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rickyriot

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Everything posted by rickyriot

  1. rickyriot

    V 0.42.115961 on internal Server

    * bump * So the question is, what is going to be included and when is it going to be available on experimental. Physics and hunting would be such a sweet addition... * fingers crossed *
  2. rickyriot

    Please Add The Ability To Text Over The Radio

    I had to play the game without a mic for a couple of weeks and the biggest problem is the implementation of the chat in regard to it "locking" any other environmental interactions. The minute you start typing you are at an immediate disadvantage as you cannot react quickly to your surroundings. I totally understand trying to extend the game so that those who don't have a mic (or perhaps those who do not speak the same language) but perhaps the route to take is the animations. Limited as they are now, I am sure they could be expanded in order to provide a simplistic "sign language". Sort of related but not directly I quite like the idea of having mobile phones within the game, there are mobile phone antennas so if there is power to them then I can see that working to provide a form of text messaging. Obviously a mobile network takes more than just antennas but I think it could maybe be implemented and there would need to be more put into it, but just another idea to throw into the pot.
  3. This is probably a rhetorical question as I wouldn't expect BI to make a new DayZ nor would I expect Rocket to discuss his future plans beyond BI and/or DayZ, but I wonder in hindsight would they have preferred to take the project via Kickstarter, and in turn would Rocket look to Kickstarter for his next project. It's clear that the game in Alpha has raised much more cash than was expected (or at least it seems that way) and if they had known that beforehand would the development and/or team of developers taken a different approach.
  4. rickyriot

    DayZ feels American

    Totally agree in regards to TCP/IP and a distributed network. It's funny as I come from a time before WWW when the word Internet meant something different to how it's used today. Normally when people say the Internet it's referring to WWW, just one of those etymological vagaries of our time.
  5. rickyriot

    DayZ feels American

    The map already existed for Arma and was in Russian as a way of realism. The books were added for DayZ and are famous titles that are now in the public domain.
  6. rickyriot

    DayZ feels American

    You know absolutely nothing about my personal knowledge, and your loose assumptions don't stand you in a good light as I feel insulting someone doesn't progress things forward at all. Still, I have taken no personal insult from your comments. It's only the Internet after all.. ;) Anyway, to defuse the situation, and hopefully getting it back on topic. Americana, whether people like it or not, is part of the now modern globalised culture. This could be said for many other cultures which go to make up our "big family". I don't see an issue, per se, of American based goods and clothing being in the game, and in fact without them it wouldn't seem realistic. It's the dichotomous nature of something foreign (ie: an American cola) in a foreign land (Chernarus) that makes it seem all the more real.
  7. rickyriot

    DayZ feels American

    To be fair you are the one who has labelled me ignorant and an "anti-american hatemonger", I've made absolutely no personal inference on your character at all.
  8. rickyriot

    DayZ feels American

    Oh, dear. Clearly you are not a happy bunny. :( I'm certainly not denying that you have a problem in terms of two polarising opposites, but it is a choice of the people, that's the point of democracy. I am surprised that with all the bailouts and political scandals that more independents haven't made an impact. Other countries with very similar systems have done so and most European countries have at least 3 parties that represent the people. Two points; One: I agree this isn't a place for discussing the American political system, I was merely commenting that the system has resulted in the situation you find yourselves in, Two: I don't "blame" individual Americans, for the faults of America, but in a democracy you can't be held blameless for the acts of the people you have elected to represent you. Suggesting otherwise is a bit like burning down a house then blaming the match company for making matches.
  9. rickyriot

    DayZ feels American

    Whether you like it or not, the politicians you have elected have pursued policies that has put you at odds with the majority of the world. Don't blame other nations for the hate when those in power are the ones that have caused it to be this way. I know it's not Joe or Bob or Betty's fault personally, but bottom line? Stop voting in fucktards to represent you.
  10. rickyriot

    If you combat log don't play, quit.

    It's only a game, after all. As I say I look at it as a threat removal. The person who could have killed me is now not going to kill me. You're not, and I just don't let it get to me.. ;) There isn't a timeout to the same server, so you can log in and out within the minute, it's more the player who CL'ed waiting long enough for you to have disappeared. So yeah, if someone has logged on me you have to be careful. Of course if you remember where they logged from and make sure there isn't an obvious line of sight from them to you then if/when they log back into the server they will be the one paranoid about you creeping about while you'll be happily leaving the scene.
  11. rickyriot

    If you combat log don't play, quit.

