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pilgrim*

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Everything posted by pilgrim*

  1. pilgrim*

    Getting really bummed out after buying this game.

    This is a survival game You learn to play by dying many times - many, many times It's not a nice game, you are either alive or you are dead, when you are dead you start again at ZERO Check Youtube and these forums for clues and tips.. don't believe everything you hear in either place.. you yourself make each decision, it's your neck, any wrong move and .. you're dead. Simple. Learn as you die, the game is set in one of the worst places a human being could find themselves .. there are many ways to survive but each route towards survival requires a combination of skills, knowledge, learning, luck, determination, plus various objects (loot) and perhaps also knowledge of crafting (combining objects to make useful things) . You will die a lot to find out these things. As well as "survival" there are 2 other problems 1 ) zombies - depending how used to them you are - how knowledgeable - these can be either DEADLY or just a minor irritation as you go about Chernarus.. 2 ) Other human beings - ah, well.. there's the REAL problem. What is more dangerous, more deadly, more two-faced, more friendly, more merciless, more callous, more indifferent to suffering, more sadistic, more caring, foul-mouthed, funnier, more evil.. than a human being ? How can you deal with them ? Do you trust them, do you distrust them, do you kill them and steal their food? Remember - in this game the other players are NOT NPCs - they are real people.. find out for yourself what real people do in Chernarus. There are several good guides and many explanations of different aspects of th egame, on these forums - my advice is get off the beach into the trees, throw away the torch and the battery, drink water till you're stuffed (if you know where any groundwater is found), go inland - and then the first shirt you find tear it into rags for bandaging (or you can tear your own T-shirt if you have nothing else).. you need at least 6 rags - then head inland up any valley going West (away from the coast) - loot as little as poss until you're off the coast and don't go near anything military. doing this stuff will increase your survival chances by 5-10% maybe as you start to learn the game and what NOT to do. But you will die anyway - it may take longer.. when you don't die ALL DAY you've started getting the hang of it. And if you find a yellow raincoat put it in your pocket (4 squares) and you can put things in the pockets of the raincoat - while it's in your pocket (so it takes up no real space). Wear it to avoid freezing to death in rain. ps - Generally - don't talk to anyone unless you're under cover (they cant see you) and you have an escape route. If you have nothing in your hands you can run faster than someone carrying anything in their hands (eg a gun or an axe) otherwise everyone runs at the same speed. Put the "interact" key onto your mouse wheel press button - this gives you a better chance of shutting a door in a zombies face, or opening a door as you escape IMO. glitches and restarts you learn to take in your stride.. All the comments above in this forum make GOOD sense. REALLY - It's a nasty, bad, tough, UNFAIR game.. That's why we like it. It is NOT Lara Croft .. (she wouldn't stand a chance) xx
  2. pilgrim*

    GREEN MOUTAIN

    if you just get killed by "people" - you're lucky its the ... fear.. and the ... other things.. A lot of folk never come back http://forums.dayzgame.com/index.php?/topic/179560-the-curse-of-green-mountain/page-4#entry2023830 http://forums.dayzgame.com/index.php?/topic/57907-weird-stuff-happening-at-green-mountain/#entry552209 It's true that SOMETIMES players have been up their and come back and they swear nothing has happened to them ( they SEEM normal ) ya know what I mean.. ? they look normal and they pretend to act normal.. ps I mean REAL strong men, experienced men : Before he went up there Grimey Rick was a Medic - Steak and Potatoes never ate human meat, now he can't do without it - and Irish.. well he didn't used to do that cross-dressing stuff.. and kichilron, that wise old guy, can't talk sense any more, something got into his mind.. . There are others. I won't name them, read their posts. and those are survivors.. they are the Lucky Ones But ... I'm still sane as I ever was. OK ? xx pilgrim
  3. pilgrim*

    Is the double barrel broken again?

    OK I'm deeply worried - this is my fave arm A shotgun at short range causes more damage than an automatic rifle IRL.. all things being equal, if you face off and pull at the same time, the guy with the military weapon is DEAD If hes not dead he's on his back and he's not shooting at anything and he's not in a state to start bandaging himself either.. what the F - hes DEAD.. While I'm here - does anyone know please - You press 'T' to give both barrels on one trigger pull But if you de-equip and then re-equip, does the gun re-set to single barrel per pull? ATM I have 3 shells, in the middle of nowhere so I don't want to experiment (I'm growing pumpkins dude, ok?.. you keep off my damn patch..) If you re equip a shotgun it still keeps the range you set previously, unless you log in.. I was only worrying does it also keep the single pull set on double barrel discharge - anyone ? there is no indication. I'd like to be able to check, ya know? I remember having to reset auto/semi-auto on weapons in the past when I re-equipped .; so I was wondering. but if Bororm is right, don't make no difference anyway, might as well throw it at them, maybe cause some confusion.. sheeeet
  4. This MUST BE the Best Survival and Hunting Tool for DayZ Check these out for a survival and hunting tool easy to introduced into DayZ. It has always been the device of choice for many cultures worldwide (and the SAS, natch). rungu https://en.wikipedia.org/wiki/Rungu_%28weapon%29 knobkerry (knobkierie) https://en.wikipedia.org/wiki/Knobkierie These are variations of thrown club - alternative is the 'throwing stick' (see below) Easy to craft. Easy to bring into DayZ. You can also instead (IRL) make a N. American Native 'throwing club" using a heavy (2 to 5 kilo) river stone and bind it tightly into a leather cradle with a throwing handle - can be a slightly flexible handle if you want better swing and also to use it as a melee weapon (effectively a really nasty mace). Note - if you are survivalist you should already be able to do this kind of thing (throwing weapon, hunting) with the Hammer found in dayz. It's easy to aim and throw, and will stun or break the scull of a boar taking a head hit. Or saw a bit more than half the handle length of a DayZ sledgehammer to have another vicious throwing weapon. But the knobkerry or the throwing stick is the ACE. All are very easy to craft. And for DayZ developers - All use the same simple arm movement, so animation would not be multiple or complex compared to other animations (such archery). "The choice weapon of most cultures was the heavy non-returning boomerang that could also be wielded as a club or knife for attacking close kangaroo, wallaby, and emu by using it as a stabbing weapon. Some Native American tribes such as the Hopi, as well as all southern California tribes, utilized the throwing stick to hunt rabbits and deer." "Traditionally, most boomerangs used by aboriginal groups in Australia were 'non-returning'. These weapons, sometimes called "throwsticks" or "kylies" were used for hunting a variety of prey, from kangaroos to parrots; at a range of about one hundred meters, a 2-kg non-returning boomerang could inflict mortal injury to a large animal. A throwstick thrown nearly horizontally may fly in a nearly straight path and could fell a kangaroo on impact to the legs or knees." "As a survival tool, the throwing stick is one of the most effective and easiest tools to obtain. Other than a weapon, it can also be used as a digging tool for making fire-pits and underground shelter. A curved limb will suffice as a throwing stick. Ancient throwing sticks were believed to be made of hardwood with a weighted or curved end to one side to impart momentum so the stick stays straight and does not wobble in mid-flight." Some throwing sticks and their variations are about 2 to 3 feet long pieces of thick hardwood, usually about the circumference of the user's wrist. When they are thrown, they spin, creating the image of a sort of blurry disc. 'Pommel Point' Throwing Sticks are not actually variations of the standard throwing stick. They are simply heavy thick 'throwing sticks' with slightly blunt points that can crush skulls if they travel at sufficient speed. Therefore his is also dubbed the skull crusher throwing stick. anyone interested in this stuff? xx Pilgrim
  5. pilgrim*

