wait indeed, and the best time of the year to play Dayz SA! ))
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It happen after I installed the update - so someone killed me after I loged out for sure, but it was a near a fishing boat - so I should know better! ;)
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Another beautiful sunset from Dayz SA 0.61, don`t miss it! :) UK 11 experimental is the server to join for sure - happy oil barrel hunting near the NW Airfield! :)
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Yes, oil barrel is persistance for me so far - I don`t know if the server reset my character or I died after I loged out some hours ago on UK 11 server, not sure what happend, but I started as newspawn again. :) How long does it take to log out from a server now?
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Yeah. it can be dangerous to take a swim now for sure and get soacked. ;)
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A minor bug update - hold breath is not doing anything at the moment. I hope they look into it, because the natural weapon sway is too much at the moment without being tired.
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Yeah it looks amazing, and it will be better in the beta patch with the dense forest! ;)
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The dense forest looks amazing! :) And with base building if it`s possible to fortify - I hope @Hicks_206 (DayZ) you guys consider to implement some c4 explosives in beta instead of anti-tank items which is not even necessary in a Dayz SA in my opinion. :)
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In Cherno with sunset. :) Going stealth mode inside a shack in Cherno - a newspawn will be happy to see that bag I just dropped. ;)
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I found my pistol supressor in a heli crash site on my 3rd person character.
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Yeah they should increase range on the x-bow for sure.