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Everything posted by General Zod
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High Capacity Vest not spawning in 0.60
General Zod replied to Hunter Binkley's topic in General Discussion
What they said, each time I was there I found them. -
Yea, should have been more specific.
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We can start by making people wearing helmets immune to knocking out with bare hands.
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I'm with -Gews- on the revival. What's the point of me killing you if your friends or random strangers can bring you back after I turned you into Swiss cheese.
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Identify players with Binoculars, Longrange scope etc.
General Zod replied to Aim-iliO's topic in Suggestions
Well than I see no reason why it shouldn't be available via modding or even in game option, I just don't think it should be enforced globally. -
Well give a gold shovel award for this post but I got to admit. It's easier to find military grade weapons in this game than a cooking pot and matches to boil some water. But let's wonder why is KoS so rampant. (not that I should cast any stones)
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Identify players with Binoculars, Longrange scope etc.
General Zod replied to Aim-iliO's topic in Suggestions
The players shouldn't know whether or not you're a bandit. And it's not my words, devs said that they in fact said they aren't (or weren't at the time) considering adding any hero / bandit or a morality system. Not as a default anyway. But lets indulge it for a moment. How does a game tell if my kills was offensive or defensive ? An unarmed player gets to close to me with an intent to knock me out, which happens a lot because they have nothing to lose by trying that, I shoot him, he dies the game detects me shooting down an unarmed and add to my bad reputation. And even if they get it to work I can always wipe my slate clean by getting my steam friends to log in, help them add to my hero points and go back to being a bad guy while everyone sees me as good one. Right now every time you run into a stranger there is tension and fear of the unknown, hero / bandit takes that away. Not to mention that KoS is rampant because almost three years after I got this game, the survival mechanics are still barely there, but the number (both type and quantity) of military grade weapons is insane. In fact there is more weapons than any other type of items on the map. -
Identify players with Binoculars, Longrange scope etc.
General Zod replied to Aim-iliO's topic in Suggestions
Well if the sole purpose of that system is to make friends like Ben than by all means add it, with an option to opt out from it. Or just ad it later on as a mod. I don't want strangers to be able to tell who I am just by looking at me. I don't want your forums friend to make your bounty system easier with some magic recognition system. And hell if you want to be friends with Ben talk to him and introduce yourself. Rather than just popping up a name tag above my head. Just because you want something on your server doesn't mean it should be enforced on all of players. Allow me expand since you did (without the insults). If this system is in fact implemented, spreads game wide, players who are bandits or killers or stick to their name will sooner or later gain certain type of reputation. That will spread through out forums such as this or like the "oldschool" you mentioned. Players being able to recognise them from distance those people will no longer be able to bandit because everyone will avoid them. What I and most likey a lot of other bad guys don't want is someone who never met me look at me through a scope or binoculars, see my name and think, hmmm General Zod, I heard about him on some forums, says he's a bad guy, I suppose this identification system is my get out of jail free card. -
Identify players with Binoculars, Longrange scope etc.
General Zod replied to Aim-iliO's topic in Suggestions
First off, how does a person knows who killed them ? In order to start the bounty hunt the killer has be identified a as killer by either a victim or a witness. So tell me in detail how will that system work ? How will you know that me General Zod killed someone if we weren't even on the same server ? I shot a guy in a back he never even saw me coming but somehow there is a bounty on my head. How is this not a morality system ? I don't want to change my name because you want some identification system implemented. We are not talking about your brother, we are talking about a complete stranger who you never met before. How is this argument in any way related to identifying strangers ? But I waste time, this system is not going to happen, that you can believe. Devs won't add player identification via scope / binoculars. -
I don't see how is that helpful for him, he chose a laptop for whatever reasons he did, be it lack of space, mobility or a cost.
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I spoke to him on steam to speed things up. It's GT2300m. It's oem only which means it's almost certainly glued to his mobo. Suggested that he applies for refund on steam since the game compatibility changed after he got it.
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Since when laptops let you change the GPU ? 99/100 have it soldered to the MB.
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Ok now post your pc specs. Mainly windows version and what gpu you have http://steamcommunity.com/id/chmielu1258 add me on steam, se we don't have to do it via forums.
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Post it on postimage . org and post the link here, the one in your post doesn't work.
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If you post more details, rather than "or something" a screen shot maybe, we might be able to work on solving your problem.
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A doctor's suggestions for DayZ's medical system
General Zod replied to bacter's topic in Suggestions
Those aren't actual zombies, they are rabid humans and the survivors and those with immunity. -
Bear in mind DayZ is far from fully optimised and even very powerful rigs can't guarantee good performance. But if the price is good it should give you satisfying performance in most games on high settings.
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I don't even want to know.
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After clicking on yes in exit menu the game freezes on splash logo and the only way out of it is to restart it. Started after the 0,60 patch. Win 7 64 bit.
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Need to restart the game each time I leave a server.
General Zod replied to General Zod's topic in Troubleshooting
It worked cheers. -
And a school girl dress does ? It's not like we can play as children. Deal with it .jpg
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Sniff sniff I smell sarcasm. Although you forgot sex shops.
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Identify players with Binoculars, Longrange scope etc.
General Zod replied to Aim-iliO's topic in Suggestions
You are getting punished because the game imposes a moral code on you, telling you what's good and what's bad. Hand holding so little Jimmy doesn't do something immoral in a post apocalyptic world without any rules. Getting a player name displayed above their head is not a good idea, not only it will allow massive grieving, by hunting down forums members and streamers because they have a sign above their head but also will remove any all element of uncertainty and deception when running into another player. Not to mention this subject has been discussed 100 times over and devs don't want to implement a morality system. And yes everything should be possible, everything that is within the bounds of certain realism, and identifying a player from 200 meters when he has full face covered is nowhere near realistic.