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deewd22
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Everything posted by deewd22
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Your post is more terrible than his and completely away from discussion.Adjusting your gfx is an exploit? What about crappy computers? If you mean that serious all guys with low gfx are exploiting. Low gfx guys cry about HE gfx guys because of higher FPS. I'm sure when performance gets improved devs will think about some fixed settings like clouds at least at minimum, shadows(draw distance is another thing) at minimum etc. Rocket promised: everyone who was able to play the mod will be able to play the standalone" and he was right with that.
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It works, only if the server is restarting and not up yet while you press play, you will get to the server list
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Oh yes, those "a sniper needs always the highest spot" guys. And as soon as you take them under fire they alt+F4 out. My mate once just axed the building one of them was inside because of the sound effect. "sniper" alt+f4ed :D
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Lower your settings even more or/and wait till performance improving patches will be released. Did you try unparking your cores?
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Sniping noobs... Haha. You mean you are a sniping noob.
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Pending Changelog: Experimental Branch: 0.33.114782
deewd22 replied to rocket's topic in News & Announcements
I don't understand why they release all those patches late in the evening? Sure they work on it during daytime, but when bugs appear which make the game unplayable(yeah stable is still working) like the database issue we have on the exp branch right now they have more time to fix them during daily working period. No bash or something like that, just feedback. -
Pending Changelog: Experimental Branch: 0.33.114782
deewd22 replied to rocket's topic in News & Announcements
Would be an easy target, be glad there are no Speznas zombies. -
Pending Changelog: Experimental Branch: 0.33.114782
deewd22 replied to rocket's topic in News & Announcements
Press Escape i was able to play for 3 minutes, then I lost connection to the server and now I have the same you are dead screen Edit: Spawned in with my char from the last experimental -
Youre right, but the weapon does not get louder with a compensator, the flash out of the barrel gets drastically more visible.
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Much needed 1st Person view refinements and features
deewd22 replied to libertine's topic in Suggestions
Completely agree. Especially the head bob is annoying. Even on lowest head bob settings I can't playlonger than 20 minutes without getting sick by the motion the arma engine creates. Same for 3 other guys I play with. Only 1 handles it without any problems. -
I'm with the Op, I died from falling down 2 metres a couple of times yet. I mean its okay to die if you fall down 3-5 metres. But falling down 2 metres and you die? You actually can break your bones ingame, but it seems like you don't break your legs from falling down. And guys, you can survive almost everything if you get medical care, but there are no doctors anymore in this apocalyptic world...
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I think I know better than you. After playing milsims since ofp I know very good how to calculate distances in nonstereoscopic video games. Sure you can calculate everything and you do know everything, only other people don't know. Troll somewhere else, taking you serious is not possible
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After 180 played hours I only met 1 hacker so far. Don't remember where exactly it was. I traveled around inland to get some decent drinks and food when I spotted a guy about 700 metres away. I was behind a wall with my mosin and a long range scope. He was running around like a chicken and I wondered if it was the desync. So I got in position, leaned right and aimed my mosin on him. At the moment I aimed at him he stopped, turned around about 120 degrees into my direction( after he was running) and shot me in the head over 700 metres...
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Will weapon cleaning kit fix ruined scopes?
deewd22 replied to crazyandlazy's topic in General Discussion
Better, it crafts nuclear bombs when used properly -
Lost everything after getting scared off heavy breathing
deewd22 replied to MadMedic (DayZ)'s topic in General Discussion
No boars yet. Might be a rabbit. Next time rejoin the same server and you´ll get your char back. (Not if you did something with your fresh spawn, do something with it and the main server will overwrite your current geard up character) Edit: Should be a "Thread of the year" candidate -
Client performance is not better since the latest patch, thats garbage. Server performance was improved and atleast for me it is better now.(server side) Dean Hall said in one of his tweets that AMD/ATI, Intel and Nvidia gave him some advices how to improve performance, so hopefully the next few months there will be some client performance updates.
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Hes completely right, as long as zombies are glitching through walls it will never be hard. You can easily loot houses with 20 of them behind and you are still able to get out of the houses. They do not block doors if they come through walls.
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Yeah seems like they did some finetuning to the zombie AI. Have the same feeling about some D-sync issues. Haven´t had any problems with other players sliding around since a week. Would be great if the Devs would tell stuff like this. Because its impossible to help fixing issues if you don´t know if it has been fixed or if it´s just another/new bug or whatever.
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Rolling Changelog: Stable Branch: 0.32.114557
deewd22 replied to rocket's topic in News & Announcements
Nope -
If someone "spawns" 1 meter next to you while you are in a military building or tent or anywhere with good loot, you can say he´s a server hopper.
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push
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STOP! I'm the Sheriff of Berezino. . . We need to talk . . . -Vids-
deewd22 replied to Katabasis's topic in Gallery
Awesome funny vids, keep going -
Rolling Changelog: Stable Branch: 0.32.114557
deewd22 replied to rocket's topic in News & Announcements
Haha :D, learned from this, so I don't care anymore. -
Can someone rename the thread to "Devs don´t read this" ?