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Content Count
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Community Reputation
2 NeutralAbout DarkSoe
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Rank
Scavenger
Contact Methods
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Website URL
http://darksoe-networks.de
Profile Information
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Gender
Male
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Location
Germany
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Interests
Programming
Gaming
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Update (16/1): Player Proximity DeSync Issue (Solutions/Workarounds!)
DarkSoe replied to scottishrebel's topic in Troubleshooting
No change, I and all my friends have this issue (had, currently we cant play becouse there are bad fps issues) and we all have diverent ISP (T-.. Vodafone, Kabel-Deutschland ......) fps issue: You can start playing with full fps. On ongoing time the Grafic-RAM filles and if it is full game freezes. -
Update (16/1): Player Proximity DeSync Issue (Solutions/Workarounds!)
DarkSoe replied to scottishrebel's topic in Troubleshooting
Confirm -
Update (16/1): Player Proximity DeSync Issue (Solutions/Workarounds!)
DarkSoe replied to scottishrebel's topic in Troubleshooting
Yes, I know that. You can also do this intentionally. http://feedback.dayzgame.com/view.php?id=6718 -
Update (16/1): Player Proximity DeSync Issue (Solutions/Workarounds!)
DarkSoe replied to scottishrebel's topic in Troubleshooting
Character Duplication is an known bug -
I dont will be depressed, but you are right. I forget that Arma / DayZ build in this way. I prefer fully compiled files :D Sorry for the wrong Informations i told. But the code is bad and violates in some places against the CCDs.
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Update (16/1): Player Proximity DeSync Issue (Solutions/Workarounds!)
DarkSoe replied to scottishrebel's topic in Troubleshooting
today some of my community members hat bad desync issue, same as yesterday. I had no problemes, but i dont think that it is much better after the be changes. -
The code postet on pastebin is bad. I dont think the devs from dayz coding bad code like this, so i can tell you that isnt real some dayz code. And the dayz standalone code isnt public, so i he cant get the dayz source code ;)
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Update (16/1): Player Proximity DeSync Issue (Solutions/Workarounds!)
DarkSoe replied to scottishrebel's topic in Troubleshooting
if you look, the screenshot didnt show me, its a community member and its not the join desync. he played there for 30 minutes. and it isnt my login desync, befor doint this screenshot i also played 5 minutes. he told me that he cant open doors at this moment and i made a screenshod of the desync to post it here. -
Update (16/1): Player Proximity DeSync Issue (Solutions/Workarounds!)
DarkSoe replied to scottishrebel's topic in Troubleshooting
The issue is still there for some people. -
Update (16/1): Player Proximity DeSync Issue (Solutions/Workarounds!)
DarkSoe replied to scottishrebel's topic in Troubleshooting
yeah, i will give it a try today, but i dont think so, it apears on no-be servers to. so if it is better, be is only a smal part of the issue -
of you stand still, u turn slow. try moving, you will turn faster.
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Skype always lowers the sound volume of all programms. fuck the shit. Use Teamskeak, nothing is better.
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the only thing which is different to other games is, if u stand still and move the mouse to left or right it is slow, if u moving its normal. thats is game feature and i think its ok. at first time i realized it i thoughz "what the fuck" but after a few minutes all was fine and i dont realize any more some unpleasant feeling. so " getting used to it" works fine :P
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Day Z will not launch while Mumble is open?
DarkSoe replied to KnightFall1856's topic in Troubleshooting
Stop using mumble and use TeamSpeak ;) mumble makes problems with some games. (with overlay turned on) -
Update (16/1): Player Proximity DeSync Issue (Solutions/Workarounds!)
DarkSoe replied to scottishrebel's topic in Troubleshooting
Here some facts: - Antivirus isn't the cause, because me and a member of my community had the issue at same time, i don't used a Antivirus and he used AVG. (We have same Hardware and same Windows) - Internet Service Provider isn't the cause, because i took my computer and spent a weekend with the community member (from part one). At afternoon he had the issue i dont had. (Internet connection 32k). At early morning (3am) we both aren't had the issue. - I think BE isn't the issue, because we tried be and no-be servers and issue always appeared to someone of the group. (we always playing in a 5 to 9 member group) (on afternoon or evening always someone have the issue, on early morning we never had the issue) (the issue also apeared without protection and ammo-boxes, nobody in our group had one)