    The Best survival and hunting Tool for DayZ

    Sorry - I reply again Whyherro123 because yours is an interesting post For a - 'first day' - survival... pretty obviously a bow is not much use unless you find one readymade - it will take time and a fair effort to produce a bow that can take down medium game at a short to midrange distances ALSO - first you have to FIND your deer. I live in a wildlife area (woods start 100 feet behind my house and go all the way up the mountain flanks to 2000m... then bare ground to 2500-3000. There are deer and boar in here ..I'd say relatively common. Very common compared to standard Western European lowlands, which are totally built over or intensively farmed. But I don't often see deer or boar.. just from time to time. I'd estimate if I went looking - and I know the deer paths down and across the local river, and the boar runs through thick undergrowth - If I went looking I could expect between a day and a week before I had an animal marked down and was able to approach. Week starts to be a long time without food except edible plants (eating plants is fine to survive, but like any cow or sheep you just have to do it all DAY to gain a day of food value. It takes a LOT of your daily survial time. Secondly - so you locate your animals, know their habits (for "habits" = around here they are already very wary beasts, they know human hunters) - now you already need the equipment to take the animal. Which means a while going in the opposite direction to the prey.. looking for the right spear shaft, a good point that will do it's job, and a method of fixing it.. this takes time too.. if you want BOW, then you are really going to have to spend time before you have something that works, has enough power, shoots straight, AND you can use it properly (bit of training?) .. My examples are all variations of 'weighted throwing sticks' (if you like) they are a heavy mass with a long thinner throwing handle - diffferent types from around the world - I like the American Indian stone mace best - but could not find a reference and photo - there's one in a Belgian museum that is the nastiest weapon I've EVER seen.. either as a mace or as a throwing mass.. In a real survival situation (and looking at DayZ) I'd definitely find a sledgehammer and saw off the shaft, to leave enough grip for a one-handed sideways throw with leverage (maybe around 1.5 - 2 feet length shaft, depends on the weight of the head). I think this would be worth trying. As you say - the alternative is a throwing spear with a LONG point and a GOOD barb, that you can get into a deer's guts (forget being polite) to bleed it, seriously damage it, and also for the spear to drag and hinder it, and cause more damage. Good for deer, but this doesn't work too well with boars, they don't seem to care.. bloody stubborn tough critters (I've never tried - its totally illegal and inhumane in non-survival contemporary Europe - but boar hunting was a major sport for several centuries - [ William 'The conqueror' - known to his mates as "the Bastard" was a kind of Euro-champion famous boar-hunter and did nothing else for the first 20 years of his adult life. There are well-documented techniques, not involving bows]. The key to any kind of hunting - especially where you will not kill the prey immediately with one strike - is firstly 'hunting' - finding the critter and getting close enough, unseen - and secondly 'tracking' - following a wounded animal by estimating the damage you caused and its habits well enough, and following the spoor well enough, to get in a second strike or a finishing coup.Tracking and 'forest discipline' and knowledge of the prey, are the most difficult part of this 'meat for survival'. You can't learn this in a day. Starting from scratch as a townsman, you'd starve first 99 times out of 100. For small game: Easiest way to get birds is put down grain, old bread, whatever - under a box or vegetable crate, one end propped up on a stick - any sort of string from the stick to the place you lie, wait for the bird(s) to move under the box and pull out the stick. the others keep coming back for quite a while until they suss there's a carnivore in this clearing.. but pigeon are about the smallest birds you can cook and eat comfortably (nice) unless you're close to starvation. Otherwise just place wire slips for rabbits in the paths where they cross under fences, etc.. places easy to see once you know them ps around here the legal card-carrying hunters use a 12 bore pump shotgun with 00 shot in it, at rather close range, to take boar.This is not my idea of fun.. each to their own I guess. (OK- not all of them do this, a couple of the local legal hunters have my true respect).. xx
  6. pilgrim*

    The Best survival and hunting Tool for DayZ

    your noggin is what you are supposed to use to make survival gear, and put yourself where you need to be.. to survive - this 'noggin' is the only special feature of all human beings, it's good you noticed it. Beanz for "I think, therefore I might go on existing" This is why human beings have got so far - they don't specialize in teeth, claws, stealth, speed, grass digesting stomachs, etc.. they specialize in "brain" .. we call it "thought". You are not supposed to throw your noggin at the nearest animal - you are supposed to use it to plan how to survive, what tools you need, and then implement/build/do/improvise/ what you need So what is your USE of your noggin to survive in DayZ at the moment ? My guess is either 1 ) axing your friends in the back of the head, or 2 ) fish traps. Growing Melons in the rain on an unpopulated server with ground water not too far off, is at the moment by far the easiest, least-effort, safest, survival technique But In a real life survival situation, Melons don't actually grow in 12 minutes, right ? best wishes, keep thinking xx
  7. pilgrim*

    The Best survival and hunting Tool for DayZ

    I agree with you completely about spears - easy to make, effective.. you can use a whole range or materials for the points - anything from fire hardened wood, stone (of the right kind) - through to bits of scrap metal. For my own suggestion - (without going into prehistorical detail etc) .. the hunting weapons I suggest were the most common means of getting food - meaning a survivable fairly regular and constant food supply - in Europe, at a time when the whole continent was very heavily forested - (completely wild European forest as it is rarely known now) - with only the highest ground bare above the natural treeline (mountains, high ridges, high moorland). Conditions on other continents obviously must have varied - I'm not knowledgeable on that - but Europe was 98% thickly forested, glades, cross-fallen trees, old standing wood, young vegetation, decay, and all kinds of ground cover.. the lot.. not easy even to move through. But the hunting methods of that time worked. That's why our generation is here, right? But - for myself, in a survival situation I'd like a couple or 3 of reasonably heavy medium length throwing spears, and I'd experiment with scrap metal etc to find what worked, or simply bind a knife as in your photo- if it was long enough and not likely to bend easily.. and I' sure a barb to hold the weapon embedded helps greatly. As for my 'blunt instruments' - You're hunting for food, you don't need to kill with a hit - you break a deer's hind leg, or injure it's spine, and you've got it.. it's not romantic, but practical - you're doing this to eat, no other reason. A hit that only spooks, bleeds, and tires the animal will usually need a longer chase, perhaps a much longer chase, afterwards, unless you're lucky and cut an artery. xx
  8. pilgrim*