    With the logout and server hopping timers this really doesn't bother me at all now. If someone logs and I can't get to them in time then so what? They either way 3 minutes of whatever for them to swap server or they need to wait until the coast is clear before returning and they have no way of knowing when the coast is clear so that'll tend to be longer than the server hopping timer. All that's happened, imo, is that someone is no longer shooting at me, so...
  12. rickyriot

    DayZ feels American

    I feel you might be missing the point I was making. In the 50's and 60's the Americans were vastly more powerful financially than any other country. That is not the case now. That's pretty much the point I am making, and while the myth of the "American dream" lives on I doubt many Americans actually believe in it. Granted it's the same no matter where you are in the "developed world", inequity due to the gap between the "haves" and the increasing "have nots". I am sorely tempted to go on a little rant here, but I don't want to come across as a hater. American foreign policy has overstepped it's political reach by quite some margin and from my point of view every conflict fought by the Americans after WW2 has had nothing to do with their sovereign territory instead was based on political, ideological or resource based reasons and at times a combination of more than one. The simple answer is try not invading countries that are no threat to you and you'll not be looked upon as "imperialist war profiteers". The bottom line is that it's actually cost you far more in terms of military spending and personal liberties than you would ever have thought, and sadly it has left your citizens at risk abroad which is a crying shame as the Americans I have met while travelling have in general been pretty nice people and a world apart from what your domestic politics would suggest.
  13. rickyriot

    DayZ feels American

    Splitter.
  14. Chris Roberts and over $2m in kickstarter funds would probably be the main points. Oh, and as we are on the subject, just a little nod to the old geeks out there. Martin Galway is doing some of the music for SC.
  15. rickyriot

    DayZ feels American

    Wrong context, I was clearly referencing post war (as in WW2), as Americana is predominantly attributed to that time frame. Well apart from electricity never being "invented", electro-magnetism is generally attributed to Maxwell (a Scot) and the Internet was created by Berners-Lee (an Englishman) I'm sure you're entirely correct. But I've got a feeling you were joking as those are just too obvious not to be bait.
  16. rickyriot

    global chat

    I'm guessing there are two ways to implement radios. Either you will broadcast on a channel, and only those who are listening on that channel will hear it, or you pair two together and only those two can send/receive. As for the range, you would imagine they could work in battery power based on that. Broadcast across the whole map and the battery power would be used up quicker, reduce the broadcast and they'd last longer.
  17. rickyriot

    V 0.42.115961 on internal Server

    42? How very Douglas Adams. It's funny how such a jump in version numbers can make me squeal like a schoolgirl. It shouldn't but it does..
  18. rickyriot

    DayZ feels American

    Well if the current Ukrainian situation is anything to go by then the solution is to have Russian kit but with no badges on them.. ;)
  19. rickyriot

    DayZ feels American

    The Chernarus flag...
  20. rickyriot

    DayZ feels American

    Which isn't really borne out any more. In the 50's and 60's fine. Everyone else was absolutely shafted because of the war, America lost soldiers, yes, and I don't mean to belittle their sacrifice, but they never suffered a mainland conflict and the costs attributed. Now though, the relevant wealth of the average Joe Schmoe on the street is no greater, and in many cases less than, many equivalent nations. We certainly do. Come the revolution brother, come the revolution...
  21. This a literal demonstration of the development roadmap. If you keep watching you'll spot the End of Alpha roadsign, next to the Beta and console version branching off.
  22. rickyriot

    The lag is real!

    There's two things at work here; ping/lag and melee combat. In regard to lag, I only play servers with a low ping (<50) although I appreciate that my ping is not static nor does it stop others with a high ping joining that server. I'd like to think that in the future high ping players will be kicked (in the same way it happens on mod server) so say you hit more than 200 for too long then off you go - will need to work out some way of integrating that with the logout timer though. With the melee, I believe it will be revised, considerably.
  23. rickyriot

    DayZ feels American

    I would disagree, even though that seems to go against my previous comment. The backlash is well under way from the proliferation of Americanisation. The USA is the most hated country in the world, outside of the USA of course. No insult intended to our "American cousins" but anyone that has travelled will have seen this first hand. It's a weird juxtapose where you have people who wish for American culture yet hate the nation that generated it.
  24. rickyriot

    DayZ feels American

    From experience, I've travelled around all of Europe and a fair bit of Africa, the amount of Americanisation is rife. It's quite sad really as they don't realise that the "American dream" is a façade and that American goods and culture are in no way an improvement on their own, or that nepotism, corruption and incompetence is as endemic in the USA as it is in Eastern Europe or Sub Saharan Africa.
  25. rickyriot

    This is why we should use ArmA III's Engine.

    FPS > Graphics. Any serious gamer turns off a lot of the eye candy if it provides them with a better chance of surviving a gun battle. As it is the RV3 engine provides us with better FPS than RV4 does, and that's before you start including the bespoke amendments that have been made to RV3 for DayZ. Would it be lovely for DayZ to run on CryEngine 3? Would it be lovely for DayZ to run at 60+FPS on a Dual Core? Would it be lovely to snort an illegal white powder from the breasts of a woman of ill repute? All these things would be wonderful but they are not* and until they are perhaps we'll just have take what we have and run with it. * Well one of them is, I'll leave it for others to decide which of them it is.. ;)
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