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rickyriot

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Everything posted by rickyriot

  1. rickyriot

    Amd processor users

    If anyone writes, "the reason the game is bad is because you bought and AMD, you need to use an Intel", then you are an idiot. Yes, Intels do provide better performance in general, but they are also more expensive, and the truth of the matter is that DayZ should not struggle on some of the better AMDs. Yes, it's not optimised and it's still in Alpha. Mine, for example, is a stock speed 8320 Octa-core. There is absolutely no way that should struggle render as badly as it does. I don't have a great card coupled with that chip, but again, it really shouldn't struggle. Especially when other comparable titles seem to do OK.
  2. rickyriot

    Please check the papers :D

    Notes have been utterly pointless until the persistence was introduced (reboot, and the note is gone). I have to admit I am not sure if notes are part of the persistence settings. I do believe that they could be used well as the game develops, and I certainly had fun using them as a trolling tool when they were first introduced. However the bottom line is that you don't really have time to read the notes and if you do very few have the patience.
  3. I'm sorry but you are just plain wrong with that. I have a PC that runs Watchdogs at fairly high graphical detail, and it's well known being an open world that requires a high minimum spec to run it. DayZ on the other hand, even at the lowest graphics quality struggles to get about 15 FPS in some towns, which is pretty much useless for any PvP. Just saying, turn it low and if it's still shit, upgrade, is not the answer. The answer is for the engine to be optimised and to support things like multi-core CPUs. Right, onto the OPs question. I did spot the new renderer in the 2015 roadmap list and I genuinely look forward to it. I would say though, and this is just a guess, that it's all part of the encapsulation of the differing DayZ elements, allowing for better maintenance and improvements later on down the line. For example, if you wished to port DayZ not just to the PS4 but to other consoles then it makes sense to not have it directly hooked to the current rendering engine. You would however wish to port over the logic for, say, the animals and their AI, no need to reinvent the wheel, and if it's separate from the rendering engine then it makes that job much easier. I do, of course, hope for some considerable improvements on the client side when this new renderer is implemented.
  4. rickyriot

    Restoring Faith Project

    .
  5. rickyriot

    Experimental Branch: 0.51 Discussion

    Yeah, netting. Putting it on the coast, as I presume that's the only place you can find boats, is a bit harsh though. You'll have all those fresh bambi spawns clashing with geared up players on the hunt for their finishing touches. Just to confirm though, the ghillie suit is still available in the current build? I read somewhere that it might have been taken out.
  6. rickyriot

    Restoring Faith Project

    Going by the geopolitics of the 20th century the message I get is that the Polish are far too trusting and it's backfired every time.
  7. rickyriot

    Experimental Branch: 0.51 Discussion

    So are we just going with the webbing is just not available or that it's not needed? As for the truck, I finally found one, drove it for about 200m then the server timed out. Rejoined the server to find the truck gone.. :( ..ran back to where I first picked it up and there it was in all it's glory... They fit in the red garages, btw, very easily. As I needed to quit and didn't want to leave it sitting in the road. I closed the doors behind me then logged out somewhere safe knowing that someone is going to get a nice surprise when they open up that garage door.
  8. rickyriot

    Experimental Branch: 0.51 Discussion

    Certainly the UK experimental 1PP servers are dropping in and out quite a lot. Although with no server message and almost at random times. Interestingly you can time out then rejoin almost immediately so I'm going with this being a bug rather than an actual reboot as you'd imagine a reboot takes more than the 90 seconds timeout + time to rejoin from the game menu. I've not tried a truck but I've seen enough of them. I have however ran into lots of jerry cans. Mostly in stand alone sheds that have a central wooden pillar inside. One shed I walked into had 3. About the trucks in general it's quite funny hearing one as it takes you back to the mod days when you had to dive for cover every time you heard a vehicle as you expected it to be packed with several well armed (and well stocked, thanks to the vehicles boot - trunk for the yanks) players all to keen to waste ammunition on you. Has anyone seen a convoy yet? It seems that when one player find a truck they take someone with them to get another truck (obviously they can cover ground quickly), then once found they repeat the process with the trucks convoy increasing incrementally. I saw three in a row going down towards Vybor, then four of them return the other direction. Truck hoarding seems to be the way of things. What is the script for a ghillie suit now? I thought it needed webbing, and I can't find any anywhere.
  9. rickyriot

    Experimental Branch: 0.51 Discussion

    Well if the devs wanted some stress testing of their servers they've got it. All servers packed solid, and with lots of d/c and ctd's. Might try tomorrow afternoon when there are less people trying to get onto them.
  10. rickyriot

    Lone wolf or team player?