    The Best survival and hunting Tool for DayZ

    And you can throw it how far? And you can break deers legs with it at 50 yards? And you can fracture a boars scull, or kill a rabbit, at how many feet? 100 ? And you can ... oh, you mean a knife.... sorry, we are talking about different things - you mean the stone KNIFE .. Yes the improvised stone knife is pretty cool actually.. You are right. I've been experimenting with it. :). In fact it's quite a lot too good .. but, well, I'm not going to complain 'bout that for a while. And the stone knife is nothing to do with this topic at all, right now - though the two might eventually come together - I'm hoping for spears one day, yes! .. but at the moment I'm trying to get some Real Simple Workable survival/hunting stuff into the game, total Real Life - Textbook - Survival Made Easy - Hunting Equipment - ..in use since 10000 years (so we know it works) and it can be introduced with little change in crafting and animation.. instantly die? Same way as you instantly die when you plant melons ? Yes - you are right - this is a NICE idea. History shows how well these "native gear" things WORK. But: I'm not suggesting you go hunting deer in Berezino round the tank memorial, dude. Hey, don't try fishing there either. But - if you want "pew" "pew" you DO know where to go. Fishing, Hunting, Planting; Survival - how much do these focus on "pew" "pew" ? Survival, and survival objects, and backwoods skills, and survival crafting - these take the emphasis OFF guns in DayZ... you follow me? Many players know this already. I'm a survivor, i have a sawed-off in my backpack - the last TWO face-downs with an "all kitted up" guy with his automatic rifle .. I Blew their Fragging heads off. (they weren't useful people.. I didn't even eat the bodies) saying that 100+ server "pew pew" will instantly wipe out "native" stuff" is like saying 'you cant kill a guy with a gun if you're armed with a knife'. But I've heard different, from lots of places. Dude - I've never LOGGED IN in a Barack in my WHOLE life, do you find that hard to believe? Why would I want to?- I play DayZ. I don't NEED an automatic rifle - what would I DO with one? Do you think rabbit traps are making for more "pew" "pew"? Or fish traps maybe? Will everyone who cooks steaks "instantly die when we have 100+ servers" ? Sorry - I don't follow your basic argument because I think you're making a big mistake: This is it: The cool thing about DayZ is YOU decide what to focus on, not the game, not the rules, not anyone else. Who told you to focus on "pew" "pew".? - He was feeding you a line! - Widen your horizons dude. xx pilgrim
  9. pilgrim*

    Bow crafting - natural resources

    Circle round far enough so you don't frighten the animal, then attack it from the front, so it is facing you - as you run in it will turn away before it starts to run, this gives you one chance to hit it. OK - that's the theory - It worked for me on my second try Then for the next 15 attempts it did NOT work... at all. So that was my limit (two days of chasing animals around fields in the open - "who is this crazy guy? shall we shoot him?" - so I've moved on to to other things - mainly looking for rope, heh Perhaps it's best trying animal-melee with a rapid weapon - maybe even a screwdriver ? Or maybe a team effort like in the old days of boar hunting, with 3 players coming in from different sides?.. anyway, I just about gave up totally and moved on to other excitements: Growing Melons in the rain.. xx
  10. pilgrim*

    Bow crafting - natural resources

    Nothing, Whyhero123 As I said - your post was good and I gave beanz for it. Because you are into archery I thought you MIGHT be interested in the logistics (your word) of the old "yew trees in churchyard myth" Sorry, I thought you'd read through my post. Don't blame you for not picking up on all it, no prob, it's only general interest, mainly boring. I should have written about interesting guns, on some other thread. But, sure - of course you can make bows out of anything springy. use an old car leaf spring and shape it - whatever you like. Look around an industrial dump for 10 mins you'll find something. You don't stand ANY chance of cutting yew anywhere in the UK, of course.. that would be a rare thing, I REALLY don't think you'd get away with it. There are not many in England and not many between Wales Spain, Poland, and the Black Sea, either, because already by 1450 CE they were cutting and selling central European yew them to the English, who did not have any left. this is why right across Europe these trees have the common name "english yew" You can still buy a nice piece of yew if you look around the net - but not a heartwood/ sapwood single piece (rare!). Or use an old car leaf spring and shape it - whatever you like.. elm, oak, hickory, ash, maple and hazel are all hard enough to be good for this type of bow but their wood will set to a permanent curve, yew will not. (a survivalist wouldn't care). For five centuries (and also back into prehistory) yew was the BEST and most sought after in Europe, by a long way Last recorded killing in warfare by a serving mil. was a Brit officer who took down a German soldier in France in 1940 with a longbow. But to SURVIVE: If you want to (no-gun) kill for food, us a manufactured compond bow or crossbow (crossbow better because easiest to aim) and broad-head sharp-edged hunting barbs for best chance at cutting an artery or touching spine/vital point for quick death. This is not "romantic", or "archery" just practical, for food.. Without these - use a long heavyweight spear shaft (so it punches and then drags) with a long and sharp barbed head that will go deep and not tear loose (file down any scrap steel, etc..). This would be MY definite choice in survival. Track the beast till it stops and use a second spear .. and repeat. Some animals loose courage quickly, boar don't. Else use traps - figure a way to break the leg of a deer. and etc... a heavy smooth river stone held bound with with a woven leather throwing handle can do wonders (N American indian), causes plenty damage.
  11. pilgrim*

    Bow crafting - natural resources

    If yew trees were grown in churchyards to provide bow-staves .. and the average country church at the time had a few hundred or a thousand congregation scattered around local villages - (and by law every man 14-70 obliged to have a bow) - how come old churches have only TWO yew trees growing in each churchyard ? ??
  12. pilgrim*

