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rickyriot

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Everything posted by rickyriot

  1. rickyriot

    Where tomato greenhouses close to East coast?

    I think Gorka could be what you are looking for. Now from memory there is a green house there, but I can't be entirely sure (and I'm not in a position to confirm), but aside from that It has a police station, a medical hut, cow shed and a mix of different residential houses. It has cows roaming on the hillside to the West, forests for cover to the North and South and a supermarket to the SE just over 1km away at Polana, or if you like a little more danger to the East in Berezino. The negative with the place is that it's quite a busy road as those working their way from Berezino inland towards the Sobor's and then the military loot further West. However this is offset a little because the way the geography works, going East to West through Gorka is uphill, so you will be able to take the higher ground and watch for other players travelling through the town.
  2. rickyriot

    FPS issues on current build

    The frustrating thing is that it's not like mutli-core chips are a new thing. I've been using multi-core chips in my PC for a good 5 years now.
  3. I am all for more realism/immersion, and I certainly like the idea. Some really big changes though. For example, take some clothes loot, like shirt. If you shoot or use a melee weapon on it you would expect it to degrade and that, you would expect, should be easy to implement. However with a flare and burning it? That opens up a whole lot more. Does the fire get limited only to that object, should the grass also burn, should table or chairs it is placed upon go up in flames? Simple "trauma" damage should be implemented fairly soon. Fire is a whole different kettle of fish though.
  4. rickyriot

    best common looting gun.

    Surprised so many are advocating the shotgun. Sure, it can pack a punch close range, and yes ammo is plentiful and easy to find, but that fucker is loud. Discharge that in a city on a populated server and you can expect a few visitors; both of zombies but more other players, and these players are not only going to have a good idea where you are due to it's sound but also that the shotgun is most likely going to be the gun you'll have in hand. My reaction after firing a shotgun in a city..
  5. rickyriot

    Death in Dayz, how do you meet it?

    Do something to with that last question, I really don't get the metric you are using. Hours of average lifespan seems a far more sensible choice rather than some weird fraction system. I honestly couldn't complete the poll because of the way you've set it out. As for the rest, the vast majority of times I have died it's been from long range sniping. Personally I hate snipers, they are the shittiest form of game play. Might sound like sour grapes, and to be fair it is a little, but I just don't get where the fun is from taking someone out from kilometres away using a scope. If I had my way I'd ban scopes completely. That's not going to happen. Yeah, yeah, I can see what the replies are going to say, but the KoS mob are annoying but at least if it's a toe to toe fire fight there is a bit of games play in it. I am an experienced player, btw, it's not as if I run blindly down the main road making loads of noise. When I am killed? Meh, respawn. Annoying, but then that's the way the game goes. For every death I try to see it as a lesson to be learnt.
  6. rickyriot

    best common looting gun.

    If only the repeater could repeat quicker. It is easy to find, as is it's ammo, and while hardly a big hitter it does enough damage to make someone think about it. However if you end up in close(ish) combat of within 50 meters and it's really let down by it's painfully slow action.
  7. rickyriot

    FPS issues on current build

    You see, I accept that Intel's will perform better, but then again there is the cost issue associated. The thing that bugs me is that a pretty decent 8-core 8320 (Vishera not Bulldozer) combined with an average 7770 shouldn't struggle badly with frame rates when comparable games (even heavy processing titles like WatchDogs) can run considerably better. Obviously there is a legacy of the engine, and in turn I appreciate that there have been some decent improvements in that area, but again I'll return to the main comment that really the system I have shouldn't be struggling to run even when on fairly low graphics settings. Ultimately the argument that Intel are better than AMD shouldn't be the stock reply to anyone who questions frame rates. btw, I am an experienced computer user and have played around with command line and config file settings but it's still "not good enough".
  8. rickyriot

    I suck at killing zombies

    All melee weapons do damage, some more than others of course and the two axes are the weapons of choice, but the hoe or hammer both do heavy damage to them. As does the knucklebuster but you need to get in close.
  9. After some serious loot searching the only weapon I could find was a repeater (and luckily some .357 too) so reluctantly headed for the NWAF. Not being well armed for that location I was nervous as I crept around but didn't bump into anyone. However up at the military tents I had some luck in finding some clothing and a few other bits and bobs, but no weapons. After some searching I found two player tents. Unable to access them, I moved away only to hear over the comms a player telling me not to move. With a only a repeater I thought caution was the better option and put my hands up. As luck would have it, he wasn't in the mood for an easy kill and I started chatting to him. It turns out that he and some friends had been regularly coming back to this location, picking up any weapons that were spawned and shifting them to the tents. Now this got me thinking, on two things. One of them is the act of loot hoarding. I like the addition of tents for persistence, so I certainly don't want to see them removed, however in this case it seems a little unfair that people can transfer loot that spawns and is available into locations that are next to the loot that are not available. The second thing I was thinking was the security of tents. Considering they are only canvas, not being able to cut them open or even just using your hands, it seems somewhat unrealistic just how impenetrable they are. Anyone who has gone camping, or done it at festivals, will now how fragile they are in real life. I don't want to sound like I'm whinging, it's part of the game so these players are not doing anything wrong, just seems a bit unfair to others on the server. So, TL;DR... should players really be allowed to hoard such high value content into tents, and should those tents be so hardy?
  10. rickyriot