    I have been a clan player in the past, and have been part of clans at the top of clanbase ladders, but those have been specifically clan games (MoH:AA, CoD) where the maps are small, teams are small and you can't really survive when everyone else is on coms. With DayZ I am very much a solitary player, there are three main reasons for this. In no particular order... 1) The game isn't really at a stage where clans are all that viable. There are clans who play it, but they are not dedicated DayZ clans. 2) I'm currently without a mic, no point in team up when you can't communicate. 3) I hate people. Having to listen to their shit over comms is far more annoying than the disadvantage of not having someone covering your back.
  11. rickyriot

    Experimental Branch: 0.51 Discussion

    OK, so I just tried there. All of the 1PP experimental UK servers cannot be accessed. All reporting 0 players but giving the message that the server was full. Now it's currently 14:35 local time so there is no way that these are all full. I did try one 3PP server, I felt dirty using cheat mode but thought I'd see if I could get in there, and it was rendering an absolute mess with all the colours washed out and a bluey-white overlay.
  12. rickyriot

    Experimental Branch: 0.51 Discussion

    Well I have encountered one or two in the past. but very rarely and not on a frequent basis. However last night every zombie was invisible, which is something I hadn't seen before.
  13. rickyriot

    Experimental Branch: 0.51 Discussion

    So are the invisible zombies just to do with the amount of hits the server was getting or was it a symptom of another bug due to the vehicles being added?
  14. rickyriot

    Experimental Branch: 0.51 Discussion

    Yeah, same for me, the zombies that is not the truck, and the best I could do is run building from building shutting the door behind me and waiting to see if I get hit to determine whether one had sneaked in before the door closed.
  15. rickyriot

    Experimental Branch: 0.51 Discussion

    Played a couple of the UK experimental 1PP servers, both reported 0 players but after a couple of attempts I was able to join to find a full server. Playable, but very choppy. Didn't find a truck but that was because the zombies were invisible and delivering hits. I presume that's just a desynch issue but I couldn't hit them so every attempt ultimately ended with me bleeding out. Oh, well, getting there...
  16. rickyriot

    Experimental Branch: 0.51 Discussion

    And it's choppy as fuck. Not complaining, just reporting info.
  17. rickyriot

    Experimental Branch: 0.51 Discussion

    So I am in, but all the zombies are invisible.
  18. rickyriot

    Where tomato greenhouses close to East coast?

    None? Hmm.. sorry about that, for some reason I thought there was.
  19. rickyriot

    Experimental Branch: 0.51 Discussion

    No persistence, apparently, for the trucks. Not that I can test this as I can't last long enough to spot one let alone drive it. "This is where I'd park my V3, IF I COULD LAST LONG ENOUGH TO GET ONE"
  20. Edit: source 3PP to be removed from future builds of the game? :D Clearly this is a bit of banter. 3PP is going nowhere, but it is good to see the devs hold 1PP playstyle in such high regard, hopefully meaning that they will start to look at solving some of the problems associated with that viewpoint.
  21. rickyriot

    I grew tomatoes!

    Yes, definitely. Clearly we don't want full realism with a crop taking 6 months to grow, but 5 minutes in real time is a bit short. Also, it seems a bit daft that they go rotten on the vine so quickly yet you can put them onto the ground and they don't seem to ever go bad (not that I've sat there and watched one, I'm a busy man I have paint to watch dry). I also don't know the condition with persistence on these. If you look at the picture I posted of my garden shed full of tomatoes, would they still exist after a server reboot. You would like to think so, but then considering from just two green houses and the expense of a few minutes I had gathered over 200 ( 2 greenhouses x 8 plants x 13 fruit = 208). If everyone was to do that you could find the server bogged down with a mass of tomatoes.
  22. rickyriot

    Next Vehicle

    Wheelchair
  23. rickyriot

    Maybee a new way to kill deer :D

    Anthropologists believe this is how early man hunted; in a group and driving an animal off a cliff or hill to it's death. Certainly a less dangerous way than trying to engage in combat with it. Interesting to know that this sort of thing works. I am sure a few of us have tried to sneak up on a cow armed only with an axe in hope of an easy meal only for the bugger to run off once you get within swiping distance. On a side note, I still chuckle at the sight of a zombie bothering the local wildlife. I've been hiding in bushes as I heard a zombie make a noise and thought it had seen me, then a deer came rushing by me followed by a trolling zombie completely ignoring me.
  24. rickyriot

    I grew tomatoes!

    If you are looking to properly fulfil the needs of a human diet then beans, squash and corn would be the perfect combination. It's what the Mexicans have lived on for millennia and what the Incan and Mayan cultures were built on. http://en.wikipedia.org/wiki/Maya_cuisine A classic, well done.. :)
  25. rickyriot

    I grew tomatoes!

    I was in Balota on the experimental server that had very little food. I decided to do some farming, here are my results... http://imgur.com/gallery/aJqOs
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