    Bow crafting - natural resources

    As you say yourself - "Not quite" The YEW heartwood and sapwood have very different compression and elasticity properties - the boyer used this quality to shape the bow to the required parameters. this explains the preference for Yew. The English longbow was very powerful - it required great force and long training to use. The action was a whole body movement called "stepping into" to the bow, rather than "drawing" the bow, and even today remains found in France can be positively identified as English archers because of the extensive compression deformation of the lower spine, resulting from years of employing this technique. This deformation is distinctive.(I say 'English' but many were Welsh, of course). longbow arrows were 30 inches long, or more. <<My yeoman father taught me how to draw, how to lay my body in my bow ... not to draw with strength of arms as divers other nations do ... I had my bows bought me according to my age and strength, as I increased in them, so my bows were made bigger and bigger. For men shall never shoot well unless they be brought up to it.>> A recurved composite bow - say with horn tips and bound leather reinforcement - for instance a Mongol bow - was much shorter (the longest historical recurve composite are about 4 feet?) and required very much less strength to pull. It was not a primary requirement of archers equipped with 'short' composite bows (in war) to kill the enemy, (this a modern fictional Holywood invention) only to lodge one or two or more barbed arrows in his body parts. These wounds almost certainly cause death by infection within a few days to 2 or 3 weeks (meaning, you get 1 arrow in your thigh you're fated to a horrible death within days, if you get 3 or 4 scattered around your body, you cant even fight or move effectively). This was primarily "very demoralizing" (you bet) for the target, who in addition was also severely hindered by the pain of dangling shafts with their barbed heads in your muscles, and any combat movement was rendered difficult (eg the use of banderillas in bull fighting). But The overall argument you put forward is perfectly valid and interesting - only remember that many different bow have been developed for different reasons. historically you reinforce (and recurve) a short bow to increase acceleration on the string, but if you reinforce a longbow no one can bend it. Re "hunting" both in DayZ and in Real Life: In Africa, the Americas, and Europe (across all the continents) traditional game hunting with weapons, except small game e.g. rabbits or birds - was 'mainly' by spear, if possible with iron heads - (in Africa provided by Arab traders).. the spear's effect is the same as a short-distance very heavyweight arrow, and much more immediately damaging - but not usually fatal. The strike is intended to be eventually crippling. Stalking and tracking is the key to this Real Life hunting tech. If archery was employed in hunting; arrow strikes were expected to wound and slow the beast, not expected to kill it outright (but you can always be lucky) - bowshots were habitually followed by a (maybe long) period of tracking while the animal lost blood and strength and was worn down and extremely hindered (like the warrior, noted above) by the dragging arrows buried in it's flesh. But - yours is a good post. thanks Whyhero123 + Beanz, - I'm only picking you up on the "not quite" because you seem interested in the subject, and you're ... 'almost' ... right on everything (not quite). A note for further up the forum (Jexter) - Yew trees were NOT grown in Churchyards to provide bow-staves, this is a standard myth (work out why it's not true, for yourself, if ya want, it's really quite interesting .. ) Already in England before 1415 CE there was a tax on imports - each imported barrel was taxed 4 bow-staves (and it was up to the importer where he got them, but they had to be brought from abroad). The English had already run out of Yew to supply their archers. The tax was later raised to 10 bowstaves per 'tun' (by Richard III) and caused a lot of complaint .. a couple of central European rulers made immense profits by destroying whole regions of yew (eg in Poland) to supply the English demand. And a note completely off the point: The duke of Wellington - a thoughtful lad - asked the War Lords ( the high command) for a unit of English longbowmen during his campaign against Napoleon (Waterloo) because soldiers no longer wore body protection - and trained archers could easily loft 10+ arrows (over an equivalent distance and each with enormous hitting power) in the time taken for one single musket volley+reload (musket has greater impact, but immensely slow relaod). The high command seriously researched and discovered that there were no longer enough trained men in England to provide him with his unit, and training up to the standard would take many years. * I think in DayZ an ash stave with a point, - fire-hardened, or a stone knife (arrowhead), or some other knife attached with rope or gaffer tape - would be a sane and reasonable thing. It's a standard survival gambit, right? .. just a decent SPEAR. OK? xx pilgrim without more details - "Traditional English longbows are self bows made from yew wood. The bowstave is cut from the radius of the tree so that sapwood (on the outside of the tree) becomes the back and forms about one third of the total thickness; the remaining two thirds or so is heartwood (50/50 is about the maximum sapwood/heartwood ratio generally used). Yew sapwood is good only in tension, while the heartwood is good in compression" This is a rare quality in woods. the problem of bowstring is an interesting one, with various solutions (hemp, paracord, linen, rawhide, human hair, electrical wire, silk .. .. er.. catgut?) but I doubt we'll see them in the game. If you want to use a powerful bow - one that you can't draw with your arms and upper torso (a heavy longbow or homemade survivalist) - sit down with the bow against your feet, aim between the feet, keep your arms straight and draw the bow by lying back against the ground...ok ..( just in case anyone ever needs to know ). xx pilgrim
  13. pilgrim*

    Fires & logs?

    ^ Didnt know this at all - Thanx Kirov, I missed "stone knife" completely. Didn't know it was in the game. beanz p.s. - in real life, have you ever tried opening a can of beans with a stone knife, .. arf arf ...
  14. pilgrim*

