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igor-vk

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Everything posted by igor-vk

  1. igor-vk

    Your thoughts on the newest implementations

    Did anybody get sick or passed out from hypo/hyperthermia?? All got was spam of massages.
  2. There were 10 different M4 versions, same was with AK. Which we allmost have now with atachment system, We need new platforms like G36, L85, SCAR, SG 550, FAMAS, AUG and maybe some of exotic ones like VHS-2 (Im patriotic). Combined with current atachment system and painting parts it can produce hundreds of different combinations. And not all have to be 100% realistic (interchagable parts)
  3. Since day one of alpha I wonder how many and which weapons will be in game. Mod had 7 different assoult rifles/battle rifles plus four snipers/DMRs.
  4. where did they come up with names of all those towns?
  5. igor-vk

    "Special build" at PAX Prime?

    What a scam!!! They better stayed in Prag and kept experimental servers working!!
  6. igor-vk

    Another experiment

    I usualy avoid other players on stable. And when I meet someone I allways raise hand, and people see that as "here, have some free gear".
  7. igor-vk

    Another experiment

    I killed my first fresh spawn yesterday. I saw him when he was 25 - 30 meters from me. I didnt hear him talking, he didnt wave, and he sprinted towards me. When he got to 3-4 meters to me I cut him down with longer burst. Am I KOSer?
  8. igor-vk

    Servers renting grid blocks (1kmx1km)

    Didnt he say that you will have to hop servers to find some parts??
  9. igor-vk

    Servers renting grid blocks (1kmx1km)

    And Rocket is against private hives but aloves this? Bring back "one server-one carachter" thing!
  10. Too bad we will never see SIG 550 in dayz. It was my favorite in CoP. Off topic: Way to Pripyat mod had best weapon textures.
  11. igor-vk

    What if we get rid of Zombies?

    There is game called Quake Arena, where you even dont have to eat or drink or bandage wounds
  12. igor-vk

    What if we get rid of Zombies?

    what a bunch of pussies!! In DayZ you fight three elements: players, zombies and bugged game itself. If you remove zombies, you can then shrink map just to area around Berezino.
  13. igor-vk

    Holy zombie aggro Batman...

    Nothing is logical in dayz. Especialy zombies. They didnt right well in mod, they dont work right in SA. If they ever fix them, I wonder if Ill ever get user to that.
  14. Well, if you like AR/M16 and its more rare than AKs you will work harder to get it and play more carefull so you dont lose it. That makes game harder and more interesting.
  15. What I liked in STALKER were unique weapons, like upgraded AK74, or silenced AK74U, or sniper Obokan. Something like that in DayZ would be great. Maybe few super rare atachments (night scope, silencer for AK, high capacity mag for pistols) that spawn maybe one or two on server once a week. Players who have them would have advantage over others, but they would be pray for all other players. .380 ACP is at this moment total failure. Only two weapons use it, its weaker than other cartridges but its allmost imposible to find PM and equip it with 3-4 mags. Not to say RAK that allmost doesnt spawn.
  16. I gave it a few thoughts, 7.62x39mm is used world wide. In every shit hole in Africa or south east Asia. 5.45x39mm is more rare, used in USSR and maybe few Varsaw pact countries. So, most common weapon should be AKM, and its ammo. Than 5.45x39mm, and last 5.56x45 and 7,62x51. I hope for more types of NATO assoult rifles, but harder to find.
  17. Having more calibers can be interesting experience. Yesterday I played on experimental, it has less gear than stable. I found CZ725 and P1, but I found shotgun shels, .22, and .357 ammo. Situation pushed me to search more buildings than usual.
  18. That should be constant, not special event. All high loot locations should be swarmed with zombies. So, you either do looting stealt (crawling on belly for an hour) or you go with team with asoult rifles. Now looting military bases is walk in the park.
  19. igor-vk

    How the end game should look.

    That is what I mean. I have seen so many posts like: "Why are military bases so far away from Berezino?? Kmeeeee!!"
  20. igor-vk

    How the end game should look.

    DayZ Mercenary mod was awesome. It had can openers, you needed paper to make fireplace, you had to purify water...But it was never popular. Right now SA lacks more details that can slow down the game. Things like sickness, infections, body temperature, dirty water poisoning, less canned food, better loot tables. Once when you have vomit every 5 minutes because you drink dirty water or ate raw meat, you wont be able to snipe from Berezino apartments. I remember back in mod we used to search all evening to find damn antiobiotics. In mean time we had to hunt animals and cook meat to keep blood level and stay alive. That is what dayz should be like. Once modding is available, someone should make mod without zombies and with all weapons from Overwatch mod, so all kiddies go play that.
  21. igor-vk

    Somone already got 0.49 version ?

    no base building?? this game sucks!! give me my money back!!
  22. igor-vk

    Status Report - Week of 18 August 14

    New trees look way better than ones we have from begining. They dont look like womit on my low/medium setings. Any plans on replacing tree textures?
  23. igor-vk

    Feedback on CR527?

    Same as RAK, Makarov, P1, MP5K...no magazines anywhere
  24. igor-vk

    Feedback on CR527?

    Magazines are too rare. Needs somekind of optics, at least 4X.
  25. Toploniki?? Where will that be?
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