    Trapping

    Opened thread only to be disappointed it wasn't about Bailey-Jay.. :(
  11. I'll be honest I've only been playing stable since .50. That's only because there were no 1PP .50 exp servers. That and the game is now at a state where it's eminently playable and there is less need to hang on each exp release.
  12. I was more meaning releases. 48 and 49 was very tight for loot, 50 is positively riddled with the stuff.
  13. It seems to be either feast or famine. Some releases have hardly any loot and you find yourself rejoicing at finding a tin of beans, then other releases seem to have more loot than you can shake a stick at. It's clear the images I posted are some sort of "bug" in the loot respawn process although interestingly I only find it in certain servers.
  14. rickyriot

    1st person cameraview is to low

    The problem is how to fix it? You need to fix every building created or amend the size of the character. Amend the size of the character and you'd still probably need to amend the buildings.
  15. rickyriot

    I suck at killing zombies

    If you are a bit shit, then choose the hoe as your melee as it has such a long reach. The fork does too, but it's got low damage, a couple of hits from the hoe will bring them down. Secondly, hit and move, hit and move, never stay in the same place. It always takes a second or so for the zombie to get into position and take a swing at you, enough time to reposition and take a swipe yourself. Finally, don't fight a zombie inside. While it's perfectly possible, if you are uncomfortable with it you can find yourself missing, getting flustered, trapping yourself in the corner and swiping and only hitting walls/furniture. Try to coax them into a field that allows you lots of backing out room, this also has the benefit of them forming an orderly queue.
  16. rickyriot

    1st person cameraview is to low

    First, I have not insulted you in any way. Please read the comment I made. However from your reaction, it's clear my assumption is spot on. It doesn't in the slightest count as an insult though and to take it as such would be incorrect. Secondly you have called me a douche and a passive aggressive asshole. So with all due respect you need to check your language. Lamecore is a term that long, long pre-dates DayZ. Just because you took umbrage at it is not really my fault. It derives from MoH:AA clan ladders where there were two variants of damage applied; softcore or hardcore. The former was commonly called lamecore. I have used this term for nigh on 15 years now, and to suggest I did it purely to rile you is quite something. Hopefully you can see the term as a valid antonym to hardcore and not so incendiary phrase aimed specifically at you. I repeat, you have read way too much into my comments, taken umbrage at a term of which you seem unaware of it's original context then gone on to claim I am insulting you while throwing around terms like "asshole" and "douche". Finally I have on many occasion pointed out the flaws of 1PP, and have done so in this thread as well. 3PP makes the game easier, 1PP is flawed, I see no elitism in this viewpoint. Now, how about a hug, big man?
  17. rickyriot

    1st person cameraview is to low

    Who is flaunting it? Plus Cap'n, you have read what you wanted read rather than what was written. I can only guess you feel uncomfortable or insecure for playing 3PP. That shouldn't be the case, but you should accept that it does make the game easier.
  18. rickyriot

    1st person cameraview is to low

    There are definitely problems with the 1PP viewpoint. Your body size seems out of proportions with stuff. You are too tall for the doorway, yet too short for the windows. I'll be honest I am not sure how they fix that as it would surely involve changing lots of things, as much as I would love them to do some work on it.
  19. rickyriot

    1st person cameraview is to low

    Quoting posts from over 5 months ago. :lol: I'm not elitist, 3PP mode is easier, there is simply no argument to be had on that. It lacks immersion for me and takes it from being a FPS to a console game like Laura Croft.
  20. rickyriot

    Has anyone found themselves locked in yet?

    Yeah. If you have a lock pick (edit: in your hands) and you use the mouse wheel, you'll get two options on a closed door; open and lock.
  21. rickyriot

    Has anyone found themselves locked in yet?

    I felt a sort of fondness of him ... so I stuck him with the stun baton four times ... then I put that away and punched him in the face I felt a sort of fondness of him ... so I stuck him with the stun baton four times ... then I put that away and punched him in the face I felt a sort of fondness of him ... so I stuck him with the stun baton four times ... then I put that away and punched him in the face I felt a sort of fondness of him ... so I stuck him with the stun baton four times ... then I put that away and punched him in the face
  22. rickyriot

    loot hoarding / tent security

    You really are coming over as very self-righteous here. Play public/stable servers on your own and there is a considerably higher chance of you being shot long before you even notice a player in order to interact with them. I'm a pretty decent player, and been playing DayZ in mod and SA form for 3 years or so now, but with the current setup and player base I have been killed only from players I haven't seen and have shot me from distance. No matter how careful or experienced you are you can't really counter that sort of game play and if moving guns limits it, then you are being a bit daft not the take that option.
  23. rickyriot

    Drag Dead Bodys

    Not going to read all this thread to find out if it's been mentioned, but I really want the option to drag a body then stuff it into a wardrobe.
  24. rickyriot

    1st person cameraview is to low

    btw, I posted this some time ago, but with the Suggestions forum being an utter waste of time it died a lonely death. http://forums.dayzgame.com/index.php?/topic/198118-suggestion-better-integration-with-windows-the-glass-type-not-the-os/
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