    Getting Whitelisted

    LOL I always thought IRL different folk had different size genitals? and other differences too.. (you ever seen Prince Charles?).... Isn't this roleplay?.. I have red hair, I'm currently employed as a CIA agent, Im 7ft 1inch tall, I have three toes on my left foot, I HATE military gear because I was tortured by fascists, so I kill anyone wearing insignia, I cant help it, I'm a gentle guy but I have one testicle and I'm looking for the colonel who took the other. I want vengeance. Otherwise I'm a nice guy, but I sometimes repeat myself - then you have to slap me or give me melon. I'm bisexual, I like to talk but sometimes i like to stay silent ALL DAY (mainly when the wind is in the east) I eat just one raw human steak every week as a macho self-test, and to keep my teeth strong. I'm looking for a replacement part for my spacecraft so I can get off this damned planet, but the metal to make the part won't be invented for another hundred years,.. I have to pass the time somehow.. I was on a bicycle fishing trip of central Europe when i was seduced by a team of female Asian trapeze-artist quintuplets who all married me in a secret religious ceremony that lasted 24-hours-a-day for 2 months and ended withe the whole village plus a busload of Italian tourists getting pregnant. I respect this religion. I'm multilingual. I never swear or use rude words. All the girls say I'm a cunning-linguist. But coming back to RolePlaying Reality, for a moment I live in France... in my ping-area there are maybe 5 or 6 servers that are KEEN on roleplay. They are all Public hive servers, and mention RP in the server title. Two of them want you to join their teamspeak channel, and if you don't .. they count you out (ya know?).. The others have admins who are around often.. Sure, they have the usual problems of public hive servers, but in the normal playing times - evenings and from friday night to sunday morning, they stay fairly cool and keep control of passing nutcases without making a fuss. When I hang out there, I take the role of a 'foreigner' (my accent) , who is an independent backwoodsman/hunter who doesn't talk a lot, but might help you out. That's not a difficult role to 'play' obviously and its kind of done out of politeness to these people who are on on the server regularly. Apart from the 2 servers who insist you join their teamspeak channel, there is no joining up at all of any kind. But there is control (I notice occasionally) and there is some throwing out of folk who appear to the admins to be out of order (that's as far as I know, i'm not an admin there). I think if you have to fill in a lot of forms, you're just in the middle of a bunch of control freaks. You're best not getting involved. There are groups to join where you get a month or two of trial, for instance, without anty big deal to "get in" Really, check the clans (on these forums to start with). For me some of them are too much "beer and social meeting" and some are too much "You have been augmented to 7th in command of Group 149. Report online at 16:40 in uniform" ga? Maybe it IS the "bigger balls than you" problem, that ends in Blacklisted for Belphegor but I think perhaps the key word in Belphegor's quote is "Donors" .. it's all pretty new now - except for the ever present "join=kick" status quo, which will never go away from Public Hive servers.. (And I saw a Public Hive Server today with "Whitelist" in the title.) that apart - the Private hive servers will take time to sort themselves out and get their own identity.. decide what KIND of 'private' they are (some private hives accept anyone who logs in at present) So things will become clear as we go along, the places with good reputations will become known... the "others" will become known too.. there will sure be a lot of debate as well as various ads and pointers, on these forums. I'd say - don't "donate" to join... donate afterwards IF its a cool place.. IMO - don't fill in a lot of forms - because NO ONE is going to read them (would you?) and no one has any way of knowing if you're speaking any truth anyway.. give it time.. in the meantime see what the old established (respected) groups are doing.. LOL again, for the blacklisted . you should be blacklisted just for the name Belphegor IMO, (xx brother)... the YMCA wont let you in, fo' sure. [1000000000000066600000000000001] ?
  15. pilgrim*

    Fires & logs?

    If you find a pickaxe, take it to a rock in a field or a forest.. then holding the pickaxe you can "mine rock" just the same as you "search for kindling" - you get 1 big rock (in your pocket if you have room, or on the ground.. you can break the rock with the pickaxe into 2 small rocks - a small rock is still good for sharpening. In your inventory ust move the big rock onto the pickaxe in your hands and the option pops up to break it into small rocks. BUT the pickaxe does not work on all those old stone walls around everywhere (and you cant find 'rocks' at those walls either - I don't know why. AND the pickaxe does not work on cliffs and big outcrops of rock-face - don't know why - only works on those rocks you see lying around in the country or among trees - kind of knee high and 8 feet square. To find rocky ground is a bit less obvious, its like finding water when you first start.- where do you look?. The ground texture is a bit like a shingle beach, and does not stretch over a large area.. you just have to try different "rocky" looking places until your mouse wheel tells you "search for stones" while you are looking at the ground.. then search five or seven times to get "you have found something". But if the ground "looks" rocky to you, and you don't get the mouse wheel "search" option, then move on, no stones there.. Once youv'e seen the right ground texture you'll remember it. I cant think of any place I could tell you where to find stones as examples..Then places I know - like the ground water - are all off in the wild country, difficult to describe how to get there.. ps - I don't think you can find stones on a beach.. (my guess is NO.. as usual) but I never tried, maybe someone knows? xx look around the DayZ sites (try youtube, thre are good guides to survival) )and check out a screenshot of the 'white tree' you need to cut down to get the "ashwood stick". Once you recognize that tree, it's always the same, you cant miss it. The ashwood stick is good for crafting a bow, for crafting a fishing pole, or just for hitting with. It's a pity we cant bind a kitchen knife on the end ATM, to make a spear, that would be nice. oh yeah - I should say that a wood-axe will go in your backpack -its only 4 squares tall.. so you can keep that in your pack and equip it from your bottom line (your number keys).. so you can keep a rifle on one shoulder and a pickaxe on the other AND your axe stashed safely ready to bring out when you need it. Also zombies don't like pickaxes about the same as they don't like axes.; so its a good melee weapon, AND you can dig a square or two of crop planting with a pickaxe (then it gets blunt) if farming is your thing (just choose a real quiet flat place - anywhere - don't plant tomato seeds - grow pumpkin seeds you get a ton, Make your plot, then use fertilizer on each square in the plot, make a hole for each seed in each of your 9 squares per plot (these are all mouswheel commands again ) - and MAKE SURE you do it in the RAIN so you DONT have to water them, then in about 12 mins you end with 18 pumpkins.. that means 18 fulll stuffed meals if you're healthy. But 1 pumkin takes 4 squares of pack storage, so you going to have to sneak back from time to time to your secret crop.. You need never raid a supermarket again -- except after about 15 mins the pumkins you have not picked just rot away. You can still pick them up and "take out the seeds" with any kind of knife. Then plant again some other time. If you pick them and leave them on the ground on a P:ON server, they may last quite a while (IF you pick them then drop them).. anything from half an hour to a day or longer (a week?) depending how fast the server is cycling through loot being moved, taken, dropped, used, destroyed, etc.. xx enjoy
  16. pilgrim*

    Getting Whitelisted

    so what's wrong with Dr Girlfriend? [slap] Hmm - someone who says: << it seems to me that the way forward is to get on a white listed server. So I have looked at the ... forms and it looks like a lot of work >> is gonna have a problem - 1 ) you want to play with other people or play by yourself ? - 2 ) some Private Hive servers are open to all players ATM - 3 ) you want to role play, but you don't want to say what your role is?.. er .. because they'll boot you for some little rule error? How many times has that happened to you? - 4 ) Did you ever join a clan.. ever ? So you know must know some are picky and some dont give a frag who you are ? - 5) Look at the recruitment here on these forums - that's one easy way, if you can spare the time. You have to find a place that suits you, if you've already decided that NO place will suit you - then friend - you've already found it. xx so what is wrong with Dr Girlfriend, I LIKE her voice ... SACHA ?
  17. pilgrim*

    Does low-loot server exist?

