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Everything posted by igor-vk
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[HUGE][Cracking DayZ open] What should you expect, and PROOF.
igor-vk replied to res's topic in General Discussion
any new weapons or backpacks there? Can you make some airal photos of towns like Svetlo or Novoselsky (3rd person) ? So we can have cool wallpapers for desktops :) -
I complaint about new zombies. They can hit you from 5 or more meters, even when you sprint away from them. I adition to that, you cant kill them them with axe when in building, you just hit the wall all the time. I you dont have enough ammo get the fu*k out of town.
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That long??
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Maybe they could put some crashed big transport planes like C-130 or An-124 Ruslan, so you can hide from rain inside, cook some boar meat, drink Rasputin kwass and get some rest. Maybe even make tent next to it.
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you marked the wrong place on map. The town is just north from Nert east AF, roads make triangle shape. I wanted to take some screeshots of town but I broke legs trying to climb on roof of Commie apartment building.
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PU scope would be more than enough if it had real zoom of 3.5x, and not 1.5 like in game. SKS has beter range and accuracy than AKM of same caliber, but not close to Mosin that uses more poverfull round...
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Yesterday I found a new town, just north of NEAF. Its still not finished, but buildings have loot. I wanted to climb to roof and take some screeshots, but when I was climbing ladder to roof I broke legs and arms. Dont go to apartment buildings there.
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I think it does. And also more civilian clothes, like trainers, overals, police uniforms, pilot uniforms... So you dont meet two same dressed survivors in days. Now its eithef full camo, or full black or green, and rerely mixed civilian clothes. They should copy skins from epoch and origins
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its not Svetloyarsk, this town is not on map and has no name yet. Its ugly and not finished (floors under level of grass, trees in buildings), but it has loot. There is another willage in wery west of map, and Im going there tonight. If you look at roads from Svetlo leading west, I think there will be wery big and long setlement/town along those roads. Just compare it to satelite photos of area in Czech republic.
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I did some paralel pictures of dayzdb map and satelite photos of area north of Gvozdno. If they will make it a copy of real area (like they did with rest of map), there will be at leas 2 or 3 kilometres of towns along that northern road and railway. I dont know how to atach photos on this forum :)
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I compared area north from Gvozdno..... HOLLY FUC*ING SHIT!!!
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Pending Changelog: Experimental Branch: 0.42.116002
igor-vk replied to rocket's topic in News & Announcements
maybe they spawn in woods and wonder in town -
What mods would you like to see for dayz (in future, obce game is finished) ? Mods for dayz-mod upgraded game significanly, by ading new maps and contents. Some mods are much better than original (Origins, Aftermath - if they finished it earlier). Some mods brought tons of weapons and vehicles, some changed dificulty of gameplay. What maps would you like to see? My favorites are Lingor and Namalsk. Do you think there will be option for NPCs and missions editor (simple missions like find, kill, steal)?
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Two bolt action rifle features we should have.
igor-vk replied to synystr's topic in General Discussion
Maybe there should be seperate comand for repeating action. Or to chose that with "change rate of fire" comand. -
Just other day I was runing away from 4 zeds at factory south of Polana. They were wery close to each other, I was runing backwards without shooting or hiting them. Then I saw blood and one zed disapeared. Is it posible that one of zeds killed him??? I tried that again with 6 zeds but they wont do it again or run so close to each other in group.
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Summary of dev Q&As from streams: Live stream with Rocket (20.02.2014) - from reddit Physics based doors, locking doors and a complete overhaul of doors in the future.Player will be able to lock doors, zombies pile into them until they breakZombies getting more aggressive, higher numbers as server performance gets bettergood, zeds should be more integrated in game and bigger treat than players. I already see assholes that shoots you on leg while you run from 20 zeds (Walking dead episode with fat guy)
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Bug or not, I like it! If they do damage to your body they should do damage on themseves. Also they should be able to damage cars, once cars are in game. I enjoyed runing over hordes of zeds in Namalsk, but they should be able to break your headlights, body or windows after 10 or so hits.
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Update Rev. 0.36.115535 (Experimental branch)
igor-vk replied to Hicks_206 (DayZ)'s topic in News & Announcements
no new weapons in this update :( or new items.... anyway, enough new buildings to search for loot. -
Update Rev. 0.36.115535 (Experimental branch)
igor-vk replied to Hicks_206 (DayZ)'s topic in News & Announcements
Because they are testing if it works and how it works. -
Pending Changelog: Experimental branch: 0.34.XXXXX
igor-vk replied to rocket's topic in News & Announcements
B95 with hunting scope will be nice combination -
Pending Changelog: Experimental branch: 0.34.XXXXX
igor-vk replied to rocket's topic in News & Announcements
did anybody find durable leather jacket ? -
maybe not cleaning every 5 minutes, but maybe 2 or 3 days. Imagine you loot big building and someone is in ambush, but you can smell him. Or maybe zeds and animals can smell you from far away