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Everything posted by Kenny Kyle
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Experimental Branch: 0.45 Discussion
Kenny Kyle replied to SmashT's topic in PC Experimental Updates
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Experimental Branch: 0.45 Discussion
Kenny Kyle replied to SmashT's topic in PC Experimental Updates
when we talk about dna even a spear is not a part of our DNA. naturaly we cant kill a deer.naturaly we search for suggar. thats why we see in colors. and thats why red is so attractive.and so on. you can find many more monkeystuff in our dna XD -
Experimental Branch: 0.45 Discussion
Kenny Kyle replied to SmashT's topic in PC Experimental Updates
raw meat can make you sick. because the digestion need to much energy.you must sleep alot. fire have help us to digest our meal faster than other animals. so we are awake when they are asleep ;) enough energy for the brain and enough time to evolve -
People copying dayz are doing it wrong.
Kenny Kyle replied to Slyguy65's topic in General Discussion
yup. i have test some other survival games. these games are for players that need loot. all loot to feel special. you can buy hats to show your coolnes. but dayz feels like a original. because dean have real life experience. other dev teams have survival game experience. im not a fanboy. but this is what i see when i play the games. -
..i have think about what we can do more with fire. how about a persitent fire place in every town? one of these homeless ton fires. it could be attract all or alot of zombies from the environment and you can loot the town in peace. you must just add rats to the fire and it smels good for zeds XD and how about to add a gas stove to the fire to build a little timebomb. agains barricades or a attracted zombiemob. btw. can we clear a fire with a waterbottle? havent test it? burn me when its allready suggestet. hevent find something :D
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Experimental Branch: 0.45 Discussion
Kenny Kyle replied to SmashT's topic in PC Experimental Updates
exp is to friendly. yesterday there was a naked guy running around and have kiss people Oo -
Tucking in Shirts, Wearing Bandana Around your Lower Face, etc.
Kenny Kyle replied to Devon206 (DayZ)'s topic in Suggestions
300 post and dont knowing about search function even your fluffy penguin cant safe you now XD -
i see more experimental servers than before.but the players have wait a long time for new stuff. its a refreshokalypse XD
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i have the same problem at the shipwreck. i was traped in a room after a relog. it was frustrating. after hours and hours i have look in my backpack and have found a pack of.....SUPER SUICIDE RICE i have eat the whole package. it was unbelievable. SUPER SUICIDE RICE have end my life so quik with dehydration.you must taste it! BUY SUPER SUICIDE RICE! cal.:0555005-005nopantsincherno XD
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how about simple CHAOS? :D
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Experimental Branch: 0.45 Discussion
Kenny Kyle replied to SmashT's topic in PC Experimental Updates
but what about performance? how many objekts can stay on the ground before its to much. i think it would be more realistic and immersive when you need a container(tent,protectioncase,storage boxes) to safe your loot. loot on the ground get ruined after a while. thats what i have expected since i have found the first protectioncase. i think it would be more performancefriendly when the devs put 90% of the loot into fridges,drawers,lockers. and other stuff. thats what we do in real to. we put thinks into thinks.humans love that :D -
Experimental Branch: 0.45 Discussion
Kenny Kyle replied to SmashT's topic in PC Experimental Updates
i have found super fast bunnys and new stair sounds in pianohouse. and thats just my 10minute test for totay. its to warm here to play games x.x -
Experimental Branch: 0.45 Discussion
Kenny Kyle replied to SmashT's topic in PC Experimental Updates
uhm ...NO. :) https://robertsspaceindustries.com/comm-link/transmission/13863-Arena-Commander-Weekly-Report-May-5-9 http://survivetheforest.com/ -
the bullet would strike the squirrel in the tree and not the bandit
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before i start a new topic... have see this in altis life. the charackter pat his pockets when he search something in the inventory. i think its very important for dayz when you meet a impatient angry guy with a weapon that ask you for a can opener and want it quikly. he can see that you are cooperate. last time i die because the bandit have think i ignore him. but i was in my inventory screen....with my "mind" XD very sad. im sure this animation would help me next time.
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how about?: you can lose smal loot like keys,pens,rags,ammo,batterys and more under normal loot. so you must search that stuff with drag and drop when you havent put it into a protectioncase or a ammobox that would be so annoying but realistic :D and damaged backpacks drop your stuff . i know....
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Experimental Branch saw many changes in 0.44
Kenny Kyle replied to SmashT's topic in News & Announcements
64 bit is my grate hope for this game. please focus on zombies and persistence backpacks after that. this would be like a smaler version of the full game. at the time it feels like the community wait for the root of this game. for me it is survive the zombies and have a place to come back with your friends..build something up. backpacks are the first little step.and not kos and loot -
i know. i think they can build a little town around it like this. but the interesting think for me on this pic ist the gras. it shows the most that this is a lost place. i think we need more gras around building that can reach the knees. i have photoshop the colors a little more dayz like...
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Wehrmacht denn sowas?
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how can i write into the bug report page? bug: painting the sporter can remove the 30 mag
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Rolling Update Rev - 0.43.116251
Kenny Kyle replied to Hicks_206 (DayZ)'s topic in News & Announcements
h1z1?.planetside 2 engine is toy.the real rival of dayz is altis life. its about gameplay and not about zombies. hardcore players would switch between altis life and dayz. the other 60% go to h1z1. but dean have expect that. -
Rolling Update Rev - 0.43.116251
Kenny Kyle replied to Hicks_206 (DayZ)'s topic in News & Announcements
thanks for the tent loot on experimental. feels like it have reduce Kos a little because people are happy like unicorns again -
Rolling Update Rev - 0.43.116251
Kenny Kyle replied to Hicks_206 (DayZ)'s topic in News & Announcements
you must make a hole first in your softhat. you can use a magnum for that. trust me it works XD -
Rolling Update Rev - 0.43.116251
Kenny Kyle replied to Hicks_206 (DayZ)'s topic in News & Announcements
yep. they dont want to give us shit. so calm down guys. other dev teams make the same. look at star citizen. i wait 3 month for the dogfighting module. and chris roberts have more teams and more money . so be glad that you can have so much fun with this alpha here. other alphas are no fun or they cost 200 dollars. but i know. to see a better version of the standalone and play the boring old one is like a little stone in my shoe XD