    If you put your server on "Persistence:NO".. then when you restart you have the full range of loot just like it always was (I guess even more now since new stuff has been added in?). And you can restart your server any time you like, as far as I know, you don't need an excuse even for Public hive servers.. I've been suddenly thrown out from a restart at about midnight, logged back in, and had a restart 10 mins later, and then another 10 mins later. It seems obvious the admin and his 1 or 2 friends are hanging out at some baracks and restarting untll all the loot they want has turned up and gone into their pockets. I do NOT know how easy it is to switch between "persistence on" from "persistance off".. (because I never even looked to try). But "maybe" that is ONE reason why folk warn their regulars to fold their tents on Tuesday night ? It may be 70% a technical problem with persistence (right? and will be sorted soon).. but if I was evil minded, I could switch to "NO persistence" on Tuesday night, restart enough times to collect everything I wanted, then turn the server back to "persisence" for Wednesday morning.. Let's just call that a bad thought ( I slap myself). Admins are not evil, as we know. They would not do that. But for the first part, I DO KNOW that late night, admins in my ping-area restart enough times to get the loot they want, it's happened so many times. The rest of the day it's a nice normal server; OK?.. Then everyone gradually logs out and the admin thinks "what the hell .. might as well" .. So this could partly explain why some servers seem to have plenty of stuff in the morning, and other servers seem to have nothing at ALL ?? But with no more bad-mouthing admins: I'm sure there are some servers that get very many hoppers, and some servers that get a lot of people who play for only 10 mins.. while other serves have maybe only 8-15 players but those stay a long time (hours; all day or all night).. So there are several reasons why servers could "seem" to have big variations in loot. There is NOT a way to "set" your server to give more or less loot, if its private or public hive, no difference.. you can't do it unless you're an employee of a server-hire company and you want to risk messing with Battleye AND the server script AND your boss.. (and really, if any person like that exists - why bother?) My view, in a post above - loot is not so 'important' really, if you can just about eat and drink and stay warm - hey, I just picked up a Mosin in a little village house.. that village had 1 can of bacon, one Mozin, one worn raincoat - (and maybe a bobble hat) in the whole village.. so that's GOOD for me.. I already found bullets yesterday, and I kept them because my backpack was empty). But then another server I logged in and found 6 pairs of worn or pristine Combat Boots standing together next to a boat on the beach. And the first house had 5 cans of food, a worn backpack, a worn waterproof, and hunter pants.. so .. Go figure ? food - drink - warm/dry - and about 6 rags minimum .. (that's all - this is the Basic Kit) also worn clothes are less easy to SEE than pristine, IMO.. even a yellow waterproof bag or a yellow raincoat is fairly 'camo' if it's worn or damaged (it stops working for you if it's worse, so repair all your gear back to "worn" when you find a leather stitching pack). And you can even find military warm+dry jackets in the long cowsheds and other buildings to keep you warm AND dry without other stuff (just add any hat, ok?) .. finally - everyone has seen screenshots of locations with giant piles of loot, it's a bug, but I thought that was fixed now - isn't it? If not, report it when you find it. xx
  18. pilgrim*

    Does low-loot server exist?

    hey survival people - there is an interesting post here: Mookie about making fires without cutting wood, just with sticks, so you don't need an axe to make a fire to warm you. I didn't know you could do this.. useful to know. i'm checking when I get on line. xx
  19. pilgrim*

    Fires & logs?

    even with NO axe at all, go in the woods, look at the ground anywhere between trees and roll your mouse roller, you get the option written on screen "search for kindling" press your "action" button to search (normally that's "F"). It's that simple - your tune makes a searching motion and you get message "you have found nothing" OR "you have found something". Repeat till you have what you need. It should only take 1 to 4 tries before you "find something". Sticks are good for fire, as said above, and I heard from Mookie you don't NEED 'logs' (cool). Also sticks can be used for a splint (with bandage, duct tape, or rag). That can be life or death sometimes, so make sure you can do it. Myself - I didn't know that instead of firewood logs, you can just use more sticks to fill up your fireplace. I always played it straight, I made a "fireplace kit" added a log, and I was also convinced that adding a stone or stones would make a "better" fire too, for a real cooking fire. Now Mookie tells me that's not the case so I'm going to have to check it out. I always used a woodsman axe, a stone for sharpening..and made fires the classic way... and a "damaged" axe will take down zombies just as good as a razor sharp axe as far as I can tell.. I never had a problem with axing zombies. I'll have to test this other stuff out. (thanks Mookie, I gave ya beanz for that info) SO - a 'sticks only' (no logs) - fire may be great to warm and dry yourself (take off your damp clothes next to the fire, put them right back on, they're dry immediately), and if I can cook on it, that will make life easier. I'll try it next log on.. BUT remember there is a lot of other survival stuff too.. so an axe is a kind of standard thing to carry. You can keep a wood-axe in your backpack - you don't have to equip it on your shoulder. So you can carry a fishing rod too (if you want to) or a pitchfork or pickaxe or whatever, as well as a rifle. However, if you want to cut an ashwood stave for fishing, or to make a bow, you NEED to cut down a tree .. as explained above. And to do that - you equip the axe and go up to the tree, (you aim at the tree from close ) then use your mouse roller to get the option appear on screen "cut wood". Press your action key to do it (F). Do 4 cuts and the tree falls, the logs are near the base of the tree around your feet. You have to do it this way. Dont hack at the tree like hitting a zomb, that does NOT work. (or you can just aim at the tree and press "F" without checking, and find out if you are close enough to "cut wood".) But really Swither .. friend ... finding kindling is NO problem.. look at the ground anywhere inside a tree zone, and roll your mouse roller.. you get the option on screen, press F and there ya go. takes no time at all, faster than finding berries or picking apples in my experience. ps - people.. a hacksaw opens cans with less loss than a screwdriver (and much less than an axe or machete) and does not get blunt fast. And people leave them lying around so they're not uncommon. I ai,nt seen a can opener for months.. (don't know why.. maybe players keep them?) But YES I agree nillie and everyone else - , its crazy to end up with a DAMAGED rusty Fire-axe after you cut down 3 trees. And it's Also Crazy that with your sharpening stone you can't get your blade back to "worn" standard at LEAST. Same for machetes, knives.. anything with a blade. Also - in real life - cutting down a tree for logs, or making an ashwood stick is NOT difficult.. It should be the same in the game. Having to use a "damaged" blade to cut game meat give you about 57% left per steak, which is Not RIGHT.. it makes hunting about the hardest way of staying fed.. (Growing melons is the EASIEST.. wow!.. food for life) thanx for listening, and you people double-thanx for the infos.. xx pilgrim
  20. pilgrim*

    Fires & logs?

    True and useful to know but a blade is also necessary (off the top of my head) for fishing, archery, cannibalism - and probably other stuff too, like opening cans and fighting.. so keep it as sharp as you can, why not ? Then you can also cut fire-logs with it
  21. pilgrim*

    Fires & logs?

    Be careful with your axe - when it gets to "badly damaged" you need to sharpen it on a stone to bring it back to "damaged" - if you cut down one more tree with a "badly damaged" axe (or maybe two) it becomes "ruined" and you can't sharpen it any more. And you know what a pain in the neck it is finding axes.. yes.. As soon as I've cut down my tree, I check the axe and sharpen it - first thing. Yo' jus lissen to the ole woodsman son, and you'll live forever, OK? That's how to do it - or else one day you get wet and cold and need fire and you cut logs, and .. be-hold, you forgot to check, and your axe is now "ruined".. Up where I live (France) they still do lumberjack competitions - axe heads specially imported from Canada, one of these guys told me.... Man I SAW that dude use his axeblade to shave the hairs off his forearm to impress the ladies - just in one pass. So it seems sad in DayZ you can only sharpen up your knives and machetes and .. whatever .. to "damaged" at BEST.. there should be a category ABOVE pristine called "Honed" Ask any of the survivalists on this forum if they'd eve think of hanging out in the backwoods with a RUSTY knife... ??? You got nothing to do all day except keep one eye on the steaks cooking, one ear out on the forest, and a blade to hone till it's Real Nice... I guess you know - but you can find "small stones" by looking on stony ground same as "search for kindling", on stony ground texture you get "search for stones" instead (you can see the ground texture and also hear the difference in your footsteps). Or you can mine for stone using a pickaxe on any random rock-on-the-ground (not an old stone wall - dunno why? not cliffs - dunno why?).. just any rock on the beach or forest or in a field.. you get one large rock, you can then use the pickaxe to split it, if ya want, to get two "small stones". You can hone with the big one or with one small one, as you like.. sing one or é big stones to build your fireplace is supposed to help the meat to cook faster - but I have not noticed a difference.. maybe I'm wrong about the fireplace thing.. but sharpening blades is 100% needful. Also, If you keep you rocks in your pants pockets and a zombie hits you, the rocks or stone might get "ruined" (even the 4-place ones as big as your head!). True. Then you can't sharpen nothing with them. so next time you're dropping dead from hypothermia you just have to hope that zombie hurt his hand, bustin your rock like that. they sure can hit. p.s; you can't sharpen a pickaxe from "badly damaged" to "damaged" with a rock. Pity if you're a farmer. jus keep you blade as sharp as you can, it gives you bigger percentage meat cuts too. .xx pilgrim
  22. pilgrim*

    Zombie Kids

    I thought we WERE the Zombie Kids ?
  23. pilgrim*

    Does low-loot server exist?

    Beav says a similar thing above.. Sure there are NO 'low loot 'servers.. but there are plenty of servers where loot is HARD to find. Just log on - at the right time of day - on a good high pop server where 20 or 30 or 50 players have already been through ..and any loot will be HARD to find Now a player can either get pissed of about that and complain.. OR you can play the game. That's what you are looking to do, right?.. it's survival time, the towns are empty, the villages are empty..and times are bad, people have already been through everything... every house is completely empty (maybe a torn coat thrown away, maybe a damaged beret).., and you will NOT find an axe or a can opener or a kitchen knife anywhere.. maybe.. unless you have some good ideas.. So - check out a popular server after 7pm in your local time, when it's been looted dry, and start surviving.. there is maybe a can of beans no one noticed?.. you can find a kid's school backpack..hey, there's a derringer in a corner of a factory., almost hidden under masonry.. if you look in the right places you could find a crossbow, because few players want them.. and the only thing left in supermarkets is (if you're lucky) is 5 or 6 ready-made arrows and an empty plastic bottle..(cool already) in some places you find the ammo that no one wants, all the shotgun shells and the rifle ammo has gone for sure, but someone left 3 rounds 45 cal on the floor when they filled their pockets, and you got your derringer already.. but you know where to get water (drink till you're stuffed) , you know to eat apples from trees and move to the next tree after 4 or 5 good apples.. you can find charcoal tabs, you can kill a wild boar by coming at it from the front and hitting it with a crowbar or a rake (or anything).. you miss 4 times out of five but then you DO kill it..if you need food now you can chance eating the meat (vomit, charcoal) - or you can find matches (folk leave boxes with only 6 matches in them) .. you know where to find stones .. all you need is something to cut wood and you're already winning.. maybe some worn or damaged pants with bigger pockets. When you move inland to the quiet places you find the expert survivors have already been through there.. but those guys leave more interesting stuff.. maybe in a barn a yellow raincoat to keep the rain off (hypothermia)? some rope.. always a few old clothes to tear up for bandages, and sticks from the woods for splints and other things All I'm saying is - you can pick your server - there are PLENTY of servers where the server loot is down to 10% or less, of normal. Also - an advantage in places that are picked clean is usually there are no zombies left (but they'll turn up sooner or later) and usually no players either. It's like the real apocalypse, everything seems gone completely.. keep away from barracks because hoppers will turn up there all the time.. but I've found good loot (by my standards) in streets close to barracks.. even when the outlying buildings have all been stripped by survivors, and the barracks are constant with hoppers who stay 4 minutes. . Plenty of players hate servers when they are like this, but if you are looking for difficult survival, where you have to THINK and MOVE to stay alive at all.. then try those..It gives you a new idea of what you really need to stay alive.. and you do NOT need an assault rifle or any mil clothes or a big backpack.. If you're lucky and you find one whole bag of damaged rice, and a plastic raincoat, and and you know where to find water, then you can live for maybe a day or longer .. enough time to find matches, rope, wire for snares, (the stuff people throw away or don't care to pick up) and go search for a wood axe.. you'll find a damaged axe somewhere inland for sure.. without being too serious about this, we all know the true stories about how the viet cong lived and fought and built hospitals and weapons out of stuff the USarmy threw away. What I'm suggesting is kind of the same thing.. there are interesting ways to live on servers that the big crowd has already gone through three or four times.. If this is what you are looking for, then check out a few popular servers and you will find it.. All servers start exactly the same loot, but there are plenty where that loot has already gone, you really have to think about some original survival tactics (eg a hacksaw is good for opening cans, but players throw them away and dont keep them - if you see an old campfire there's probably still a log in it, pick it up and run for cover - an old raincoat goes in a pocket of 4 squares, but you can put 4 objects in the raincoat so you loose no space and stay dry when you need to).. there are many many ways of living after the player apocalypse has run through all the obvious stuff. If that's your thing (and I like that too) then try it.. because - as I've explained - in fact there ARE servers where there is almost NO loot.. it's already been taken.. start on one of those and see how it goes. if 30-50 players have been through there and moved on, but YOU can work out the ways to live that they could NOT... damn, you feel good.. good luck
  24. pilgrim*

    How to navigate the maps?

    OK - navigate Dayz: thte real way. FIRST: Check the server time before you log in ! FIRST: Anything that works in real life works in DayZ. This is a good thing I like about the game. Night - Pole Star (directly North). In the game it's easy to see in a clear sky - There are only a few stars in the DayZ sky (not hundreds) so check out how to find the Pole Star (Wikepedia?) then log in at night and find it. Day - at dawn the sun rises in the East and at nightfall it sets in the West, in DayZ this looks as if the dawn comes from the SE and the sun sets in the SW (because normally you cant see the exact time of sunrise/sunset, right?) Chernarus is in the Northern Hemisphere - so most of the day the sun is going to be somewhere towards the South of you (right? you understand why? - because between sunrise and sunset you are located north of the sun's path through the sky. ) During a day the sun's path goes from East, passes to the South of you, and moves on to the West. At noon it will be directly South. So - check the server time before you log in ATM servers have dawn around 6 am, sunset around 6 pm - sunrise is East, sunset is West So draw (or imagine) an upward semicircle, like a ' U ' The Left end is 6am (East), the right end is 6pm (West) The middle of the bottom of the semi-circle is 12 Noon (South) So you can figure out - if server time is 9am, the sun will be South-East if server time is 3 pm - the sun will be South-West This is a good rough guide for direction.. it's good enough for general pathfinding. Best way to be sure of the sun's location is look at the shadow of a tall tree. It points exactly away from the sun. Best way to move when you have decided which way to go, is - when you have your heading, see where your own shadow is.. for instance - if it is on the ground a little to the left of you , then keep it just there as you move - so you know you're going in a straight line. If you get turned around by mistake, or zig-zag, turn around again until your shadow is back where it was.. then you are back on your chosen heading. this is without using a compass. If you have a doubt about your compass check it against a tree shadow. (you still know what the server time is, right?) analog watches are a good to find direction (boy-scout) works well. I hope watches will be in the game soon. AND they will tell you server-time without you having to think or check. (On the DayZ Mod, Public buildings had clocks on them that told server-time. those were cool too. Can we have them back? - but I'd rather have a watch, given the choice.) * If you navigate by clouds in DayZ SA, use LOW clouds drifting in a straight line - they move exactly East -> West towards the Chernarus coast (but some say exactly West->East on these forums, and ... some say they sometimes go West->East and sometimes East->West. So check it out, adventurer. This is the only 'unrealistic' navigation aid in DayZ. Warning - The high 'sky box' clouds move around and change direction strangely, don't try to follow them it will just make you ill. Check this out for yourself so you know how it works. If you are lost head East until you find the coast. The coast map and town locations are easy to remember. In the whole area of the map near the coast valleys are oriented West-East From many high locations on the map you can see the sea, even quite far away. Otherwise head to the West map edge, that orients you exactly north-south, follow it North you come to towns, follow the edge South you come to forest and then the South coast. Like in real life - if it's raining and you have 60m visibility, and no shadows, it's going to be difficult. But that's a problem a hundred-zillion people have had to deal with since the Dawn of Time. Get yourself a compass, make life easy for yourself. I only use in-game maps when I'm playing. Using a side-map is jus' cheapskate.. (sorry dudes, are you city folk ever gonna learn anything?) But before I log in, I check a web map and decide where I'm going to go, what I want to do. I try to remember some important details. I notice that if I head (say) West, i'm going to find a large road, turn left and stay on this side of the road and I'm heading to X-town, cross the road and go on West and I'll be in Green Mountain area (you can see the GM mast for miles) ... stuff like that. Then in the game I do it from memory. This seems fair to me. It's what you'd do before heading into a new territory, look at a map before you log and plan where you're going. Makes for more interest and excitement. You already know the names of the big/medium towns, right? - at least in a couple of main sections of the country - so move around for a week and you will recognise their names on the road signs.. But do NOT stand in front of a roadsign figuring what it means, someone will shoot you. If you're really lost, climb a high ridge and check what you can see.. there are plenty of landmarks. Each hill and each town, each road junction, is unique. Big roads go to medium and large towns (stay in the treeline when you follow a road). If you want to do this stuff - remember water locations. There are plenty but many are not obvious to find. Once you know them, you're cool. Carry at least one bottle. Refill it from rain. Two water bottles and a bag of rice can get you anywhere on the map even if you find nothing else. (eat berries and apples if you have to, and in rain beware of hypothermia (yellow raincoat not damaged can save you). That's about all you need. If you have the stuff to make fire you're pretty safe and can go as far as you like without risk (except other players) Looking at an out-of game map while you're playing is .. sad, I think. Finding your way around is one of the interesting parts of the game. Last advice - don't hide your tent or navigate by 'recognizing' a group of trees as a landmark - because various same tree shapes are repeatedly generated across the map and somewhere (maybe close) you might find exactly the same trees (in the wrong place).. so don't trust the tree with the broken branch growing next to the white tree and the 2 bushes.. instead trust road junctions and houses and geographic features. You will learn your usual routes fast -> for water, loot, quiet areas, hunting areas, dangerous places.. BUT if you want to play simple .. just go East to the coast, and up the coast to Berezino and all points north of there.. cant miss it. Can't miss them - They won't miss you either. BUT in that case, who needs to navigate? Say hello to zombies or jump off roofs till you spawn in ya' Deathmatch. xx pilgrim (if any of this is wrong, someone put me straight please, thanx) also thanks to all the players who have said it all before on these forums. Good people.
  25. pilgrim*

    Hey... You friendly?

    And the Moby Dick (950 pages) has a 45 slug and 2 Cherokee arrowheads buried in it.. so no point trying to shoot him. Since his reincarnation, he tends to do the Turkey Dance more than he used to, and anyone in DayZ looking like John Wayne doing the Turkey Dance has got to make you hesitate, right ? The medical treatment is mainly bone-knife and buffalo sinew, but .. ya know... might as well ? You can trust this man with your life (only.. you don't know exactly what he's going to do with it) xx pilgrim * * * "Always give a word or a sign of salute when meeting or passing a friend, even a stranger, when in a lonely place. Show respect to all people and grovel to none. When you arise in the morning give thanks for the food and for the joy of living. If you see no reason for giving thanks, the fault lies only in yourself. When it comes your time to die, be not like those whose lives are filled with the fear of death, so that when time comes they weep and pray for a little more time to live their lives over again in a different way. Sing your death song and die like a hero going home." - Tecumseh
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